


Detailed explanation of the difference between target and currentTarget
2014-6-25
I read the jquery manual today and found that jQuery's event object module also has a currentTarget, which always points to this.
So the conclusion is: the native currentTarget and jQuery's currentTarget are completely different. We should focus on different treatment.
2014-6-17
What is the difference between target and currentTarget?
Easy to understand:
For example, there are A and B now,
A.addChild(B)
A listens to mouse click events
Then when B is clicked, the target is B and the currentTarget is A
That is to say, the currentTarget is always the one who listens to the event, and the target is the real sender of the event
Summary:
target is in the target stage of the event flow; currentTarget is in the capture, target and bubbling stages of the event flow. Only when the event flow is in the target stage, the two directions are the same. When it is in the capturing and bubbling stages, the target points to the clicked object and the currentTarget points to the object of the current event activity (usually the parent). class).
Conclusion: Due to the need to be compatible with IE browser, events are generally processed in the bubbling stage. At this time, the target and currentTarget are different in some cases.
The first place
function(e){ var target = e.target || e.srcElement;//兼容ie7,8 if(target){ zIndex = $(target).zIndex(); } } //往上追查调用处 enterprise.on(img,'click',enterprise.help.showHelp);
Use $(target).zIndex(); under IE7-8; you can get
Use $(e.currentTarget under IE7-8 ).zIndex(); cannot be obtained, it may be that there is neither target nor currentTarget under IE
Test it (of course in the IE browser)
<input type="button" id="btn1" value="我是按钮" /> <script type="text/javascript"> btn1.attachEvent("onclick",function(e){ alert(e.currentTarget);//undefined alert(e.target); //undefined alert(e.srcElement); //[object HTMLInputElement] }); </script>
Second Place:
$(element).on('click',jQuery.proxy(this, 'countdownHandler', this.name, this.nameAlert)); function countdownHandler(name, nameAlert){ var _this = this, zIndex = 1999;//获取不到target时的默认值 if(arguments[2] && arguments[2].currentTarget && $(arguments[2].currentTarget)){ zIndex = $(arguments[2].currentTarget).zIndex(); if(zIndex){ zIndex += 1; }else{//获取不到z-index值 zIndex = 1999; } } }
Use $(arguments[2].currentTarget).zIndex(); you can also get
Estimated conclusion: The latter uses jquery to bind events , jQuery internally lets currentTarget represent the current element. Similar to target under FF/Chrome and srcElement under IE.
Online examples:
<p id="outer" style="background:#099"> click outer <p id="inner" style="background:#9C0">click inner</p> <br> </p> <script type="text/javascript"> function G(id){ return document.getElementById(id); } function addEvent(obj, ev, handler){ if(window.attachEvent){ obj.attachEvent("on" + ev, handler); }else if(window.addEventListener){ obj.addEventListener(ev, handler, false); } } function test(e){ alert("e.target.tagName : " + e.target.tagName + "/n e.currentTarget.tagName : " + e.currentTarget.tagName); } var outer = G("outer"); var inner = G("inner"); //addEvent(inner, "click", test); // 两者都是P标签 addEvent(outer, "click", test); //结论:当在outer上点击时,e.target与e.currentTarget是一样的,都是p;当在inner上点击时,e.target是p,而e.currentTarget则是p。 </script>
Objects this, currentTarget and target
are handled in events Inside the program, the object this is always equal to the value of currentTarget, while target only contains the actual target of the event. If the event handler is assigned directly to the target element, this, currentTarget, and target contain the same values. Take a look at the following example:
var btn = document.getElementById("myBtn"); btn.onclick = function (event) { alert(event.currentTarget === this); //ture alert(event.target === this); //ture };
This example detects the values of currentTarget, target and this. Since the target of the click event is the button, these three values are equal at one time. If the event handler exists in the button's parent node, then these values are not the same. Look at the following example again:
document.body.onclick = function (event) { alert(event.currentTarget === document.body); //ture alert(this === document.body); //ture alert(event.target === document.getElementById("myBtn")); //ture };
When the button in this example is clicked, both this and currentTarget are equal to document.body because the event handler is registered to this element. However, the target element is equal to the button element, thinking that it is the real target of the click event. Since there is no event handler registered on the button, the click event bubbles up to document.body, where the event is handled.
When you need to handle multiple events through a function, you can use the type attribute. For example:
var btn = document.getElementById("myBtn"); var handler = function (event) { switch (event.type) { case "click": alert("Clicked"); break; case "mouseover": event.target.style.backgroundColor = "red"; bread; case "mouseout": event.target.style.backgroundColor = ""; break; } }; btn.onclick = handler; btn.onmouseover = handler; btn.onmouseout = handler;
The above is the detailed content of Detailed explanation of the difference between target and currentTarget. For more information, please follow other related articles on the PHP Chinese website!

Hot AI Tools

Undresser.AI Undress
AI-powered app for creating realistic nude photos

AI Clothes Remover
Online AI tool for removing clothes from photos.

Undress AI Tool
Undress images for free

Clothoff.io
AI clothes remover

Video Face Swap
Swap faces in any video effortlessly with our completely free AI face swap tool!

Hot Article

Hot Tools

Notepad++7.3.1
Easy-to-use and free code editor

SublimeText3 Chinese version
Chinese version, very easy to use

Zend Studio 13.0.1
Powerful PHP integrated development environment

Dreamweaver CS6
Visual web development tools

SublimeText3 Mac version
God-level code editing software (SublimeText3)

Hot Topics

C language functions are the basis for code modularization and program building. They consist of declarations (function headers) and definitions (function bodies). C language uses values to pass parameters by default, but external variables can also be modified using address pass. Functions can have or have no return value, and the return value type must be consistent with the declaration. Function naming should be clear and easy to understand, using camel or underscore nomenclature. Follow the single responsibility principle and keep the function simplicity to improve maintainability and readability.

Export password-protected PDF in Photoshop: Open the image file. Click "File"> "Export"> "Export as PDF". Set the "Security" option and enter the same password twice. Click "Export" to generate a PDF file.

H5. The main difference between mini programs and APP is: technical architecture: H5 is based on web technology, and mini programs and APP are independent applications. Experience and functions: H5 is light and easy to use, with limited functions; mini programs are lightweight and have good interactiveness; APPs are powerful and have smooth experience. Compatibility: H5 is cross-platform compatible, applets and APPs are restricted by the platform. Development cost: H5 has low development cost, medium mini programs, and highest APP. Applicable scenarios: H5 is suitable for information display, applets are suitable for lightweight applications, and APPs are suitable for complex functions.

C language functions are reusable code blocks. They receive input, perform operations, and return results, which modularly improves reusability and reduces complexity. The internal mechanism of the function includes parameter passing, function execution, and return values. The entire process involves optimization such as function inline. A good function is written following the principle of single responsibility, small number of parameters, naming specifications, and error handling. Pointers combined with functions can achieve more powerful functions, such as modifying external variable values. Function pointers pass functions as parameters or store addresses, and are used to implement dynamic calls to functions. Understanding function features and techniques is the key to writing efficient, maintainable, and easy to understand C programs.

The necessity of registering VueRouter in the index.js file under the router folder When developing Vue applications, you often encounter problems with routing configuration. Special...

Although C and C# have similarities, they are completely different: C is a process-oriented, manual memory management, and platform-dependent language used for system programming; C# is an object-oriented, garbage collection, and platform-independent language used for desktop, web application and game development.

Detailed explanation of XPath search method under DOM nodes In JavaScript, we often need to find specific nodes from the DOM tree based on XPath expressions. If you need to...

There are differences in the promotion methods of H5 and mini programs: platform dependence: H5 depends on the browser, and mini programs rely on specific platforms (such as WeChat). User experience: The H5 experience is poor, and the mini program provides a smooth experience similar to native applications. Communication method: H5 is spread through links, and mini programs are shared or searched through the platform. H5 promotion methods: social sharing, email marketing, QR code, SEO, paid advertising. Mini program promotion methods: platform promotion, social sharing, offline promotion, ASO, cooperation with other platforms.
