


The Rise Of The Golden Idol: All Chapter 5: The Pinnacle Solutions
While you're told outright that Chapter 5 is the final chapter in The Rise of the Golden Idol, it feels like there are a few things left unsaid after completing the Steelside Warehouse scenario. Indeed, there is a grand finale that tops everything off. However, before that, you have another chapter summation puzzle to solve.
The Pinnacle has been all about what the scientists of OPIG can do with the I.D.O.L. machine they've built, this eponymous Golden Idol that will lead them to their dreams. All the while, it's also being used by Hunter Wolf for deeds unclear. How much have you learned about the machine so far?
This panel unlocks after completing every Chapter 4 scenario:
- Beach Trip
- Boardroom Brawl
- Ancient Artifacts
- Steelside Warehouse
All Idol Rules Solutions
This chapter has you filling in only one panel, and that is all about the usage of the I.D.O.L.
- A lot of these should be quite obvious by now, but you may need to double-check some details from previous scenarios.
- The meaning of the different symbols at the top can be found in multiple scenarios, such as Ancient Artifacts.
- The information about the disks can be inferred from the previous chapter's puzzles and the details in Ancient Artifacts.
- The symbols on the machine itself are controls, and you should be very comfortable slotting these into place. There is only one you won't have encountered before, but then again there's only one word that would fit here.
- The diagram on the left should remind you of the pictogram puzzle from Ancient Artifacts. The story is very similar.
- Don't think too hard about the colours of the brains in this puzzle; they don't correspond to the colours of the crystal. The crystal's colour, however, is vital.
- To better understand the picture puzzle and the descriptive paragraph on the right, read the I.D.O.L. Guide supplementary information on the left side of the screen.
All Solutions |
---|
The Lens Symbols
This table lists the symbols in order.
|
≈ 3 days | ≈ 1 day | ≈ 1 minute | all |
I.D.O.L. Controls
Clockwise from the very top of the diagram, the controls are:
- Matter
- Memory
- Heat
- Take
- Give
The Disks
Red pips show how much memory is stored on a disk. Disks never deplete.
Pictures In The Comic
- Drag a blue diamond to the I.D.O.L.'s crystal.
- Drag a red diamond to the I.D.O.L.'s crystal and an empty brain to the person's head.
- Drag a red diamond to the I.D.O.L.'s crystal and the blue and yellow brains to the people's heads.
- Drag a blue diamond to the I.D.O.L.'s crystal and two pink brains to the people's heads.
The Crystal
When the crystal is red, the I.D.O.L. is full and the take command does nothing. When the crystal is blue, the I.D.O.L. is empty. To empty the I.D.O.L., use the give command on either an empty disk or a conscious person.
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