<code>public void testGenerics() {<br> Collection<Number> numbers = new ArrayList<>();<br> numbers.add(1); // ok<br> numbers.add(0.1); // ok<br><br> Collection<? extends Number> numbers2 = new ArrayList<>();<br> // don't work, you don't know which subtype 'numbers2' exactly contains<br> numbers2.add(1); // oops!<br>}<br></code>
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This example is actually a bit anti-human. It is estimated that the first reaction of most people (including me) to this conversion must be "of course it is right" (this is I fell into a trap), let me tell you my understanding:
Collection: Indicates that this Collection contains all Number type objects, which can be Integer/Long/Float, because The compiler can determine that obj instanceof Number == true;
Collection extends Number>: Indicates that this Collection is a Collection instance of "a subtype" of the Number type, which can be Collection< Integer>/Collection, so calling numbers2.add(1) will not work, because the compiler does not know which subtype of Number the element contained in numbers2 is, and the compiler cannot determine the result of obj instanceof UnknownType;
Collection, this E type is "a" specific type, and cannot be a placeholder representing multiple subtypes of a parent;
If line 1 is established, then the next profit will be a negative number, and a series of subsequent calculations will sound abnormal. If the code If it is not robust enough, it may even throw some unexpected RuntimeException, causing the method to end abnormally or even the program to crash.
So in one sentence, Collection != Collection is for runtime safety, and possible type conversion exceptions will be resolved at compile time.
Now let’s talk about Collection
<code>public void testGenerics2() {<br> Collection<Integer> integers = new ArrayList<>();<br><br> Collection<?> objects2 = integers; // ok<br> // don't work, which type of 'objects2' contains is uncertain<br> objects2.add(1); // oops!<br> <br> Collection<Object> objects = integers; // oops!<br>}<br></code>
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##Collection> represents a larger range than Collection
Objects2.add(1) cannot be called because the compiler cannot accurately infer which data type container objects2 is, and a runtime type conversion exception may occur;
The correct way to write a collection of any data type is Collection>;
##Collection
<code>public void testGenerics() {<br> Collection<Integer> integers = new ArrayList<>();<br><br> Collection<Object> objects = integers; // oops!<br> // don't work, which type of 'objects2' contains is uncertain<br> objects.add("1");<br><br> Integer one = objects.iterator().next(); // oops! crash<br>}<br></code>
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Collection can add data to the container, because Object is the parent class of all objects and is a known type, which can be judged by obj instanceof Object;
Collection< ;?>Cannot put data into the container because? (UnknownType) is an unknown type and the result of obj instanceof UnknownType cannot be judged;
##? It represents an unknown type, and Object represents a known type;
If Collection represents any type, according to Murphy's Law (what may happen will definitely happen ), then the crash in the above example is bound to happen. . (Another online glitch)
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