The Last of Us Part II Remastered Keeps Compiling Shaders
Solve the problem that the last of the last of the shader compiled for too long
The Last of Us: Remake has become popular on the Internet for its ultra-widescreen support, HDR, more detailed graphics options and better accessibility options. However, even with the game's many improvements and gameplay additions, there are still some problems with its ported version. Some players may find that every time the game is started, the last of the shaders will be compiled for a long time. Here are four solutions that you can try.
Preparation
- Switch to a more stable network connection.
- Temporarily disable antivirus software.
- Run the game with administrator privileges and try compatibility mode.
- Update Windows to the latest version.
- Optimize computer performance with MiniTool System Booster.
Method 1: Turn off some in-game options
Certain in-game options, such as NVIDIA Reflex low latency , frame generation , and dynamic resolution scaling , can sometimes cause instability or conflict with certain gaming or hardware configurations. Therefore, turning off these features may help solve the problem of The Last of Us 2: Remake crashing during the compilation of shaders. The operation steps are as follows:
Step 1. Launch Steam and find "The Last of Us 2: Remake" in the library .
Step 2. In the right panel, click the Play button.
Step 3. Click the option in the lower right corner.
Step 4. In the Last of Us 2 settings screen, turn off NVIDIA Reflex low latency , frame generation , and dynamic resolution scaling .
Method 2: Update the graphics card driver
The shader must be recompiled every time the NVIDIA driver is updated or the NVIDIA releases an upgrade. If the game is in poor condition, the compilation process will take longer. This is the working mechanism of the game. In this case, it is best to perform a fresh installation of the graphics driver from the manufacturer's website or device manager. The operation steps are as follows:
Step 1. Right-click the Start menu and select Device Manager .
Step 2. Expand the Display Adapter , right-click the graphics card you are currently using, and select Properties .
Step 3. Go to the Driver tab and click Update Driver .
Step 4. Select Automatically search drivers and follow the on-screen prompts to complete the update.
Method 3: Modify the shader cache
Shader caches are used to store precompiled shader files that are critical for GPU rendering visuals. So increasing its size or clearing it might solve some common game performance issues like The Last of Us 2: Remake crashes after compiling the shader.
NVIDIA graphics card:
Step 1. Right-click on the desktop and select NVIDIA Control Panel .
Step 2. Go to Manage 3D Settings .
Step 3. In the Shader Cache Size section, set the cache size to any value other than the driver defaults.
AMD graphics card:
Step 1. Start AMD Radeon Settings .
Step 2. In the Game section, select Global Graphics .
Step 3. Enable shader cache and set it to AMD optimization.
Method 4: Run the game with a standalone graphics card
Independent graphics cards are designed to handle the complex calculations and conversions required by shaders, so it is best to run games with such graphics cards for a faster and smoother gaming experience. The operation steps are as follows:
Step 1. Enter the graph settings in the search bar and press Enter .
Step 2. Click Browse or Add desktop app to add the game executable from File Explorer.
Step 3. Click Options , select High Performance , and then click Save . Once done, restart the game to check if the issue with high CPU usage still exists after the shader is compiled by The Last of Us 2: Remake.
Conclusion
Hopefully, with one of the above solutions, you will no longer be troubled by the Last of Us 2: Remake shader compilation issues. Meanwhile, if your computer always lags during gaming, video editing, or other resource-intensive tasks, MiniTool System Booster is worth a try. With just a few clicks, you can significantly improve overall performance.
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