AI And Hollywood's Next Golden Age
生成式AI正在彻底改变影视制作。Luma的Ray 2模型,以及Runway的Gen-4、OpenAI的Sora、Google的Veo等众多新模型,正在以前所未有的速度提升生成视频的质量。这些模型能够轻松制作出复杂的特效和逼真的场景,甚至连短视频剪辑和具有摄像机感知的运动效果也已实现。虽然这些工具的操控性和一致性仍有待提高,但其进步速度令人惊叹。
生成式视频正在成为一种独立的媒介形式。一些模型擅长动画制作,另一些则擅长真人影像。值得注意的是,Adobe的Firefly和Moonvalley的Marey只使用授权媒体进行训练,Runway还与狮门影业达成了合作协议。
好莱坞大导演詹姆斯·卡梅隆(James Cameron)近期加入Stability AI董事会,他认为AI不会淘汰工作岗位,但他比大多数人都清楚在现实世界中移动“原子”(指实体拍摄)需要多长时间和多少成本。向AI的转变将类似于好莱坞实体制作向成本更低的地区转移,只不过这次,这些地区并非真实存在。
Holywater公司首席执行官Bogdan Nesvit表示,该公司AI原生流媒体应用的90%内容将在两年内由AI生成。Holywater已经开始使用AI为其平台制作短片系列,Nesvit甚至提到他母亲都无法分辨哪些是合成内容,哪些是真实拍摄的。
Holywater的下一步计划是为TikTok明星、YouTube创作者和短片电影制作人打造一个平台,让他们可以直接与AI生成的虚拟角色和场景进行合作。这可以被描述为“家里的好莱坞”。导演只需说出“远景,晨光,森林空地”,场景就会立即呈现,而且是完整的场景,而非草图。
导演Rob Minkoff也表达了类似的观点,他认为未来的导演将在虚拟空间中工作,就像在摄影棚一样,只是更快、更便宜,而且没有物理限制。OpenAI的研究员Jeff Bigham预测,个性化生成视频将在三年内成为娱乐行业的标准。Meta首席技术官Andrew Bosworth则描绘了这样一个未来:创作者可以用自然语言描述场景和角色,然后立即看到它们呈现出来。
娱乐业高管们也意识到了即将到来的变革。梦工厂创始人Jeffrey Katzenberg表示,AI将使动画电影的制作成本降低90%。索尼影业首席执行官Tony Vinciquerra也表达了类似的观点,他指出,当今电影制作的最大问题是成本过高,他们将寻求利用AI提高电影和电视节目的制作效率。
很快,创作者就能通过提示生成完全可导航的3D虚拟世界,这些世界具有逼真的物理效果和智能NPC。Cybever和World Labs等初创公司已经在为此奠定基础。Cybever的目标是让创作者能够实时生成整个虚拟城市,然后像在PowerPoint中制作演示文稿一样轻松地漫步其中并与AI智能体互动。
这让我们回到了Luma的Jain。他谈论的不仅仅是电影,而是指在反应式3D世界中拍摄动态化身——这些环境更像游戏而不是传统的电影。故事讲述将演变为“故事生活”,游戏与电影融合,我们将开始质疑谁和什么才是真实的。
一个好莱坞的新黄金时代正在到来,虽然令人痛心,但这黄金时代将付出巨大的代价。好莱坞并非孤例,任何行业都能从大幅降低成本中获益,这意味着减少人力。幸运的是,旧的模式会逐渐消失,但在我们这个加速的时代,没有人能说得清“逐渐”意味着什么。娱乐行业面临的更深层次威胁仍然是争夺注意力,而AI正在武装叛乱者。
好莱坞可以被理解为一个由资本、技术、知识产权、发行和名人组成的生态系统。名人将依然占据核心地位,制片厂将继续拥有备受喜爱的知识产权。但制片厂的三个优势——资本、制作和发行——正受到攻击,并将不可避免地在AI重塑的世界中逐渐消失。
在接下来的几周里,我将发表一系列后续文章,探讨这种颠覆可能对好莱坞、游戏、大型科技公司和流行文化意味着什么。
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