


Detailed explanation of multi-threaded runtime library Nexus.js in JavaScript (part of the code attached)
This article mainly introduces the learning experience and code sharing of JavaScript multi-threaded runtime library Nexus.js. Friends in need can refer to it and learn together.
Event loop
There is no event loop
There is a thread pool with a (lock-free) task object
Every time setTimeout or setImmediate is called or a Promise is created, the task is queued to the task queue clock.
Whenever a task is scheduled, the first available thread will select the task and execute it.
Handle Promise on the CPU core. Calls to Promise.all() will resolve Promises in parallel.
ES6
supports async/await, and it is recommended to use
supports for await(...)
Support destructuring
Support async try/catch/finally
Module
CommonJS is not supported. (require(...) and module.exports)
All modules use the ES6 import/export syntax
Support dynamic import through import('file-or-packge').then( ...)
Support import.meta, such as: import.meta.filename and import.meta.dirname, etc.
Additional features: Support importing directly from URL, for example:
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EventEmitter
Nexus implements the Promise-based EventEmitter class
Event handlers are sequenced on all threads and will be executed in parallel.
The return value of EventEmitter.emit(...) is a Promise, which can be parsed into an array of return values in the event handler.
For example:
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I/O
All input/output is done through three primitives: Device, Filter and Stream.
All input/output primitives implement the EventEmitter class
To use Device, you need to create a ReadableStream or WritableStream on top of Device
To manipulate data, you can Filters are added to ReadableStream or WritableStream.
Finally, use source.pipe(...destinationStreams), and then wait for source.resume() to process the data.
All input/output operations are completed using ArrayBuffer objects.
Filter tried the process(buffer) method to process the data.
Example: Convert UTF-8 to UTF6 using 2 separate output files.
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TCP/UDP
##Nexus.js provides an Acceptor class, which is responsible for binding ip addresses/ports and monitoring connectionsEvery time a connection request is received, the connection event will be triggered and a Socket device will be provided. Each Socket instance is a full-duplex I/O device. You can use ReadableStream and WritableStream to operate Socket. The most basic example: (Send "Hello World" to the client)
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Http
Nexus provides A Nexus.Net.HTTP.Server class, which basically inherits TCPAcceptorSome basic interfacesWhen the server completes the parsing/correction of the basic Http header of the incoming connection When verified, the connection event will be triggered using the connection and the same informationEach connection instance has a request and a response object. These are input/output devices. You can construct ReadableStream and WritableStream to manipulate request/response. If you connect to a Response object through a pipe, the input stream will use chunked encoding mode. Otherwise, you can use response.write() to write a regular string. Complex Example: (Basic Http Server with Block Encoding, details omitted)1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 |
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Summary of JS operation DOM tree traversal method
JS implementation of array deduplication algorithm
JS obtains the least common multiple and greatest common divisor
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