想尝试开发些HTML5小游戏,请大大们推荐款JS游戏引擎,轻量的,简单的有么?
回复内容:
推荐两个靠谱的:1. 要快速出产品的话:GoodBoyDigital/pixi.js · GitHub
2. 要追求产品质量,以及以后 runtime / native app 的可能性的话,果断 Cocos-JS
3. JS 的事情一定要用JS解决 更新一下,用cocos2d-js吧
http://cn.cocos2d-x.org/tutorial/index?type=cocos2d-js
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1、LimeJS http://www.limejs.com/
开源js游戏引擎
2、quarkjs http://github.com/quark-dev-team/quarkjs
盛大创新院推出的一个js引擎。有一款捕鱼达人的在线demo 您访问的网站不存在
3、楼上所说的Box2d的JS版是从AS演化而来也不错的
4、easeljs CreateJS | A suite of Javascript libraries and tools for building rich, interactive experiences with HTML5.
EaselJS 是一个封装了 HTML5 画布(Canvas) 元素的 JavaScript 库。
由于没有正式使用过,上面的只是个人了解,下面是一个是JS引擎大全,可以多看看选择一款适合自己的。
JS游戏引擎列表 http://Phaser.io ,目测是Github上关注度最高的开源引擎,无法理解为什么没有人提到。
我们公司目前大部分HTML5项目都是基于这个项目进行的,目前在计划成立中文社区,有兴趣可以私聊我。 基本上都在这里了:https://gist.github.com/768272
挑自己喜欢的 lufylegend简单,易上手,体积小;但是bug多,遇到问题有时候会很无奈,源码看得懂,可以拿来学习入门,开发简单项目;cocos2d- html5体积太大,也有bug,比起cocos2d-x差远了,不建议用,而且我不习惯cocos的开发方式;打算深入学习,建议用createJs; 之前只是听说过createJs,没用过,一直用的lufylegend,我是做flash的,flash cc里边用的是createJs,应该还是不错的。 如果以前使用过flash和as,那用createjs 再好不过了!图形动画在游戏里是少不了的。Flash cc 可以把做好的图形动画打包输出createjs形式的 lib,然后可以便捷的调用,再加上游戏的实现逻辑就可以了。试试就知道有多方便了!对了createjs 使用和as基本一致,aser 很好上手! HTML5开源游戏引擎lufylegend1.5.0发布 内嵌了box'2d支持的 物理基础引擎:box2d物理引擎JS版
各类型游戏需要的引擎不一样,如果没有明确要开发什么类型的游戏,我觉得你需要一个游戏框架,去google html5游戏框架吧
补充一个集合:http://html5gameengines.com/game-engine-overview/
好多,自己看

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