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How to complete jump in golang

May 13, 2023 pm 12:23 PM

Golang is an efficient, safe, and stable programming language, and its support for jumps is also excellent. In Golang, we can use the jump keyword to control the execution flow of the program and achieve some specific needs.

1. Golang’s jump keywords

Golang provides three jump keywords: goto, break, and continue. They are used to implement different jump requirements.

  1. goto statement

The goto statement can jump directly to the specified label in the program, for example:

func main() {
    for i := 0; i < 10; i++ {
        if i == 5 {
            goto LOOP
        }
        fmt.Println(i)
    }
LOOP:
    fmt.Println("Loop Done!")
}
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In the above code, when i When the value is 5, jump to the label LOOP for execution. Since the goto statement can jump to any label, we must use it very carefully, otherwise it will cause confusion and unpredictability in the program flow.

  1. break statement

The break statement can be used to break out of a loop or switch statement. For example:

func main() {
    for i := 0; i < 10; i++ {
        if i == 5 {
            break
        }
        fmt.Println(i)
    }
    fmt.Println("Loop Done!")
}
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In the above code, when the value of i is 5, jump out of the for loop. The break statement will only jump out of the current loop or switch statement and will not jump to the specified label.

  1. continue statement

The continue statement can be used to skip certain operations in the current loop and continue executing the next loop. For example:

func main() {
    for i := 0; i < 10; i++ {
        if i%2 == 0 {
            continue
        }
        fmt.Println(i)
    }
    fmt.Println("Loop Done!")
}
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In the above code, the value of i will be printed only when i is not an even number. Therefore, when i is an even number, use the continue statement to skip the current loop operation.

2. Golang’s error handling mechanism

In Golang, error handling is a very important part. Golang provides a standard error interface Error, which defines an Error() method through which error details can be returned.

When a function returns an error, we can determine whether the function was executed successfully by judging whether the return value is empty. For example:

func readFile(path string) (string, error) {
    file, err := os.Open(path)
    if err != nil {
        return "", err
    }
    defer file.Close()

    content, err := ioutil.ReadAll(file)
    if err != nil {
        return "", err
    }

    return string(content), nil
}

func main() {
    content, err := readFile("test.txt")
    if err != nil {
        fmt.Printf("Error: %s
", err.Error())
        return
    }
    fmt.Println(content)
}
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In the above code, the readFile function will read the contents of the specified file and return it. If an error occurs, it will return a non-empty error object. In the main function, first determine whether the error object is empty. If not, print the error message and return; otherwise, output the file content.

3. Summary

Golang’s jump keyword and error handling mechanism are very practical and can help us better control the execution flow of the program and handle errors. However, when using jump keywords, we need to be particularly careful to avoid causing confusion and unpredictability in the program flow. In actual coding, jump keywords and error handling mechanisms need to be used reasonably according to specific needs, so as to create an efficient and stable Golang program.

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