R.E.P.O News
R.E.P.O. is this year's biggest indie hit co-op horror title! Read on to learn about the game's latest news and developments!
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R.E.P.O. News
2025
May 12
⚫︎ The developers of the co-op horror game REPO have announced a change to the Overcharge mechanic following feedback from the latest open beta update. The feature, which penalizes players for grabbing onto monsters, will now only activate after 10 levels of play.
This adjustment aligns with the game's planned difficulty escalation system, which introduces new challenges every 10 levels. Semiwork, the development team, thanked players for their bug reports and feedback, noting that community input was instrumental in making the decision.
May 2
⚫︎ REPO's latest update has entered Open Beta this week, giving players a chance to try out new features ahead of final release. While the build may still include some missing elements and bugs, the developers are encouraging community participation to help polish the update. Interested players can join the official Discord for setup instructions and access to the full changelog.
April 23
⚫︎ In a recent Q&A video, the developers of REPO outlined key features coming in the game's next update. Among the most notable additions is a matchmaking system, designed to make multiplayer sessions more accessible. Players will be able to join region-based servers, with hosts having the option to set passwords and remove unwanted participants.
The update will also introduce expanded modding support, new customization options for robots, and details about an upcoming level. These changes aim to enhance both solo and cooperative gameplay, offering more flexibility and variety for players.
April 22
⚫︎ In a recent Q&A video, the development team behind REPO reaffirmed their support for the game's modding community. Responding to a question about semiwork's stance on mods, the team expressed enthusiasm for community contributions but also issued a polite request: modders should optimize their creations to reduce server traffic and help manage server costs.
The developers emphasized their appreciation for the creativity mods bring, while urging efficiency to ensure a smooth experience for all players.
March 23
⚫︎ Following its successful early March launch on Steam, R.E.P.O. has announced plans for future updates, including new monsters and achievement support. The game's rapid rise in popularity, praised for its unique spin on the Lethal Company formula, has prompted developers to commit to ongoing improvements and content expansion.
March 18
⚫︎ R.E.P.O.'s first major update will introduce a new map and a duck bucket
item designed to trap the game's disruptive duck character. Developer Semiwork Studios shared details in a March 15 YouTube video, outlining plans to prevent the duck from following players or triggering its monster mode. The update will also include new facial expressions and various quality-of-life improvements.
March 3
⚫︎ Despite an underwhelming first impression due to a simplistic smiley face image on Steam, R.E.P.O. is gaining unexpected popularity. The game has been climbing the Steam charts quickly and has been receiving positive reactions for its entertaining gameplay.
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