Introduction to the Linux input subsystem
The Linux input subsystem is a set of drivers that supports all input devices on the Linux system, including keyboards, mice, touch screens, tablets, game controllers, etc. The core of the input subsystem is the input module, which is responsible for passing events between the two types of modules:
- Device driver modules: These modules communicate with the hardware (e.g. via USB) and provide events (key presses, mouse movements, etc.) to the input module.
- Event handling modules: These modules get events from the input module and pass them to where they are needed (e.g. kernel, GPM, X, etc.) through various interfaces.
In this article, we will introduce the basic concepts and structure of the Linux input subsystem, as well as some commonly used commands and tools. We'll be using Ubuntu 20.04 as the example system, but the content applies to other Linux distributions as well.

Driver layer
Convert the underlying hardware input into a unified event form and report it to the Input Core.
Input subsystem core layer
It provides the driver layer with input device registration and operation interfaces, such as: input_register_device; notifies the event processing layer to process the event; generates corresponding device information under /Proc.
Event processing layer
Mainly interacts with user space (in Linux, all devices are treated as files in user space, because the fops interface is provided in general drivers, and the corresponding device file nod is generated under /dev , these operations are completed by the event processing layer in the input subsystem).
Device Description
The input_dev structure is to implement the core work of the device driver: reporting key presses, touch screens and other input events (events, described through the input_event structure) to the system, and no longer need to care about the file operation interface. The driver reports events to the user space through inputCore and Eventhandler.
Register input device function:
int input_register_device(struct input_dev *dev)
Unregister input device function:
void input_unregister_device(struct input_dev *dev)
Driver implementation - initialization (event support) set_bit() tells the input input subsystem which events and which keys are supported. For example:
set_bit(EV_KEY,button_dev.evbit) (其中button_dev是struct input_dev类型)
There are two members in struct input_dev****:
**1)** evbit event type (including EV_RST, EV_REL, EV_MSC, EV_KEY, EV_ABS, EV_REP, etc.).
**2)**keybit key type (including BTN_LEFT, BTN_0, BTN_1, BTN_MIDDLE, etc. when the event type is EV_KEY).
Driver implementation - reporting events The functions used to report EV_KEY, EV_REL, EV_ABS events are:
void input_report_key(struct input_dev *dev,unsigned int code,int value) void input_report_rel(struct input_dev *dev,unsigned int code,int value) void input_report_abs(struct input_dev *dev,unsigned int code,int value)
Driver implementation - report end input_sync() synchronization is used to tell the input core subsystem that the report has ended. In the touch screen device driver, the entire reporting process of one click is as follows:
input_reprot_abs(input_dev,ABS_X,x); //x坐标 input_reprot_abs(input_dev,ABS_Y,y); // y坐标 input_reprot_abs(input_dev,ABS_PRESSURE,1); input_sync(input_dev);//同步结束
Example analysis (key interrupt program):
//按键初始化 static int __init button_init(void) {//申请中断 if(request_irq(BUTTON_IRQ,button_interrupt,0,”button”,NUll)) return –EBUSY; set_bit(EV_KEY,button_dev.evbit); //支持EV_KEY事件 set_bit(BTN_0,button_dev.keybit); //支持设备两个键 set_bit(BTN_1,button_dev.keybit); // input_register_device(&button_dev);//注册input设备 } /*在按键中断中报告事件*/ Static void button_interrupt(int irq,void *dummy,struct pt_regs *fp) { input_report_key(&button_dev,BTN_0,inb(BUTTON_PORT0));//读取寄存器BUTTON_PORT0的值 input_report_key(&button_dev,BTN_1,inb(BUTTON_PORT1)); input_sync(&button_dev); }
Summary: The input subsystem is still a character device driver, but the amount of code is much reduced. The ****input subsystem only needs to complete two tasks: initialization and events. Reporting (this is achieved through interrupts in linux****).
Example
#include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include struct input_dev *button_dev; struct button_irq_desc { int irq; int pin; int pin_setting; int number; char *name; }; /*定义一个结构体数组*/ static struct button_irq_desc button_irqs [] = { {IRQ_EINT8 , S3C2410_GPG0 , S3C2410_GPG0_EINT8 , 0, "KEY0"}, {IRQ_EINT11, S3C2410_GPG3 , S3C2410_GPG3_EINT11 , 1, "KEY1"}, {IRQ_EINT13, S3C2410_GPG5 , S3C2410_GPG5_EINT13 , 2, "KEY2"}, {IRQ_EINT14, S3C2410_GPG6 , S3C2410_GPG6_EINT14 , 3, "KEY3"}, {IRQ_EINT15, S3C2410_GPG7 , S3C2410_GPG7_EINT15 , 4, "KEY4"}, {IRQ_EINT19, S3C2410_GPG11, S3C2410_GPG11_EINT19, 5, "KEY5"}, }; static int key_values = 0; static irqreturn_t buttons_interrupt(int irq, void *dev_id) { struct button_irq_desc *button_irqs = (struct button_irq_desc *)dev_id; int down; udelay(0); /*获取按键值*/ down = !s3c2410_gpio_getpin(button_irqs->pin); //down: 1(按下),0(弹起) if (!down) { /*报告事件*/ key_values = button_irqs->number; //printk("====>rising key_values=%d\n",key_values); if(key_values==0) input_report_key(button_dev, KEY_1, 0); if(key_values==1) input_report_key(button_dev, KEY_2, 0); if(key_values==2) input_report_key(button_dev, KEY_3, 0); if(key_values==3) input_report_key(button_dev, KEY_4, 0); if(key_values==4) input_report_key(button_dev, KEY_5, 0); if(key_values==5) input_report_key(button_dev, KEY_6, 0); /*报告结束*/ input_sync(button_dev); } else { key_values = button_irqs->number; //printk("====>falling key_values=%d\n",key_values); if(key_values==0) input_report_key(button_dev, KEY_1, 1); if(key_values==1) input_report_key(button_dev, KEY_2, 1); if(key_values==2) input_report_key(button_dev, KEY_3, 1); if(key_values==3) input_report_key(button_dev, KEY_4, 1); if(key_values==4) input_report_key(button_dev, KEY_5, 1); if(key_values==5) input_report_key(button_dev, KEY_6, 1); input_sync(button_dev); } return IRQ_RETVAL(IRQ_HANDLED); } static int s3c24xx_request_irq(void) { int i; int err = 0; for (i = 0; i if (button_irqs[i].irq continue; } /* IRQ_TYPE_EDGE_FALLING,IRQ_TYPE_EDGE_RISING,IRQ_TYPE_EDGE_BOTH */ err = request_irq(button_irqs[i].irq, buttons_interrupt, IRQ_TYPE_EDGE_BOTH, button_irqs[i].name, (void *)&button_irqs[i]); if (err) break; } /*错误处理*/ if (err) { i--; for (; i >= 0; i--) { if (button_irqs[i].irq continue; } disable_irq(button_irqs[i].irq); free_irq(button_irqs[i].irq, (void *)&button_irqs[i]); } return -EBUSY; } return 0; } static int __init dev_init(void) { /*request irq*/ s3c24xx_request_irq(); /* Initialise input stuff */ button_dev = input_allocate_device(); if (!button_dev) { printk(KERN_ERR "Unable to allocate the input device !!\n"); return -ENOMEM; } button_dev->name = "s3c2440_button"; button_dev->id.bustype = BUS_RS232; button_dev->id.vendor = 0xDEAD; button_dev->id.product = 0xBEEF; button_dev->id.version = 0x0100; button_dev->evbit[0] = BIT_MASK(EV_KEY) | BIT(EV_SYN); //set_bit(EV_KEY, button_dev->evbit)//支持EV_KEY事件 /*设置支持哪些按键*/ set_bit(KEY_1, button_dev->keybit); set_bit(KEY_2, button_dev->keybit); set_bit(KEY_3, button_dev->keybit); set_bit(KEY_4, button_dev->keybit); set_bit(KEY_5, button_dev->keybit); set_bit(KEY_6, button_dev->keybit); //printk("KEY_RESERVED=%d ,KEY_1=%d",KEY_RESERVED,KEY_1); input_register_device(button_dev); //注册input设备 printk ("initialized\n"); return 0; } static void __exit dev_exit(void) { int i; for (i = 0; i if (button_irqs[i].irq continue; } free_irq(button_irqs[i].irq, (void *)&button_irqs[i]); } input_unregister_device(button_dev); } module_init(dev_init); module_exit(dev_exit); MODULE_LICENSE("GPL"); MODULE_AUTHOR("David Xie");
In this article, we learned the basic concepts and structure of the Linux input subsystem, as well as some commonly used commands and tools. We learned how to view and control the properties and status of input devices, and how to use the evtest and libinput tools to test and debug input devices. We also learned how to use udev rules to customize the behavior and configuration of input devices.
The Linux input subsystem is a powerful and flexible framework that allows you to better manage and use your input devices. By using the Linux input subsystem, you can improve your productivity and user experience. We recommend that when using a Linux system, you often use the Linux input subsystem to optimize your input devices.
The above is the detailed content of Introduction to the Linux input subsystem. For more information, please follow other related articles on the PHP Chinese website!

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