Golang builds websocket
Golang is a fast-compilation, efficient, and safe programming language that is also widely used in Web development. Among them, using Golang to build Websocket is a very popular application scenario. This article will introduce how to use Golang to build a Websocket application.
1. What is Websocket
Websocket is a protocol that allows the establishment of a two-way communication connection between the browser and the server. The traditional HTTP protocol can only send requests to the server by the browser and receive responses from the server. However, using Websocket allows the server to actively send messages to the browser, realizing full-duplex communication between the server and the browser.
2. How Golang implements Websocket
Golang comes with a standard library net/http
. This package provides a http.Server
structure body, which can be used to build web servers. In addition, net/http
also provides a websocket
sub-package, which provides us with all the functions needed to build a WebSocket server.
- Establishing a WebSocket connection
To establish a WebSocket connection, the client needs to send an HTTP request to the server and carry the Upgrade header to indicate that the request is upgraded to the WebSocket protocol. After receiving this request, the server needs to check the Upgrade header and process it accordingly depending on whether it is a WebSocket request.
The server can use the websocket.IsWebSocketUpgrade
function to check whether the request is a WebSocket request, and use the websocket.Upgrade
function to upgrade the request. After the upgrade is successful, the server can communicate with the client through the connection object of type *websocket.Conn
.
func handler(w http.ResponseWriter, r *http.Request) { conn, err := upgrader.Upgrade(w, r, nil) if err != nil { log.Println(err) return } defer conn.Close() // 使用conn进行通信 }
Among them, upgrader
is a websocket.Upgrader
type variable. By setting its properties, you can control the processing method of WebSocket connection. Upgrade
The function will block when upgrading the request, so it must be run in a goroutine.
- Sending and receiving WebSocket messages
Once the WebSocket connection is successfully established, both the client and the server can communicate through the *websocket.Conn
object. Use this object to send and receive WebSocket messages.
Sending a message is very simple, just call the WriteMessage
method:
err := conn.WriteMessage(websocket.TextMessage, []byte("hello"))
There are three ways to receive messages:
ReadMessage
: Blocks reading until a message arrivesNextReader
: Blocks and waits for the next message to arriveNextWriter
: Returns aio.WriteCloser
object, you can use this object to send messages
Generally use the ReadMessage
method to receive WebSocket messages:
_, message, err := conn.ReadMessage() if err != nil { log.Println(err) return } log.Printf("recv: %s", message)
3. One Simple WebSocket application
In this example, we will create a simple chat room application. After the client sends a message, the server broadcasts the message to all connected clients.
Client side code: (using JavaScript)
<!DOCTYPE html> <html> <head> <title>Chatroom</title> </head> <body> <input type="text" id="input-message"/> <button onclick="sendMessage()">发送</button> <ul id="message-list"></ul> <script> var ws = new WebSocket("ws://localhost:8080/ws"); ws.onmessage = function(event) { var message = event.data; var li = document.createElement("li"); li.appendChild(document.createTextNode(message)); document.getElementById("message-list").appendChild(li); }; function sendMessage() { var message = document.getElementById("input-message").value; ws.send(message); } </script> </body> </html>
Server side code:
package main import ( "fmt" "log" "net/http" "github.com/gorilla/websocket" ) var upgrader = websocket.Upgrader{} func main() { http.HandleFunc("/ws", wsHandler) err := http.ListenAndServe(":8080", nil) if err != nil { log.Fatal("ListenAndServe: ", err) } } func wsHandler(w http.ResponseWriter, r *http.Request) { conn, err := upgrader.Upgrade(w, r, nil) if err != nil { log.Println(err) return } defer conn.Close() for { _, message, err := conn.ReadMessage() if err != nil { log.Println(err) break } fmt.Printf("recv: %s ", message) // 广播给所有客户端 for _, conn := range conns { err := conn.WriteMessage(websocket.TextMessage, message) if err != nil { log.Println(err) break } } } }
In the above code, we connect all connected websocket.Conn
Objects are stored in conns
variables. Whenever a new message arrives, the server broadcasts the message to all clients.
Summary
It is very simple to build a WebSocket application using Golang. You only need to import the net/http
and websocket
packages and use the standard library directly. The provided API can complete the development of WebSocket applications. I hope this article can be helpful to Golang Websocket development.
The above is the detailed content of Golang builds websocket. For more information, please follow other related articles on the PHP Chinese website!

Hot AI Tools

Undresser.AI Undress
AI-powered app for creating realistic nude photos

AI Clothes Remover
Online AI tool for removing clothes from photos.

Undress AI Tool
Undress images for free

Clothoff.io
AI clothes remover

Video Face Swap
Swap faces in any video effortlessly with our completely free AI face swap tool!

Hot Article

Hot Tools

Notepad++7.3.1
Easy-to-use and free code editor

SublimeText3 Chinese version
Chinese version, very easy to use

Zend Studio 13.0.1
Powerful PHP integrated development environment

Dreamweaver CS6
Visual web development tools

SublimeText3 Mac version
God-level code editing software (SublimeText3)

Hot Topics











Go language performs well in building efficient and scalable systems. Its advantages include: 1. High performance: compiled into machine code, fast running speed; 2. Concurrent programming: simplify multitasking through goroutines and channels; 3. Simplicity: concise syntax, reducing learning and maintenance costs; 4. Cross-platform: supports cross-platform compilation, easy deployment.

Golang is better than C in concurrency, while C is better than Golang in raw speed. 1) Golang achieves efficient concurrency through goroutine and channel, which is suitable for handling a large number of concurrent tasks. 2)C Through compiler optimization and standard library, it provides high performance close to hardware, suitable for applications that require extreme optimization.

Golang and Python each have their own advantages: Golang is suitable for high performance and concurrent programming, while Python is suitable for data science and web development. Golang is known for its concurrency model and efficient performance, while Python is known for its concise syntax and rich library ecosystem.

Golang is better than Python in terms of performance and scalability. 1) Golang's compilation-type characteristics and efficient concurrency model make it perform well in high concurrency scenarios. 2) Python, as an interpreted language, executes slowly, but can optimize performance through tools such as Cython.

Golang and C each have their own advantages in performance competitions: 1) Golang is suitable for high concurrency and rapid development, and 2) C provides higher performance and fine-grained control. The selection should be based on project requirements and team technology stack.

Goimpactsdevelopmentpositivelythroughspeed,efficiency,andsimplicity.1)Speed:Gocompilesquicklyandrunsefficiently,idealforlargeprojects.2)Efficiency:Itscomprehensivestandardlibraryreducesexternaldependencies,enhancingdevelopmentefficiency.3)Simplicity:

The performance differences between Golang and C are mainly reflected in memory management, compilation optimization and runtime efficiency. 1) Golang's garbage collection mechanism is convenient but may affect performance, 2) C's manual memory management and compiler optimization are more efficient in recursive computing.

C is more suitable for scenarios where direct control of hardware resources and high performance optimization is required, while Golang is more suitable for scenarios where rapid development and high concurrency processing are required. 1.C's advantage lies in its close to hardware characteristics and high optimization capabilities, which are suitable for high-performance needs such as game development. 2.Golang's advantage lies in its concise syntax and natural concurrency support, which is suitable for high concurrency service development.
