Home Web Front-end JS Tutorial Detailed introduction to source code entry files in vue (detailed tutorial)

Detailed introduction to source code entry files in vue (detailed tutorial)

Jun 08, 2018 pm 06:13 PM
vue vue.js

This article mainly introduces the analysis of vue source code entry files (recommended). Now I will share it with you and give you a reference.

I have been developing vue projects for some time. I used angularjs before and later reactjs. But at that time, I never had time to record my thoughts on looking at the source code. Now I don’t want to waste this hard-won thinking. I want to persist. ! !

I personally feel very happy when I read the source code. Every time I read the previous paragraph, I feel a lot more fulfilled. I wonder if you are the same as me.

vue source code is a combination of many modules using the rollup tool, which can be seen from package.json. Now let us download the vue project from github and start our "thinking" today.

The source code version I downloaded is: "version": "2.5.7",

The starting position of the source code can be seen from here

"dev": "rollup -w -c build/config.js --environment TARGET:web-full-dev"

// 从build/config.js 中找到 TARGET: web-full-dev 这是运行和编译(支持现在的浏览器,由于里面大量应用了ES6-7)后的

 // Runtime+compiler development build (Browser)
 'web-full-dev': {
  entry: resolve('web/entry-runtime-with-compiler.js'),
  dest: resolve('dist/vue.js'),
  format: 'umd',
  env: 'development',
  alias: { he: './entity-decoder' },
  banner
 },
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The starting file is found "web/entry-runtime-with-compiler.js", then we searched all the way for the Vue object and finally found it in "instance/index.js":

// 这是Vue 的开始位置
function Vue (options) {
 // 判断如果是不是生产环境,且不是通过new关键字来创建对象的话,就在控制台打印一个warning
 if (process.env.NODE_ENV !== 'production' &&
  !(this instanceof Vue)
 ) {
  warn('Vue is a constructor and should be called with the `new` keyword')
 }
 this._init(options)
}
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It seems that it is over here, because we The purpose is to find the starting position, but I have a question, why does Vue need so many layers?

entry-runtime-with-compiler.js
->
runtime/index.js
->
core/index.js
->
instance/index.js
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When I looked at the source code carefully, it suddenly dawned on me. Let’s first take a look at what these files have done:

(1) instance/index.js

Some clues can be seen from the naming of the Vue module, instance (instance).

This file is the beginning of the Vue object, and it is also the centralized file of the Vue prototype chain (prototype) methods

// _init
initMixin(Vue)
// $set、$delete、$watch
stateMixin(Vue)
// $on、$once、$off、$emit
eventsMixin(Vue)
// _update、$forceUpdate、$destroy
lifecycleMixin(Vue)
// $nextTick、_render、以及多个内部调用的方法
renderMixin(Vue)
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These methods can only be called after they are instantiated.

(2) core/index.js

This file is processed again after the creation and preliminary processing of Instance/index.js. So what did he mainly do? We don't consider the running environment

initGlobalAPI(Vue)
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Yes, we just call this method. It's very simple and clear---"Initialize the global interface",

Let's walk into the initGlobalAPI method

export function initGlobalAPI (Vue: GlobalAPI) {
 // config
 const configDef = {}
 configDef.get = () => config
 // 在 非生产环境,如何修改了配置文件config里面的内容会提示警告
 if (process.env.NODE_ENV !== 'production') {
  configDef.set = () => {
   warn(
    'Do not replace the Vue.config object, set inpidual fields instead.'
   )
  }
 }
 // 定义config 属性, 监听变化
 Object.defineProperty(Vue, 'config', configDef)

 // exposed util methods.
 // NOTE: these are not considered part of the public API - avoid relying on
 // them unless you are aware of the risk.
 Vue.util = {
  warn,
  extend,
  mergeOptions,
  defineReactive
 }

 Vue.set = set
 Vue.delete = del
 Vue.nextTick = nextTick

 Vue.options = Object.create(null)
 // 给vue 创建 ASSET_TYPES 的 空对象
 ASSET_TYPES.forEach(type => {
  Vue.options[type + 's'] = Object.create(null)
 })

 // this is used to identify the "base" constructor to extend all plain-object
 // components with in Weex's multi-instance scenarios.
 Vue.options._base = Vue

 extend(Vue.options.components, builtInComponents)
 // Vue.use
 initUse(Vue)
 // Vue.mixin
 initMixin(Vue)
 // Vue.extend
 initExtend(Vue)
 // Vue.component, Vue.directive, Vue.filter
 initAssetRegisters(Vue)
}
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These are basically static methods, that is: called in the form of Vue.xxx.

(3) runtime/index.js

Here are some extensions and __patch__ and $mount (mounting elements) added to Vue.prototype .

// Vue.options.directives(model和show)和 Vue.options.components(Transition和TransitionGroup)
extend(Vue.options.directives, platformDirectives)
extend(Vue.options.components, platformComponents)

// install platform patch function
Vue.prototype.__patch__ = inBrowser ? patch : noop

// public mount method
Vue.prototype.$mount = function (
 el?: string | Element,
 hydrating?: boolean
): Component {
 el = el && inBrowser ? query(el) : undefined
 return mountComponent(this, el, hydrating)
}
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(4)entry-runtime-with-compiler.js

The only thing I did was to rewrite $mount. Vue rewrites $mount according to different operating environments. Write different $mount

const mount = Vue.prototype.$mount
Vue.prototype.$mount = function (
 el?: string | Element,
 hydrating?: boolean
): Component {
 ...
 return mount.call(this, el, hydrating)
}
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The above is what I compiled for everyone. I hope it will be helpful to everyone in the future.

Related articles:

How to configure the babel configuration file in vue-cli

How to use babel installation and configuration tutorial

Use gm cropping to synthesize pictures under Nodejs

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