


Warframe: Khora Complete Guide – Drops, Abilities, And Builds
Khora: Powerful combat power in Warframe’s ultimate game content
Khora is an absolutely powerful combat power in Warframe late game. She can wrap enemies with live metal and then destroy them with powerful whip. The jagged whip is a devastating late game weapon, while her Strangledome and its amplitude: extra loot, offer an extremely rare advantage.
There is no doubt that most monster-sweeping squads want Khora in their ranks to maximize drops and kills per minute, but if you’re newbie, getting Khora to comfort can be challenging. Today, we will introduce how Khora works, explain her skill features, and showcase two builds that can be used to easily perform monster swipes in late gameplay.
How to make Khora
Parts of Khora are available from Sanctuary Onslaught, which can be unlocked after completing Cephalon Simaris's The New Strange mission. Each time you clear two waves of shelter raids, you will get random drops from the loot list for that round. The order of the rounds is as follows: A ⇾ A ⇾ B ⇾ C ⇾ Reset.
The two hardest parts she gets are her system and core blueprint, both of which fall in round C or every eight waves. There is no way to trade these parts, so you need to get used to brushing shelter raids to make her. Alternatively, you can buy Khora in 325 platinum on the in-game market.
Khora blueprint
Source of drop | Shelter Raid (Round C, 11.28% drop chance) |
---|---|
Production cost | - 25,000 loan points
|
Production time | 72 hours |
Khora Neuroptics
Source of drop | Shelter Raid (Round B, 8.33% drop chance) |
---|---|
Production cost | - 15,000 loan points
|
Production time | 12 hours |
Khora chassis
Source of drop | Shelter Raid (Round A, 8.33% drop chance) |
---|---|
Production cost | - 15,000 loan points
|
Production time | 12 hours |
Khora System
Source of drop | Shelter Raid (Round C, 11.28% drop chance) |
---|---|
Production cost | - 15,000 loan points
|
Production time | 12 hours |
How to make Khora Prime
Like almost all Prime items, Khora Prime's parts drop from Void Relics. Almost all activities in Warframe have the opportunity to drop Void Relics as potential rewards. These act as personalized drops tables that you can open in the rift task. Look for the Khora Prime relics, take them into the rift, collect ten reactants, and evacuate them to claim your new reward.
Khora Prime Blueprint
Source of drop | - Lith K9, Meso K4, Neo K6 (Rare)
|
---|---|
Production cost | - 25,000 loan points |
Production time | 72 hours |
Khora Prime Neuroptics
Source of drop | - Neo K5, K7, K8 (Rare)
|
---|---|
Production cost | - 15,000 loan points |
Production time | 12 hours |
Khora Prime Chassis
Source of drop | - Lith C10, G9, S15 (uncommon)
|
---|---|
Production cost | - 15,000 loan points |
Production time | 12 hours |
Khora Prime System
Source of drop | - Lith H7, R4 (common)
|
---|---|
Production cost | - 15,000 loan points |
Production time | 12 hours |
Khora Skills
Skill data
Khora | Khora Prime |
---|---|
Passive skills
The fierce Kavat Venari fights alongside Khora and gives her a 15% bonus on movement speed when activated. If killed, Venari will reappear after 45 seconds.
Khora is always with her faithful Kavat Venari. When playing Khora, you will have a Kavat companion following you and attacking nearby enemies. It behaves exactly the same as Kavat, but has higher basic properties and can be modified separately.
Whiplaw
Repel the enemy with a deafening whip. Attributes are enhanced by the MOD equipped on whip.
Whip attribute | |||
---|---|---|---|
Consumption | 25 Energy | ||
radius | 5 meters | ||
Target range | 10 meters | ||
harm | 150 Impact Damage | ||
Applicable to MOD | |||
Duration | scope | efficiency | strength |
N/A | Influence skill radius and target range | Influence casting energy consumption | Basic damage affecting whip strikes |
Khora displays her powerful whip and slams it near your cursor, causing small range of explosion damage to all nearby targets. The range of whip and its range explosion size are affected by the skill range , so you should improve this attribute as much as possible, making whip an effective means to eliminate enemy groups. The strength of the skill will increase the basic damage of the whip, and you can further increase the damage by equipping the melee MOD on the whip.
Ensnare
Use live metal to bind unfortunate targets and entangle other targets that are too close. Whip will refresh the trap so that it can capture more enemies.
Winding properties | |||
---|---|---|---|
Consumption | 50 Energy | ||
radius | 10 meters | ||
Target range | 30 meters | ||
Duration | 15 seconds | ||
Applicable to MOD | |||
Duration | scope | efficiency | strength |
Influences the time the target is entangled. | Influence target and winding radius | Influence casting energy consumption | N/A |
Venari
Command Venari to focus on one goal. Press and hold to cycle through attack, protection, and healing postures. If Venari is killed, use this skill to revive it immediately.
Venari properties | |||
---|---|---|---|
Consumption | Pose: 38.75 Energy | ||
Resurrection: 77.5 Energy | |||
Rebirth time | 45 seconds | ||
Speed bonus | 1.15x | ||
Regeneration of health | 50 health points per second | ||
Entanglement damage | 350 Cut damage | ||
Applicable to MOD | |||
Duration | scope | efficiency | strength |
N/A | N/A | Influence casting energy consumption | Affect Venari's posture gain and damage |
Venari is Khora's iconic partner, a metal kawat, who always guards Khora. This skill allows you to change Venari's AI behavior to better meet your needs. They have three precepts:
- Attack: Venari attacks any enemy in the field of view.
- Venari may cast a weaker version of the entanglement.
- Defense: Venari is close to Khora, attacking the nearest enemy in his field of view.
- Venari can knock down enemies with tail sweeps.
- Healing: Venari will follow the player with the lowest health and passively heal them over time.
Strangledome
Weave a live chain dome, entangle and kill any enemies in it, and any enemies that foolishly approach. Enemies outside the trap will try to speed up the death of their companions by shooting them. Use whip on the dome to further damage any trapped enemies.
Stand up the dome attribute | |||
---|---|---|---|
Consumption | 100 Energy | ||
radius | Dome: 5 meters | ||
Crawl: 10 meters | |||
Duration | 20 seconds | ||
harm | 250 damage per second | ||
Applicable to MOD | |||
Duration | scope | efficiency | strength |
Impact the duration of the dome | Affects the dome size and grab radius | Influence casting energy consumption | Passive damage affecting the strangling dome |
Khora creates a live metal hemisphere, grabs the target and hangs them in the air. Enemies trapped in the strangling dome cannot move or perform actions, although their bodies will tumbling violently when bound. You can use this opportunity to shoot them or use a whip to make damage share with all trapped enemies in the strangle dome.
Khora amplification MOD
Khora can use three amplification mods, all of which are available from Red Veil and Steel Meridian Groups . Each increase MOD requires 25,000 prestige and needs to reach the highest level with either group. Alternatively, you can trade these mods through Warframe's player trading system.
Accumulating Whiplaw
Hitting 3 enemies will provide a 35% stacking damage bonus for subsequent whip strikes. The bonus will decay after 10 seconds.
If you hit three enemies in one skill cast, the whip will get a 35% stacking damage bonus, which can be stacked up to 350%. This buff limit cannot be modified, but the damage bonus obtained for each stack can be increased by skill strength. After the decay period ends (affected by the skill duration MOD), you will lose about 3% of the gain amplitude per second until it is completely decayed.
Venari Bodyguard
Venari died in place of Khora. The rebirth timer increases to 150 seconds. Killing an enemy will reduce the timer by 4 seconds.
The functions of the Venari bodyguard are fully in line with the instructions on the MOD card. Whenever Khora loses all her health, Venari will die in her place, regaining 50% of her health and three seconds of invincible time for Khora.
When equipped with this amplification MOD, Venari's Respawn timer will be increased to 150 seconds, although kills from any source will reduce this timer by 4 seconds, not affected by the MOD.
Pilfing Strangledome
Enemies trapped in the strangle dome have a 65% chance of dropping additional loot.
Targets trapped in the Khora Stranger Dome have a 65% chance of dropping extra items. This may include life balls, energy balls, ammunition, or MODs. This won't superimpose with Neptune's Plunder Swarm Amplification MOD, but it does work with Nekros' profanity skills and all the advanced buffs. Use this amplification MOD if you need to swipe resources, internal energy, or rare drops from certain types of enemies.
Khora build
Today we will introduce two types of Khora builds. One focuses on brushing loot as efficiently as possible, while the other is more suitable for later game Steel Road activities such as circuits. Thanks to Khora's powerful melee and partner in independent MOD modifications, she can easily do rank-ups, so using her in star map content and arbitration should be easy.
For survivability, shield gates work best on Khora , because you spend most of your time pressing the whip. If you don't mind boosting her armor with Archon shards or mystery, health bonus is also an option. For your focus school, use Zenurik to get a continuous flow of energy, or use Naramon if you want to increase the number of combos on whip.
Leg the dome and strangle monsters build
Forma | |
---|---|
Lurking | Preference |
Archon fragments | none |
This zero Forma build is entirely designed to enhance Khora's whip and strangle dome skills. The Raiding Strike Dome is great for enhancing your squad's loot drops. The best way to kill an enemy inside the strangle dome is to use whiplash, so we will use cumulative whiplash to actively increase its damage.
Range is essential for capturing enemies in the strangle dome, so we will use range expansion, stretching, and Prophet's Touch to reach 265%. This should feel comfortable in most maps, but the range can be adjusted as needed. We use the reinforcement duration to obtain longer durations, strengthening energy to obtain a larger pool of energy, and vitality to slightly increase our survivability to complete the build. Your mystery and the inspiration of choice depend on your preferences.
The road to steel build
Forma | Khora: 3 (Aspiration, –, D) Whip: 2 (2V) |
---|---|
Lurking | Pharmaceutical Library (Protea) |
Archon fragments | none |
This build focuses on improving Khora's damage in late game as much as possible. We still use the Raid Stranger Dome as it is a very good Monster Brush Amplification MOD, but you can replace it with any intensity or quality of life MOD you prefer. As usual, use the cumulative whip to actively improve your first skill’s DPS.
This time we will abandon the scope expansion and use the reinforcement range on the whip to compensate for the scope loss. This will give you higher base damage on whip and then boost it with modifiers like melee effects. If drops are not frequent, the energy economy can become a problem, so we will use Protea's potion library and balance to generate energy and health on demand.
For survivability, we will use shield gates with all our might. Short breathing and the Prophet's Touch will completely restore the potion library to Khora's shield, provided you are using the catalytic shield as well. Use the hardening to ignor the incoming knockdown effect to complete the build.
As for your melee weapons, we choose to use the universal melee impact build here. Status damage boosts are ideal here, using gold plated effects and critical damage scalers that will destroy enemies on the screen whenever you trigger melee effects. Use Crying Wounds to increase your status chances, use the voltaic strike to trigger power, and you will kill hordes of enemies in a single blow whip.
It is worth noting that the disaster MOD provides almost three times the damage, but requires you to reconfigure your gear between matches. If you are challenging the upper level limit or trying to run a Duviri circuit, consider using it instead of reinforcement range.
The above is the detailed content of Warframe: Khora Complete Guide – Drops, Abilities, And Builds. For more information, please follow other related articles on the PHP Chinese website!

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