Home Backend Development Golang Let's talk about the implementation principles and usage of map in golang

Let's talk about the implementation principles and usage of map in golang

Apr 04, 2023 pm 04:13 PM

Golang is an efficient programming language, and its built-in map data structure is widely used in actual development. This article introduces the implementation principle and usage of map in golang to help developers better understand and utilize this data structure.

1. Implementation principle of golang map

In golang, map is implemented as a hash table (hash table), also known as hash table (hash map) or dictionary (dictionary) . A hash table is a data structure that stores data in the form of key-value pairs, where each key corresponds to a unique value. The reason why a hash table is efficient is that it can ensure that insertion, search, and deletion operations are completed in O(1) time.

The core idea of ​​a hash table is to convert keys into array subscripts through a hash function, and then store the corresponding values ​​in the array. When a key is looked up, the hash table uses the same hash function to calculate its corresponding array index and looks up the key's value in the array.

In golang, the implementation of map is based on hash table. Specifically, you can think of a map as an array of buckets, where each bucket stores a number of key-value pairs. During insertion, search, and deletion operations, golang will use the hash function to calculate the bucket corresponding to the key and perform related operations in the corresponding bucket.

It is worth noting that the hash function used by map in golang is pseudo-random. This hash function can alleviate the problem of hash collision, that is, when the array index obtained by hashing two keys is the same, the conflict needs to be resolved. There are many ways to resolve conflicts, such as chained hash and open addressing hash. In golang, chain hashing is used to resolve conflicts.

2. How to use golang map

The map in golang is very simple to use. You only need to initialize an empty map with the make function, and then access its value through the key. Here is an example:

m := make(map[string]int)
m["apple"] = 2
m["banana"] = 3
fmt.Println(m["apple"]) // 输出:2
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In the above code, the string type key corresponds to the integer type value. As you can see, accessing map values ​​by key is very similar to accessing arrays.

In addition to accessing values ​​through keys, you can also use the range keyword to traverse all key-value pairs in the map. An example is as follows:

m := make(map[string]int)
m["apple"] = 2
m["banana"] = 3
for k, v := range m {
    fmt.Println(k, v)
}
// 输出:
// apple 2
// banana 3
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In the above example, the for loop and range keyword are used to traverse all key-value pairs in the map. It should be noted that the order of traversal is not based on the order in which the keys are added, but is random.

In order to delete a key-value pair in the map, you can use the delete function. The example is as follows:

m := make(map[string]int)
m["apple"] = 2
m["banana"] = 3
delete(m, "apple")
fmt.Println(m) // 输出:map[banana:3]
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In the above example, the "apple" key and its corresponding value in the map are deleted using the delete function. It should be noted that if the deleted key does not exist, the delete function will silently ignore it.

3. Performance of golang map

Since map in golang is implemented based on hash table, the average complexity of its insertion, search, deletion and other operations is O(1). However, under certain abnormal circumstances, the performance of the hash table may decrease, such as the hash function is not random enough, the number of buckets is not sufficient, etc. In addition, for large maps or high-concurrency environments, if there is no appropriate adjustment, the performance of the map may also decrease.

In order to avoid these problems, developers need to do a good job in map tuning. Specifically, the following methods can be used:

  1. Estimate the size of the map and pass appropriate capacity parameters when using the make function to create the map to avoid performance losses caused by map expansion.
  2. In a high-concurrency environment, lock and synchronize map access. You can use mechanisms such as mutex (mutex) or read-write lock (RWMutex) provided by the sync package in golang.
  3. For large maps, consider sharding. Sharding can divide a large map into multiple small maps, and each small map is managed by an independent goroutine. This can improve concurrency and avoid the performance bottleneck of a single map.

4. Summary

The map in golang is an efficient data structure that can achieve fast access to key-value pairs. Its implementation based on a hash table makes its operation complexity O(1), but developers need to pay attention to problems that may cause performance degradation in special circumstances. Therefore, when using map, you need to pay attention to optimization measures such as estimated size, lock synchronization, and sharding to give full play to the efficiency of map.

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