


Example of implementing WeChat jssdk recording and playing voice using HTML5
HTML5 WeChat jssdk method of recording and playing voice 2 issues that need attention 1 It must be judged that the recording within 1 second is not counted. ps: it is too short to record. 2 If the recording exceeds 1 minute, you will find that the recording suddenly disappears, so you need to write wx.onVoiceRecordEnd. This will automatically start after 1 minute and then write the upload data.
前端代码如下
$('.luyin').on('touchstart',function () { wx.startRecord({ success: function(){ START = new Date().getTime(); wx.onVoiceRecordEnd({ // 录音时间超过一分钟没有停止的时候会执行 complete 回调 complete: function (res) { alert('最多只能录制一分钟'); var localId = res.localId; uploadluyin(localId,60000); } }); }, cancel: function () { alert('用户拒绝授权录音'); return false; } }); }) $('.luyin').on('touchend',function () { END = new Date().getTime(); //录音时间 luyintime=END - START; if(luyintime < 2000){ END = 0; START = 0; wx.stopRecord({}); alert('录音时间不能少于2秒'); return false; //小于300ms,不录音 }else { wx.stopRecord({ success: function (res) { localId = res.localId; uploadluyin(localId,luyintime); } }); } }) function uploadluyin(localId,luyintime) { wx.uploadVoice({ localId: localId, // 需要上传的音频的本地ID,由stopRecord接口获得 isShowProgressTips: 1, // 默认为1,显示进度提示 success: function (res) { var serverId = res.serverId; // 返回音频的服务器端ID console.log(serverId); $.post("/home/xishanluyin/scyuyin", { "serverId": serverId, "luyintime": luyintime }, function (data) { if (data.success == 1) { alert('录音成功'); } else { alert(data.msg); } }, "json"); } }) }
The core code of the back-end code is as follows. Just write it directly into mp3
$ft = copy("http://file.api.weixin.qq.com/cgi-bin/media/get?access_token={$accessToken}&media_id={$imgServerId}", APP_PATH . "/../Public/{$project}/upload/{$imgServerId}.mp3");
Then play it with Baofeng Video
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WeChat jssdk sharing function example tutorial
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