Home Web Front-end JS Tutorial Detailed explanation of js events. _javascript skills

Detailed explanation of js events. _javascript skills

May 16, 2016 pm 07:26 PM

event代表事件的状态,例如触发event对象的元素、鼠标的位置及状态、按下的键等等。
event对象只在事件发生的过程中才有效。
event的某些属性只对特定的事件有意义。比如,fromElement 和 toElement 属性只对 onmouseover 和 onmouseout 事件有意义。
例子
下面的例子检查鼠标是否在链接上单击,并且,如果shift键被按下,就取消链接的跳转。
code

Cancels Links
<script> <BR>function cancelLink() { <BR> if (window.event.srcElement.tagName == "A" && window.event.shiftKey) <BR> window.event.returnValue = false; <BR>} <BR></script>

下面的例子在状态栏上显示鼠标的当前位置。
code
属性:
altKey, button, cancelBubble, clientX, clientY, ctrlKey, fromElement, keyCode, offsetX, offsetY, propertyName, returnValue, screenX, 
screenY, shiftKey, srcElement, srcFilter, toElement, type, x, y
1.altKey
描述:
检查alt键的状态。
语法:
event.altKey
可能的值:
当alt键按下时,值为 TRUE ,否则为 FALSE 。只读。
2.button
描述:
检查按下的鼠标键。
语法:
event.button
可能的值:
0 没按键
1 按左键
2 按右键
3 按左右键
4 按中间键
5 按左键和中间键
6 按右键和中间键
7 按所有的键
这个属性仅用于onmousedown, onmouseup, 和 onmousemove 事件。对其他事件,不管鼠标状态如何,都返回 0(比如onclick)。
3.cancelBubble
描述:
检测是否接受上层元素的事件的控制。
语法:
event.cancelBubble[ = cancelBubble]
可能的值:
这是一个可读写的布尔值:
TRUE 不被上层原素的事件控制。
FALSE 允许被上层元素的事件控制。这是默认值。
例子:
下面的代码片断演示了当在图片上点击(onclick)时,如果同时shift键也被按下,就取消上层元素(body)上的事件onclick所引发的showSrc()函数。
code<script> <BR>function checkCancel() { <BR> if (window.event.shiftKey) <BR> window.event.cancelBubble = true; <BR>} <BR>function showSrc() { <BR> if (window.event.srcElement.tagName == "IMG") <BR> alert(window.event.srcElement.src); <BR>} <BR></script>

Detailed explanation of js events. _javascript skills

4.clientX
描述:
返回鼠标在窗口客户区域中的X坐标。
语法:
event.clientX
注释:
这是个只读属性。这意味着,你只能通过它来得到鼠标的当前位置,却不能用它来更改鼠标的位置。
5.clientY
描述:
返回鼠标在窗口客户区域中的Y坐标。
语法:
event.clientY
注释:
这是个只读属性。这意味着,你只能通过它来得到鼠标的当前位置,却不能用它来更改鼠标的位置。
6.ctrlKey
描述:
检查ctrl键的状态。
语法:
event.ctrlKey
可能的值:
当ctrl键按下时,值为 TRUE ,否则为 FALSE 。只读。
7.fromElement
描述:
检测 onmouseover 和 onmouseout 事件发生时,鼠标所离开的元素。 参考:18.toElement
语法:
event.fromElement
注释:
这是个只读属性。
8.keyCode
描述:
检测键盘事件相对应的内码。
这个属性用于 onkeydown, onkeyup, 和 onkeypress 事件。
语法:
event.keyCode[ = keyCode]
可能的值:
这是个可读写的值,可以是任何一个Unicode键盘内码。如果没有引发键盘事件,则该值为 0 。
9.offsetX
描述:
检查相对于触发事件的对象,鼠标位置的水平坐标
语法:
event.offsetX
10.offsetY
描述:
检查相对于触发事件的对象,鼠标位置的垂直坐标
语法:
event.offsetY
11.propertyName
描述:
设置或返回元素的变化了的属性的名称。
语法:
event.propertyName [ = sProperty ]
可能的值:
sProperty 是一个字符串,指定或返回触发事件的元素在事件中变化了的属性的名称。
这个属性是可读写的。无默认值。
注释:
你可以通过使用 onpropertychange 事件,得到 propertyName 的值。
例子:
下面的例子通过使用 onpropertychange 事件,弹出一个对话框,显示 propertyName 的值。
code
<script> <BR>function changeProp(){ <BR> btnProp.value = "This is the new VALUE"; <BR>} <BR>function changeCSSProp(){ <BR> btnStyleProp.style.backgroundColor = "aqua"; <BR>} <BR></script>


The event object property propertyName is
used here to return which property has been
altered.


VALUE="Click to change the VALUE property of this button"
onpropertychange='alert(event.propertyName+" property has changed value")'>
onclick="changeCSSProp()"
VALUE="Click to change the CSS backgroundColor property of this button"
onpropertychange='alert(event.propertyName+" property has changed value")'>


12.returnValue
描述:
设置或检查从事件中返回的值
语法:
event.returnValue[ = Boolean]
可能的值:
true 事件中的值被返回
false 源对象上事件的默认操作被取消
例子见本文的开头。
13.screenX
描述:
检测鼠标相对于用户屏幕的水平位置
语法:
event.screenX
注释:
这是个只读属性。这意味着,你只能通过它来得到鼠标的当前位置,却不能用它来更改鼠标的位置。
14.screenY
描述:
检测鼠标相对于用户屏幕的垂直位置
语法:
event.screenY
注释:
这是个只读属性。这意味着,你只能通过它来得到鼠标的当前位置,却不能用它来更改鼠标的位置。
15.shiftKey
描述:
检查shift键的状态。
语法:
event.shiftKey
可能的值:
当shift键按下时,值为 TRUE ,否则为 FALSE 。只读。
16.srcElement
描述:
返回触发事件的元素。只读。例子见本文开头。
语法:
event.srcElement
17.srcFilter
描述:
返回触发 onfilterchange 事件的滤镜。只读。
语法:
event.srcFilter
18.toElement
描述:
检测 onmouseover 和 onmouseout 事件发生时,鼠标所进入的元素。 参考:7.fromElement
语法:
event.toElement
注释:
这是个只读属性。
例子:下面的代码演示了当鼠标移到按钮上时,弹出一个对话框,显示“mouse arrived”
code<script> <BR>function testMouse(oObject) { <BR> if(oObject.contains(event.toElement)) { <BR> alert("mouse arrived"); <BR> } <BR>} <BR></script>:

19.type
描述:
返回事件名。
语法:
event.type
注释:
返回没有“on”作为前缀的事件名,比如,onclick事件返回的type是click
只读。
20. x
描述:
返回鼠标相对于css属性中有position属性的上级元素的x轴坐标。如果没有css属性中有position属性的上级元素,默认以BODY元素作为参考对象。
语法:
event.x
注释:
如果事件触发后,鼠标移出窗口外,则返回的值为 -1
这是个只读属性。这意味着,你只能通过它来得到鼠标的当前位置,却不能用它来更改鼠标的位置。
21. y
描述:
返回鼠标相对于css属性中有position属性的上级元素的y轴坐标。如果没有css属性中有position属性的上级元素,默认以BODY元素作为参考对象。
语法:
event.y
注释:
如果事件触发后,鼠标移出窗口外,则返回的值为 -1
这是个只读属性。这意味着,你只能通过它来得到鼠标的当前位置,却不能用它来更改鼠标的位置。
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