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Go concurrent programming: resource management and the use of locks

Jun 01, 2024 pm 02:44 PM
Concurrent programming Lock

The use of resource management and locks in Go concurrent programming is crucial. Go provides concurrency safety types, channels, and waitgroups to manage access to shared resources, while mutexes, read-write locks, and atomic operations are used to control access to resources. A practical case shows how to use sync.WaitGroup to synchronize access to shared counters to ensure concurrency safety.

Go concurrent programming: resource management and the use of locks

Go concurrent programming: resource management and the use of locks

In Go concurrent programming, resource management is to ensure the safety of concurrent programs and key to correct operation. This article will introduce the use of resource management and locks in Go, and provide practical cases.

Resource Management

Go provides a variety of mechanisms to manage concurrent access to shared resources:

  • Concurrency security type:The standard library provides some concurrency safety types, such as sync.Map and sync.Pool. These types encapsulate the underlying synchronization mechanism and simplify resource management.
  • Channels: Channels allow goroutines to communicate and synchronize safely. Data can be sent or received over a channel, blocking until resources are available.
  • waitgroup: sync.WaitGroup is used to wait for a group of goroutines to complete. This can be used to coordinate resource release or other synchronization tasks.

Locks

In some cases, it may be necessary to use locks to control access to shared resources. Go provides the following lock types:

  • Mutex lock (mutex): Enables only one goroutine to access resources at the same time.
  • Read-write lock: Allows multiple goroutines to read resources at the same time, but only one goroutine can write to resources.
  • Atomic operations: Through atomic operations, such as sync.AddUint64, shared data can be modified without using locks.

Practical case

Consider a simple shared counter program:

package main

import (
    "fmt"
    "sync"
    "time"
)

var wg sync.WaitGroup
var counter int

func increment(ch chan struct{}) {
    defer wg.Done()
    for range ch {
        counter++
        time.Sleep(time.Millisecond)
    }
}

func main() {
    ch := make(chan struct{}, 1)
    wg.Add(5)
    for i := 0; i < 5; i++ {
        go increment(ch)
    }
    time.Sleep(time.Second)
    close(ch)
    wg.Wait()
    fmt.Println("Final counter:", counter)
}
Copy after login

In this program, we use sync. WaitGroup to synchronize access to the counter variable. We create a concurrency-safe channel ch and increment counter in 5 goroutines. By using this channel, we ensure that only one goroutine can increment counter at a time, thus avoiding race conditions.

Conclusion

Resource management and locking are crucial in Go concurrent programming. By understanding and using these mechanisms, you can write safe and efficient concurrent programs.

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