Home Backend Development Golang Golang compilation error: 'undefined: crypto/rand.Reader' How to solve it?

Golang compilation error: 'undefined: crypto/rand.Reader' How to solve it?

Jun 24, 2023 pm 10:40 PM
golang Compile Error crypto/rand

In recent years, Golang’s outstanding performance in compilation speed and concurrent processing capabilities has led more and more developers to use it to build high-performance applications. However, when you are dealing with password, security and encryption related functions, you sometimes encounter the following error message: "undefined: crypto/rand.Reader". So, how to solve this problem?

First of all, what we need to understand is that the error message implies that the program cannot find the Reader interface in the crypto/rand package. This interface is widely used in Golang, especially in security and encryption-related code. So, why does this error occur?

The answer is simple. This is because the crypto/rand package needs to use the random number generator (also known as the entropy source or entropy pool) provided by the operating system. In different operating system environments, this random number generator The API of the number generator may vary, therefore, the portability of the code will be affected to some extent. At the same time, if you are using Golang in some unconventional operating system environments, such as using tool chains such as mingw-w64 or Cygwin under Windows, this problem is also likely to occur.

Next, we will introduce some solutions to this problem:

  1. Upgrade to the latest Golang version

If you are using an older Golang versions (such as v1.10 or earlier) may be affected by this issue. Therefore, we recommend upgrading to the latest version of Golang and using the official toolchain whenever possible.

  1. Check your operating system environment

If your operating system is not regular Linux, Windows, MacOS, etc., such as using a custom embedded system or virtualization environment, you need to check whether the operating system environment supports the API of the random number generator. If it is not supported, you may need to write an implementation of the random number generator yourself and inject it into Golang's rand package.

  1. Force the use of CGO

CGO is a mechanism provided by the Golang compiler that allows you to call the C language library or system API. If you add the "-tags netgo" option when compiling the code, CGO will be disabled and the crypto/rand package will not be able to use the random number generator provided by the operating system. Therefore, we recommend using the "-tags cgo" option when compiling to force CGO to be enabled so that the random number generator can be used correctly.

  1. Implementation of custom random number generator

If the above methods are invalid, then you need to use a custom implemented random number generator. For example, in a Linux environment, you can use the "/dev/urandom" device node to generate random numbers. The code example is as follows:

func generateRandomBytes(size int) ([]byte, error) {
    var buf = make([]byte, size)
    _, err := rand.Read(buf)
    if err != nil {
        return nil, err
    }
    return buf, nil
}
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In a Windows environment, you can use the "BCryptGenRandom" function to generate random numbers. , the code example is as follows:

import (
    "golang.org/x/sys/windows"
)

func generateRandomBytes(size int) ([]byte, error) {
    buf := make([]byte, size)
    err := windows.NCryptGenRandom(nil, buf)
    if err != nil {
        return nil, err
    }
    return buf, nil
}
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It should be noted that using a custom implemented random number generator may affect the portability and security of the code, so the pros and cons need to be weighed.

In short, the error message "undefined: crypto/rand.Reader" may be caused by the operating system environment not supporting the random number generator API, or the compiler configuration error. We recommend trying to upgrade to the latest version of Golang first, giving priority to using the official tool chain, and forcing CGO to be enabled at compile time in order to use the random number generator correctly. If all else fails, consider using a custom implementation. Hope the above method can help you.

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