Table of Contents
Fixed window
Sliding window
hash implementation
list implementation
Leaky bucket algorithm
Token Bucket
Sliding Log
Home Database Redis How to use Go+Redis to implement common current limiting algorithms

How to use Go+Redis to implement common current limiting algorithms

May 27, 2023 pm 11:16 PM
redis go

    Fixed window

    Using Redis to implement a fixed window is relatively simple, mainly because there will only be one fixed window at the same time, so we can When entering the window, use the pexpire command to set the expiration time to the window time size, so that the window will expire with the expiration time. At the same time, we use the incr command to increase the window count.

    Because we need to set the expiration time of the window when counter==1, in order to ensure atomicity, we use a simple Lua script implementation.

    const fixedWindowLimiterTryAcquireRedisScript = `
    -- ARGV[1]: 窗口时间大小
    -- ARGV[2]: 窗口请求上限
    
    local window = tonumber(ARGV[1])
    local limit = tonumber(ARGV[2])
    
    -- 获取原始值
    local counter = tonumber(redis.call("get", KEYS[1]))
    if counter == nil then 
       counter = 0
    end
    -- 若到达窗口请求上限,请求失败
    if counter >= limit then
       return 0
    end
    -- 窗口值+1
    redis.call("incr", KEYS[1])
    if counter == 0 then
        redis.call("pexpire", KEYS[1], window)
    end
    return 1
    `
    Copy after login
    rrree

    Sliding window

    hash implementation

    We use Redis’s hash to store the count of each small window, and each request will store all The count of valid windows is accumulated to count, use hdel to delete the invalid windows, and finally determine whether the total count of windows is greater than the upper limit.

    We basically put all the logic into the Lua script, where the big head is the traversal of hash, the time complexity is O(N), N is the number of small windows, so It is best not to have too many small windows.

    package redis
    
    import (
       "context"
       "errors"
       "github.com/go-redis/redis/v8"
       "time"
    )
    
    // FixedWindowLimiter 固定窗口限流器
    type FixedWindowLimiter struct {
       limit  int           // 窗口请求上限
       window int           // 窗口时间大小
       client *redis.Client // Redis客户端
       script *redis.Script // TryAcquire脚本
    }
    
    func NewFixedWindowLimiter(client *redis.Client, limit int, window time.Duration) (*FixedWindowLimiter, error) {
       // redis过期时间精度最大到毫秒,因此窗口必须能被毫秒整除
       if window%time.Millisecond != 0 {
          return nil, errors.New("the window uint must not be less than millisecond")
       }
    
       return &FixedWindowLimiter{
          limit:  limit,
          window: int(window / time.Millisecond),
          client: client,
          script: redis.NewScript(fixedWindowLimiterTryAcquireRedisScript),
       }, nil
    }
    
    func (l *FixedWindowLimiter) TryAcquire(ctx context.Context, resource string) error {
       success, err := l.script.Run(ctx, l.client, []string{resource}, l.window, l.limit).Bool()
       if err != nil {
          return err
       }
       // 若到达窗口请求上限,请求失败
       if !success {
          return ErrAcquireFailed
       }
       return nil
    }
    Copy after login
    const slidingWindowLimiterTryAcquireRedisScriptHashImpl = `
    -- ARGV[1]: 窗口时间大小
    -- ARGV[2]: 窗口请求上限
    -- ARGV[3]: 当前小窗口值
    -- ARGV[4]: 起始小窗口值
    
    local window = tonumber(ARGV[1])
    local limit = tonumber(ARGV[2])
    local currentSmallWindow = tonumber(ARGV[3])
    local startSmallWindow = tonumber(ARGV[4])
    
    -- 计算当前窗口的请求总数
    local counters = redis.call("hgetall", KEYS[1])
    local count = 0
    for i = 1, #(counters) / 2 do 
       local smallWindow = tonumber(counters[i * 2 - 1])
       local counter = tonumber(counters[i * 2])
       if smallWindow < startSmallWindow then
          redis.call("hdel", KEYS[1], smallWindow)
       else 
          count = count + counter
       end
    end
    
    -- 若到达窗口请求上限,请求失败
    if count >= limit then
       return 0
    end
    
    -- 若没到窗口请求上限,当前小窗口计数器+1,请求成功
    redis.call("hincrby", KEYS[1], currentSmallWindow, 1)
    redis.call("pexpire", KEYS[1], window)
    return 1
    `
    Copy after login

    list implementation

    If the number of small windows is particularly large, you can use list to optimize the time complexity. The structure of the list is:

    [counter, smallWindow1, count1, smallWindow2, count2, smallWindow3, count3...]

    That is, we use the first element of the list to store the counter, and each window is represented by two elements. One element represents the small window value, and the second element represents the count of this small window. Since the Redis Lua script does not support the string splitting function, the value and count of the small window cannot be placed in the same element.

    Specific operation process:

    1. Get the length of the list

    2. If the length is 0, set counter, the length is 1

    3. If the length is greater than 1. Get the second and third elements

    If the value is less than the starting small window value, counter-the value of the third element, delete the second and third elements, length-2

    4. If counter is greater than or equal to limit, the request fails

    5. If the length is greater than 1, get the second to last element

    • If the second to last element The small window value is greater than or equal to the current small window value, which means that due to network delay, the window has expired when the current request reaches the server. The penultimate element is regarded as the current small window (because it is updated), and the penultimate element is regarded as the current small window (because it is updated). Value 1

    • Otherwise, add new window value, add new count (1), update expiration time

    6. Otherwise, add New window value, add new count (1), update expiration time

    7.counter 1

    8.Return successful

    package redis
    
    import (
       "context"
       "errors"
       "github.com/go-redis/redis/v8"
       "time"
    )
    
    // SlidingWindowLimiter 滑动窗口限流器
    type SlidingWindowLimiter struct {
       limit        int           // 窗口请求上限
       window       int64         // 窗口时间大小
       smallWindow  int64         // 小窗口时间大小
       smallWindows int64         // 小窗口数量
       client       *redis.Client // Redis客户端
       script       *redis.Script // TryAcquire脚本
    }
    
    func NewSlidingWindowLimiter(client *redis.Client, limit int, window, smallWindow time.Duration) (
       *SlidingWindowLimiter, error) {
       // redis过期时间精度最大到毫秒,因此窗口必须能被毫秒整除
       if window%time.Millisecond != 0 || smallWindow%time.Millisecond != 0 {
          return nil, errors.New("the window uint must not be less than millisecond")
       }
    
       // 窗口时间必须能够被小窗口时间整除
       if window%smallWindow != 0 {
          return nil, errors.New("window cannot be split by integers")
       }
    
       return &SlidingWindowLimiter{
          limit:        limit,
          window:       int64(window / time.Millisecond),
          smallWindow:  int64(smallWindow / time.Millisecond),
          smallWindows: int64(window / smallWindow),
          client:       client,
          script:       redis.NewScript(slidingWindowLimiterTryAcquireRedisScriptHashImpl),
       }, nil
    }
    
    func (l *SlidingWindowLimiter) TryAcquire(ctx context.Context, resource string) error {
       // 获取当前小窗口值
       currentSmallWindow := time.Now().UnixMilli() / l.smallWindow * l.smallWindow
       // 获取起始小窗口值
       startSmallWindow := currentSmallWindow - l.smallWindow*(l.smallWindows-1)
    
       success, err := l.script.Run(
          ctx, l.client, []string{resource}, l.window, l.limit, currentSmallWindow, startSmallWindow).Bool()
       if err != nil {
          return err
       }
       // 若到达窗口请求上限,请求失败
       if !success {
          return ErrAcquireFailed
       }
       return nil
    }
    Copy after login

    Algorithms are all operations listHead or tail, so the time complexity is close to O(1)

    Leaky bucket algorithm

    The leaky bucket needs to save the current water level and the last water release time, so we use hash to save these two values.

    const slidingWindowLimiterTryAcquireRedisScriptListImpl = `
    -- ARGV[1]: 窗口时间大小
    -- ARGV[2]: 窗口请求上限
    -- ARGV[3]: 当前小窗口值
    -- ARGV[4]: 起始小窗口值
    
    local window = tonumber(ARGV[1])
    local limit = tonumber(ARGV[2])
    local currentSmallWindow = tonumber(ARGV[3])
    local startSmallWindow = tonumber(ARGV[4])
    
    -- 获取list长度
    local len = redis.call("llen", KEYS[1])
    -- 如果长度是0,设置counter,长度+1
    local counter = 0
    if len == 0 then 
       redis.call("rpush", KEYS[1], 0)
       redis.call("pexpire", KEYS[1], window)
       len = len + 1
    else
       -- 如果长度大于1,获取第二第个元素
       local smallWindow1 = tonumber(redis.call("lindex", KEYS[1], 1))
       counter = tonumber(redis.call("lindex", KEYS[1], 0))
       -- 如果该值小于起始小窗口值
       if smallWindow1 < startSmallWindow then 
          local count1 = redis.call("lindex", KEYS[1], 2)
          -- counter-第三个元素的值
          counter = counter - count1
          -- 长度-2
          len = len - 2
          -- 删除第二第三个元素
          redis.call("lrem", KEYS[1], 1, smallWindow1)
          redis.call("lrem", KEYS[1], 1, count1)
       end
    end
    
    -- 若到达窗口请求上限,请求失败
    if counter >= limit then 
       return 0
    end 
    
    -- 如果长度大于1,获取倒数第二第一个元素
    if len > 1 then
       local smallWindown = tonumber(redis.call("lindex", KEYS[1], -2))
       -- 如果倒数第二个元素小窗口值大于等于当前小窗口值
       if smallWindown >= currentSmallWindow then
          -- 把倒数第二个元素当成当前小窗口(因为它更新),倒数第一个元素值+1
          local countn = redis.call("lindex", KEYS[1], -1)
          redis.call("lset", KEYS[1], -1, countn + 1)
       else 
          -- 否则,添加新的窗口值,添加新的计数(1),更新过期时间
          redis.call("rpush", KEYS[1], currentSmallWindow, 1)
          redis.call("pexpire", KEYS[1], window)
       end
    else 
       -- 否则,添加新的窗口值,添加新的计数(1),更新过期时间
       redis.call("rpush", KEYS[1], currentSmallWindow, 1)
       redis.call("pexpire", KEYS[1], window)
    end 
    
    -- counter + 1并更新
    redis.call("lset", KEYS[1], 0, counter + 1)
    return 1
    `
    Copy after login
    const leakyBucketLimiterTryAcquireRedisScript = `
    -- ARGV[1]: 最高水位
    -- ARGV[2]: 水流速度/秒
    -- ARGV[3]: 当前时间(秒)
    
    local peakLevel = tonumber(ARGV[1])
    local currentVelocity = tonumber(ARGV[2])
    local now = tonumber(ARGV[3])
    
    local lastTime = tonumber(redis.call("hget", KEYS[1], "lastTime"))
    local currentLevel = tonumber(redis.call("hget", KEYS[1], "currentLevel"))
    -- 初始化
    if lastTime == nil then 
       lastTime = now
       currentLevel = 0
       redis.call("hmset", KEYS[1], "currentLevel", currentLevel, "lastTime", lastTime)
    end 
    
    -- 尝试放水
    -- 距离上次放水的时间
    local interval = now - lastTime
    if interval > 0 then
       -- 当前水位-距离上次放水的时间(秒)*水流速度
       local newLevel = currentLevel - interval * currentVelocity
       if newLevel < 0 then 
          newLevel = 0
       end 
       currentLevel = newLevel
       redis.call("hmset", KEYS[1], "currentLevel", newLevel, "lastTime", now)
    end
    
    -- 若到达最高水位,请求失败
    if currentLevel >= peakLevel then
       return 0
    end
    -- 若没有到达最高水位,当前水位+1,请求成功
    redis.call("hincrby", KEYS[1], "currentLevel", 1)
    redis.call("expire", KEYS[1], peakLevel / currentVelocity)
    return 1
    `
    Copy after login

    Token Bucket

    Token bucket can be regarded as the opposite algorithm of leaky bucket. One of them is to pour water into the bucket, and the other is to obtain tokens from the bucket.

    package redis
    
    import (
       "context"
       "github.com/go-redis/redis/v8"
       "time"
    )
    
    // LeakyBucketLimiter 漏桶限流器
    type LeakyBucketLimiter struct {
       peakLevel       int           // 最高水位
       currentVelocity int           // 水流速度/秒
       client          *redis.Client // Redis客户端
       script          *redis.Script // TryAcquire脚本
    }
    
    func NewLeakyBucketLimiter(client *redis.Client, peakLevel, currentVelocity int) *LeakyBucketLimiter {
       return &LeakyBucketLimiter{
          peakLevel:       peakLevel,
          currentVelocity: currentVelocity,
          client:          client,
          script:          redis.NewScript(leakyBucketLimiterTryAcquireRedisScript),
       }
    }
    
    func (l *LeakyBucketLimiter) TryAcquire(ctx context.Context, resource string) error {
       // 当前时间
       now := time.Now().Unix()
       success, err := l.script.Run(ctx, l.client, []string{resource}, l.peakLevel, l.currentVelocity, now).Bool()
       if err != nil {
          return err
       }
       // 若到达窗口请求上限,请求失败
       if !success {
          return ErrAcquireFailed
       }
       return nil
    }
    Copy after login
    const tokenBucketLimiterTryAcquireRedisScript = `
    -- ARGV[1]: 容量
    -- ARGV[2]: 发放令牌速率/秒
    -- ARGV[3]: 当前时间(秒)
    
    local capacity = tonumber(ARGV[1])
    local rate = tonumber(ARGV[2])
    local now = tonumber(ARGV[3])
    
    local lastTime = tonumber(redis.call("hget", KEYS[1], "lastTime"))
    local currentTokens = tonumber(redis.call("hget", KEYS[1], "currentTokens"))
    -- 初始化
    if lastTime == nil then 
       lastTime = now
       currentTokens = capacity
       redis.call("hmset", KEYS[1], "currentTokens", currentTokens, "lastTime", lastTime)
    end 
    
    -- 尝试发放令牌
    -- 距离上次发放令牌的时间
    local interval = now - lastTime
    if interval > 0 then
       -- 当前令牌数量+距离上次发放令牌的时间(秒)*发放令牌速率
       local newTokens = currentTokens + interval * rate
       if newTokens > capacity then 
          newTokens = capacity
       end 
       currentTokens = newTokens
       redis.call("hmset", KEYS[1], "currentTokens", newTokens, "lastTime", now)
    end
    
    -- 如果没有令牌,请求失败
    if currentTokens == 0 then
       return 0
    end
    -- 果有令牌,当前令牌-1,请求成功
    redis.call("hincrby", KEYS[1], "currentTokens", -1)
    redis.call("expire", KEYS[1], capacity / rate)
    return 1
    `
    Copy after login

    Sliding Log

    The algorithm process is the same as the sliding window, except that it can specify multiple strategies. At the same time, when the request fails, the caller needs to be notified which strategy was intercepted.

    package redis
    
    import (
       "context"
       "github.com/go-redis/redis/v8"
       "time"
    )
    
    // TokenBucketLimiter 令牌桶限流器
    type TokenBucketLimiter struct {
       capacity int           // 容量
       rate     int           // 发放令牌速率/秒
       client   *redis.Client // Redis客户端
       script   *redis.Script // TryAcquire脚本
    }
    
    func NewTokenBucketLimiter(client *redis.Client, capacity, rate int) *TokenBucketLimiter {
       return &TokenBucketLimiter{
          capacity: capacity,
          rate:     rate,
          client:   client,
          script:   redis.NewScript(tokenBucketLimiterTryAcquireRedisScript),
       }
    }
    
    func (l *TokenBucketLimiter) TryAcquire(ctx context.Context, resource string) error {
       // 当前时间
       now := time.Now().Unix()
       success, err := l.script.Run(ctx, l.client, []string{resource}, l.capacity, l.rate, now).Bool()
       if err != nil {
          return err
       }
       // 若到达窗口请求上限,请求失败
       if !success {
          return ErrAcquireFailed
       }
       return nil
    }
    Copy after login
    rrree

    The above is the detailed content of How to use Go+Redis to implement common current limiting algorithms. For more information, please follow other related articles on the PHP Chinese website!

    Statement of this Website
    The content of this article is voluntarily contributed by netizens, and the copyright belongs to the original author. This site does not assume corresponding legal responsibility. If you find any content suspected of plagiarism or infringement, please contact admin@php.cn

    Hot AI Tools

    Undresser.AI Undress

    Undresser.AI Undress

    AI-powered app for creating realistic nude photos

    AI Clothes Remover

    AI Clothes Remover

    Online AI tool for removing clothes from photos.

    Undress AI Tool

    Undress AI Tool

    Undress images for free

    Clothoff.io

    Clothoff.io

    AI clothes remover

    Video Face Swap

    Video Face Swap

    Swap faces in any video effortlessly with our completely free AI face swap tool!

    Hot Tools

    Notepad++7.3.1

    Notepad++7.3.1

    Easy-to-use and free code editor

    SublimeText3 Chinese version

    SublimeText3 Chinese version

    Chinese version, very easy to use

    Zend Studio 13.0.1

    Zend Studio 13.0.1

    Powerful PHP integrated development environment

    Dreamweaver CS6

    Dreamweaver CS6

    Visual web development tools

    SublimeText3 Mac version

    SublimeText3 Mac version

    God-level code editing software (SublimeText3)

    How to build the redis cluster mode How to build the redis cluster mode Apr 10, 2025 pm 10:15 PM

    Redis cluster mode deploys Redis instances to multiple servers through sharding, improving scalability and availability. The construction steps are as follows: Create odd Redis instances with different ports; Create 3 sentinel instances, monitor Redis instances and failover; configure sentinel configuration files, add monitoring Redis instance information and failover settings; configure Redis instance configuration files, enable cluster mode and specify the cluster information file path; create nodes.conf file, containing information of each Redis instance; start the cluster, execute the create command to create a cluster and specify the number of replicas; log in to the cluster to execute the CLUSTER INFO command to verify the cluster status; make

    How to clear redis data How to clear redis data Apr 10, 2025 pm 10:06 PM

    How to clear Redis data: Use the FLUSHALL command to clear all key values. Use the FLUSHDB command to clear the key value of the currently selected database. Use SELECT to switch databases, and then use FLUSHDB to clear multiple databases. Use the DEL command to delete a specific key. Use the redis-cli tool to clear the data.

    How to read redis queue How to read redis queue Apr 10, 2025 pm 10:12 PM

    To read a queue from Redis, you need to get the queue name, read the elements using the LPOP command, and process the empty queue. The specific steps are as follows: Get the queue name: name it with the prefix of "queue:" such as "queue:my-queue". Use the LPOP command: Eject the element from the head of the queue and return its value, such as LPOP queue:my-queue. Processing empty queues: If the queue is empty, LPOP returns nil, and you can check whether the queue exists before reading the element.

    How to configure Lua script execution time in centos redis How to configure Lua script execution time in centos redis Apr 14, 2025 pm 02:12 PM

    On CentOS systems, you can limit the execution time of Lua scripts by modifying Redis configuration files or using Redis commands to prevent malicious scripts from consuming too much resources. Method 1: Modify the Redis configuration file and locate the Redis configuration file: The Redis configuration file is usually located in /etc/redis/redis.conf. Edit configuration file: Open the configuration file using a text editor (such as vi or nano): sudovi/etc/redis/redis.conf Set the Lua script execution time limit: Add or modify the following lines in the configuration file to set the maximum execution time of the Lua script (unit: milliseconds)

    How to use the redis command How to use the redis command Apr 10, 2025 pm 08:45 PM

    Using the Redis directive requires the following steps: Open the Redis client. Enter the command (verb key value). Provides the required parameters (varies from instruction to instruction). Press Enter to execute the command. Redis returns a response indicating the result of the operation (usually OK or -ERR).

    How to use the redis command line How to use the redis command line Apr 10, 2025 pm 10:18 PM

    Use the Redis command line tool (redis-cli) to manage and operate Redis through the following steps: Connect to the server, specify the address and port. Send commands to the server using the command name and parameters. Use the HELP command to view help information for a specific command. Use the QUIT command to exit the command line tool.

    How to set the redis expiration policy How to set the redis expiration policy Apr 10, 2025 pm 10:03 PM

    There are two types of Redis data expiration strategies: periodic deletion: periodic scan to delete the expired key, which can be set through expired-time-cap-remove-count and expired-time-cap-remove-delay parameters. Lazy Deletion: Check for deletion expired keys only when keys are read or written. They can be set through lazyfree-lazy-eviction, lazyfree-lazy-expire, lazyfree-lazy-user-del parameters.

    How to optimize the performance of debian readdir How to optimize the performance of debian readdir Apr 13, 2025 am 08:48 AM

    In Debian systems, readdir system calls are used to read directory contents. If its performance is not good, try the following optimization strategy: Simplify the number of directory files: Split large directories into multiple small directories as much as possible, reducing the number of items processed per readdir call. Enable directory content caching: build a cache mechanism, update the cache regularly or when directory content changes, and reduce frequent calls to readdir. Memory caches (such as Memcached or Redis) or local caches (such as files or databases) can be considered. Adopt efficient data structure: If you implement directory traversal by yourself, select more efficient data structures (such as hash tables instead of linear search) to store and access directory information

    See all articles