Home Backend Development Golang Detailed introduction to the method of creating objects in Golang

Detailed introduction to the method of creating objects in Golang

Mar 30, 2023 am 09:11 AM

Golang is an efficient and powerful programming language that is often used to develop network applications, cloud services and other fields. In Golang, creating objects is a very important task. So, how to create objects in Golang? This article will introduce in detail the methods and practical skills of creating objects in Golang.

1. Use structures to create objects

In Golang, we can use structures to create objects. A structure is a custom data type that can contain a combination of various data types. By defining a structure and allocating memory space for the structure, we can create an object.

The following is a piece of code that demonstrates how to use a structure to create an object:

type Person struct {
    Name string
    Age  int
}

func main() {
    p := Person{
        Name: "John",
        Age:  30,
    }  // 创建一个Person对象
}
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2. Use the new function to create an object

In Golang, we can also use the built-in new function to create objects. The new function allocates memory for us and returns a pointer to the newly allocated memory address.

The following is a piece of code that demonstrates how to use the new function to create an object:

type Person struct {
    Name string
    Age  int
}

func main() {
    p := new(Person)  // 创建一个Person对象
}
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3. Use the make function to create an object

In Golang, we can also use the built-in make function to create objects. The make function can be used to create objects of map, slice, and channel types.

The following is a piece of code that demonstrates how to use the make function to create objects:

func main() {
    m := make(map[string]int)  // 创建一个map对象
    s := make([]int, 10, 20)   // 创建一个slice对象
    c := make(chan int)        // 创建一个channel对象
}
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4. Use factory functions to create objects

In Golang, we can also use factory functions to create objects. A factory function is a function that creates, initializes, and returns an object. By using factory functions, we can centrally handle object creation and initialization, with the flexibility to create objects when needed.

The following is a piece of code that demonstrates how to use factory functions to create objects:

type Person struct {
    Name string
    Age  int
}

func NewPerson(name string, age int) *Person {
    p := &Person{
        Name: name,
        Age:  age,
    }
    return p
}

func main() {
    p := NewPerson("John", 30)  // 创建一个Person对象
}
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Summary:

In Golang, we can use multiple ways to create objects. By using structures, new functions, make functions, and factory functions, we can easily create objects and provide different initialization methods for objects. At the same time, when using different methods to create objects, we also need to pay attention to the memory allocation and initialization of objects, the scope and use of objects, and other issues.

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