Table of Contents
Correct answer
Home Backend Development Python Tutorial pygame animation sprite sheet

pygame animation sprite sheet

Feb 12, 2024 am 08:12 AM

pygame animation sprite sheet

Question content

I want to create a top-down rpg in pygame using sprite sheets.

For example, I want to be able to press the spacebar to attack, which will trigger the attack animation and then return to normal

import pygame
from pygame.locals import *

pygame.init()

image = pygame.image.load("sprite_sheet.png")

clock = pygame.time.Clock()

screen =  pygame.display.set_mode((400, 250))

class Player(pygame.sprite.Sprite):
    def __init__(self):
        super().__init__()

        self.current_animation = 0
        self.max_animation = 5

        self.animation_cooldown = 150
        self.last_animation = pygame.time.get_ticks()

        self.status = {"prev": "standing",
                       "now": "standing"}

    def animate_attack(self):
        time_now = pygame.time.get_ticks()

        if time_now - self.last_animation >= self.animation_cooldown:
            self.last_animation = pygame.time.get_ticks()
            if self.current_animation == self.max_animation:
                self.current_animation = 0

                joshua.status["now"] = joshua.status["prev"]
            else:
                self.current_animation += 1


joshua = Player()

while True:
    screen.fill(0)
    for event in pygame.event.get():
        if event.type == pygame.KEYDOWN:
            if event.key == pygame.K_SPACE:
                joshua.status["prev"] = joshua.status["now"]
                joshua.status["now"] = "attacking"

    if joshua.status["now"] == "attacking":
        joshua.animate_attack()

    screen.blit(image, (0, 0), (joshua.current_animation * 64, 0, 64, 64))

    pygame.display.flip()

    clock.tick(60)
Copy after login

The code above is what I have. If I press the spacebar once, it goes through the animation and stops, but if I press the spacebar twice, it loops because of how it's programmed.

Need some help with animation, thanks


Correct answer


The problem is caused by the following call when space is pressed for the second time:

joshua.status["prev"] = joshua.status["now"]
Copy after login

This will set the "Previous" and "Now" status to "Attack". As a result, when the state is reset in the animate_attack() method, It will remain in "Attack" status:

joshua.status["now"] = joshua.status["prev"]
Copy after login

As a quick fix, make sure you only change the status if it has not been set yet:

if event.key == pygame.k_space:
    if not joshua.status["now"] == "attacking":
        joshua.status["prev"] = joshua.status["now"]
        joshua.status["now"] = "attacking"
Copy after login

As a better fix, you should encapsulate the state, This way only the player class can handle its own state, for example:

class player():
    def __init__(self):
        self.current_animation = 0
        self.max_animation = 5
        self.animation_cooldown = 150
        self.last_animation = pygame.time.get_ticks()
        self.status = "standing" # simplified state

    def attack(self):
        self.status = "attacking"

    def animate_attack(self):
        if self.status == "attacking":
            time_now = pygame.time.get_ticks()
            if time_now - self.last_animation >= self.animation_cooldown:
                self.last_animation = pygame.time.get_ticks()
                if self.current_animation == self.max_animation:
                    self.current_animation = 0
                    self.status = "standing" # reset state
                else:
                    self.current_animation += 1
Copy after login

In this way, there is no need to know any state outside the class:

while True:
    for event in pygame.event.get():
        if event.type == pygame.KEYDOWN:
            if event.key == pygame.K_SPACE:
                joshua.attack()

    joshua.animate_attack()

    screen.fill(0)
    screen.blit(image, (0, 0), (joshua.current_animation * 64, 0, 64, 64))
    pygame.display.flip()
    clock.tick(60)
Copy after login

The above is the detailed content of pygame animation sprite sheet. For more information, please follow other related articles on the PHP Chinese website!

Statement of this Website
The content of this article is voluntarily contributed by netizens, and the copyright belongs to the original author. This site does not assume corresponding legal responsibility. If you find any content suspected of plagiarism or infringement, please contact admin@php.cn

Hot AI Tools

Undresser.AI Undress

Undresser.AI Undress

AI-powered app for creating realistic nude photos

AI Clothes Remover

AI Clothes Remover

Online AI tool for removing clothes from photos.

Undress AI Tool

Undress AI Tool

Undress images for free

Clothoff.io

Clothoff.io

AI clothes remover

Video Face Swap

Video Face Swap

Swap faces in any video effortlessly with our completely free AI face swap tool!

Hot Tools

Notepad++7.3.1

Notepad++7.3.1

Easy-to-use and free code editor

SublimeText3 Chinese version

SublimeText3 Chinese version

Chinese version, very easy to use

Zend Studio 13.0.1

Zend Studio 13.0.1

Powerful PHP integrated development environment

Dreamweaver CS6

Dreamweaver CS6

Visual web development tools

SublimeText3 Mac version

SublimeText3 Mac version

God-level code editing software (SublimeText3)

How to avoid being detected by the browser when using Fiddler Everywhere for man-in-the-middle reading? How to avoid being detected by the browser when using Fiddler Everywhere for man-in-the-middle reading? Apr 02, 2025 am 07:15 AM

How to avoid being detected when using FiddlerEverywhere for man-in-the-middle readings When you use FiddlerEverywhere...

How to solve permission issues when using python --version command in Linux terminal? How to solve permission issues when using python --version command in Linux terminal? Apr 02, 2025 am 06:36 AM

Using python in Linux terminal...

How to teach computer novice programming basics in project and problem-driven methods within 10 hours? How to teach computer novice programming basics in project and problem-driven methods within 10 hours? Apr 02, 2025 am 07:18 AM

How to teach computer novice programming basics within 10 hours? If you only have 10 hours to teach computer novice some programming knowledge, what would you choose to teach...

How to get news data bypassing Investing.com's anti-crawler mechanism? How to get news data bypassing Investing.com's anti-crawler mechanism? Apr 02, 2025 am 07:03 AM

Understanding the anti-crawling strategy of Investing.com Many people often try to crawl news data from Investing.com (https://cn.investing.com/news/latest-news)...

Python 3.6 loading pickle file error ModuleNotFoundError: What should I do if I load pickle file '__builtin__'? Python 3.6 loading pickle file error ModuleNotFoundError: What should I do if I load pickle file '__builtin__'? Apr 02, 2025 am 06:27 AM

Loading pickle file in Python 3.6 environment error: ModuleNotFoundError:Nomodulenamed...

What is the reason why pipeline files cannot be written when using Scapy crawler? What is the reason why pipeline files cannot be written when using Scapy crawler? Apr 02, 2025 am 06:45 AM

Discussion on the reasons why pipeline files cannot be written when using Scapy crawlers When learning and using Scapy crawlers for persistent data storage, you may encounter pipeline files...

See all articles