Home Web Front-end H5 Tutorial HTML5 Canvas progressive filling and transparency realize image Mask effect

HTML5 Canvas progressive filling and transparency realize image Mask effect

Jun 22, 2018 pm 02:50 PM
canvas mask

This article will give you a detailed introduction to the setting and use of transparency in Canvas, combining progressive filling and transparency support to achieve the Mask effect of the image. The code demonstration of the linear progressive method is as follows. Interested friends can refer to it. I hope it will be helpful to you. Everyone is helpful

Explain in detail the parameter settings and use of progressive filling in HTML5 Canvas, the setting and use of transparency in Canvas, and combine the progressive filling and transparency support to achieve the Mask effect of the image.

1: Gradient Fill
Canvas supports two gradual filling methods, one is Linear Gradient Fill (Line Gradient Fill), and the other is called
It is RadialGradient Fill. The APIs are:
createLinearGradient(x1, y1, x2, y2);
where x1, y1 are the coordinates of the first point, and x2, y2 are the coordinates of the second point.
createRadialGradient(x1, y1, r1, x2, y2, r2);
where x1, y1 are the coordinates of the first center point, r1 is the radius, x2, y2 are the coordinates of the second center point, and r2 is radius.
Set the color for each point
addColorStop(position, color);
position represents the position, the size range is [0~1], 0 represents the first point, and 1 represents the coordinates of the second point
Color represents the color value, any CSS color value.
After the progressive fill object is created and configured, it can be used to set the strokeStyle and fillStyle of the context to implement text,
Gradual color filling of geometric shapes.

Code demonstration of linear gradient method:

1. Vertical (Y) direction color gradient

// vertical/Y direction 
var lineGradient = ctx.createLinearGradient (50, 0, 50, 200); 
lineGradient.addColorStop(0, 'rgba(255, 0, 0, 1)'); 
lineGradient.addColorStop(1, 'rgba(255, 255, 0, 1)'); 
ctx.fillStyle = lineGradient; 
ctx.fillRect(0, 0, 300, 300);
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2. Horizontal (X) direction color gradient

// horizontal/X direction 
var lineGradient = ctx.createLinearGradient (0, 50, 200, 50); 
lineGradient.addColorStop(0, 'rgba(255, 0, 0, 1)'); 
lineGradient.addColorStop(1, 'rgba(255, 255, 0, 1)'); 
ctx.fillStyle = lineGradient; 
ctx.fillRect(0, 0, 300, 300);
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3. Vertical and horizontal color gradient at the same time (XY direction)

// vertical and horizontal direction 
var lineGradient = ctx.createLinearGradient (0, 0, 200, 200); 
lineGradient.addColorStop(0, 'rgba(255, 0, 0, 1)'); 
lineGradient.addColorStop(1, 'rgba(255, 255, 0, 1)'); 
ctx.fillStyle = lineGradient; 
ctx.fillRect(0, 0, 300, 300);
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2: Transparency (Transparent)
Transparency support in Canvas is divided into global and local transparency settings. Global transparency settings can be set by setting
Context .globalAlpha is implemented. Local transparency can be achieved by setting the alpha value channel
in the color value through fillStyle. The codes for the two methods are as follows:

// change global alpha value 
ctx.globalAlpha=0.5; 
ctx.fillRect(50,50,75,50);
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// change fill style color's alphachannel 
ctx.fillStyle = 'rgba(225,225,225,0.5)'; 
ctx.fillRect(50,50,75,50);
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The two effects are the same.

3: Photo Transparent Gradient Mask Effect

Use radial color gradients and transparency changes to achieve a translucent mask effect on the image, script running effect:

var myImage = document.createElement('img'); 
myImage.src = "../test.png"; 
myImage.onload = function() { 
ctx.drawImage(myImage, 80, 30, myImage.naturalWidth, myImage.naturalHeight); 
var radialGradient = ctx.createRadialGradient (canvas.width/2, canvas.height/2, 10, canvas.width/2, canvas.height/2, 200); 
radialGradient.addColorStop(0, 'rgba(247, 247, 247, 0)'); 
radialGradient.addColorStop(0.7, 'rgba(120, 120, 120, 0.5)'); 
radialGradient.addColorStop(0.9, 'rgba(0, 0, 0, 0.8)'); 
radialGradient.addColorStop(1, 'rgba(238, 238, 238, 1)'); 
ctx.beginPath(); 
ctx.arc(canvas.width/2, canvas.height/2, 300, 0, Math.PI * 2, true); 
ctx.closePath(); 
ctx.fillStyle = radialGradient; 
ctx.fill(); 
}
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