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Common Golang type conversion errors and their solutions

Feb 25, 2024 am 08:30 AM
Solution Common mistakes data lost string class golang development

Common Golang type conversion errors and their solutions

Common errors and solutions in Golang type conversion

In the process of using Golang for development, type conversion is undoubtedly a frequently encountered problem. Although Golang is a statically typed language, we still need to perform type conversion in some cases, such as converting from interface{} type to a specific structure type, or converting from one basic data type to another basic data type. However, some errors often occur during type conversion. This article will introduce some common type conversion errors and give corresponding solutions and code examples.

Error 1: Type assertion failed

In Golang, the interface{} type is a type that can save any type of value. When we need to convert an interface{} type to other specific types, we often use type assertions to achieve this. However, if we assert the wrong type, it will cause the program to panic at runtime. The following is an example:

package main

import "fmt"

func main() {
    var i interface{} = 10
    a := i.(string) // 错误的类型断言
    fmt.Println(a)
}
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In the above code, we assert an int type value 10 as string type, which is wrong because int type and string type are incompatible. When running the program, a panic error occurs.

Solution: When making type assertions, you first need to use the comma-ok mode to determine whether the assertion is successful. An example is as follows:

package main

import "fmt"

func main() {
    var i interface{} = 10
    a, ok := i.(string)
    if !ok {
        fmt.Println("类型断言失败")
    } else {
        fmt.Println(a)
    }
}
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By using the comma-ok pattern, we can avoid situations where the program panics due to incorrect type assertions.

Error 2: The precision of type conversion is lost

In Golang, since type conversion involves data precision issues, it may cause data lost. For example, converting a float64 value to an int may cause data precision to be lost.

package main

import "fmt"

func main() {
    var a float64 = 10.5
    b := int(a)
    fmt.Println(b)
}
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In the above code, we convert a float64 type value 10.5 to the int type. Since the int type can only store integer values, the decimal part will be truncated, resulting in the loss of data precision.

Solution: In order to avoid the loss of precision of data during type conversion, we can use rounding, for example:

package main

import "fmt"

func main() {
    var a float64 = 10.5
    b := int(a + 0.5)
    fmt.Println(b)
}
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By adding 0.5 to the float64 value and then Performing int conversion can achieve rounding effect, thereby avoiding the problem of data precision loss.

Error 3: Type conversion between structures cannot be performed

In Golang, since the structure types are independent, different structures cannot be directly converted. Type conversion between bodies. Here is an example:

package main

import "fmt"

type A struct {
    Name string
}

type B struct {
    Name string
}

func main() {
    a := A{Name: "Alice"}
    b := B(a) // 无法将A类型转换为B类型
    fmt.Println(b)
}
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In the above code, we are trying to convert a structure of type A to a structure of type B. Since there is no relationship between them, the conversion cannot be done directly.

Solution: In order to solve this problem, we can assign the field value of one structure to another structure through manual assignment, as shown below:

package main

import "fmt"

type A struct {
    Name string
}

type B struct {
    Name string
}

func main() {
    a := A{Name: "Alice"}
    b := B{Name: a.Name} // 手动赋值
    fmt.Println(b)
}
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Through manual assignment, we can realize field value migration between different structures, thereby achieving the effect of demand conversion.

Conclusion:

In Golang development, type conversion is an inevitable problem, but if you don’t pay attention, some errors may easily occur in practice. Through the several common type conversion errors and solutions introduced in this article, I hope it can help everyone better avoid and solve these problems and make the code more stable and robust.

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