How to Create and Send Custom TCP Packets using Raw Sockets in Go?
Custom TCP Packet Creation and Raw Socket Transmission with Go
This guide demonstrates how to compose custom TCP packets using gopacket and transmit them via a raw socket in Go. While the original query focused on TCP packet creation, it's crucial to note that the approach also requires customization of the IPv4 header.
Creating a Raw Socket in Go
Contrary to misconceptions, Go provides means to create raw sockets through net.ListenPacket, net.DialIP, or net.ListenIP. The following example illustrates the creation of a raw socket using net.ListenIP:
conn, err := net.ListenIP("ip4:tcp", netaddr) if err != nil { log.Fatalf("ListenIP: %s\n", err) }
Setting IPv4 Socket Options
To customize the IPv4 header, it's necessary to set the IP_HDRINCL socket option. Unfortunately, Core Go lacks this functionality. However, external packages like ipv4 offer this capability. The NewRawConn function creates a raw connection with IP_HDRINCL set.
Example Code
The following code snippet provides a complete example:
package main import ( "code.google.com/p/gopacket" "code.google.com/p/gopacket/examples/util" "code.google.com/p/gopacket/layers" "github.com/dustin/go-ipv4" "log" "net" ) const netaddr = "127.0.0.1:666" func main() { defer util.Run()() // IPv4-specific operations srcIP := net.ParseIP("127.0.0.1") dstIP := net.ParseIP("192.168.0.1") // Raw socket creation using ipv4 package conn, err := ipv4.NewRawConn("ip4:tcp", netaddr, 0) if err != nil { log.Fatalf("NewRawConn: %s\n", err) } // TCP/IP packet creation tcpLayer := layers.TCP{ SrcPort: layers.TCPPort(666), DstPort: layers.TCPPort(22), SYN: true, } ipLayer := layers.IPv4{ SrcIP: srcIP, DstIP: dstIP, Protocol: layers.IPProtocolTCP, } tcpLayer.SetNetworkLayerForChecksum(&ipLayer) // Serialize and transmit the packet buf := gopacket.NewSerializeBuffer() serializeOpts := gopacket.SerializeOptions{ FixLengths: true, ComputeChecksums: true, } err = gopacket.SerializeLayers(buf, serializeOpts, &ipLayer, &tcpLayer) if err != nil { log.Fatalf("SerializeLayers: %s\n", err) } _, err = conn.Write(buf.Bytes()) if err != nil { log.Fatalf("Write: %s\n", err) } log.Print("Custom TCP packet sent!") }
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