


The Hundred Line: Last Defense Academy - Complete Teammate Guide
Mastering Teamwork in The Hundred Line: Last Defense Academy
Your success in The Hundred Line: Last Defense Academy hinges on effectively utilizing your diverse team. While lineup choices are often predetermined, understanding each teammate's strengths is crucial for victory. This guide details each character's combat role and optimal strategies.
Takumi Sumino: Your player character, a close-range multi-target attacker. His sword skills excel at taking down multiple enemies simultaneously. His consistent presence makes him ideal for leveling up.
Available | Combat Role | Passive Skill | Subject(s) |
---|---|---|---|
Day 001 | Melee: Close-Range Multi-Target | Special Redo | N/A |
Class Weapon Skills | |||
Name | Effect | Stats | |
Side Slash | Line attack across five tiles. | Atk: 2 | |
Impact Stab | Powerful close-range stab ignoring armor. | Atk: 3 | |
Air Blade | Vertical slash attack. | Atk: 1, Flight 2 | |
Unyielding Spirit | 2 Attack when near death. | - | |
Counter Strike | Counter-attack dealing 2 damage. | - | |
Last Yell | 50% chance for 2 Attack and doubled Voltage gain with 1 AP. | - |
Takemaru Yakushiji: A close-range multi-target attacker whose strength lies in gaining armor while moving. Use "Outta My Way!" to hit surrounding enemies and strategically position him to maximize armor gain.
Available | Combat Role | Passive Skill | Subject(s) |
---|---|---|---|
Day 001 | Melee: Close-Range Multi-Target | Special Rampage | Endurance, Mobility |
Class Weapon Skills | |||
Name | Effect | Stats | |
Outta My Way! | Damages all adjacent enemies. | Atk: 1 | |
Eat This! | Damages and reduces enemy movement. | Atk: 2, Move -3 | |
Put 'Em Up! | One-on-one brawl dealing significant damage. | Atk: 3, Enrage | |
Unyielding Spirit | 2 Attack when near death. | - | |
Counter Strike | Counter-attack dealing 2 damage. | - | |
Last Yell | 50% chance for 2 Attack and doubled Voltage gain with 1 AP. | - |
Darumi Amemiya: A mid-range multi-target attacker and support character. Her damage increases with Fatigue, and her support abilities debuff enemies and recover HP.
Available | Combat Role | Passive Skill | Subject(s) |
---|---|---|---|
Day 001 | Mid-Range: Multi-Target, Support | Special Sick Day | Creativity |
Class Weapon Skills | |||
Name | Effect | Stats | |
Homicide! | Cross-shaped mid-range attack, gains Voltage. | Atk: 1, Flight 2 | |
Stay With Me! | Large area movement debuff, gains Voltage. | Atk: 0, Move -3 | |
I Feel Fine! | Vertical line knife attack, recovers 1 HP. | Atk: 2, 1 HP | |
Unyielding Spirit | 2 Attack when near death. | - | |
Early Strike | Cross-shaped attack dealing 1 damage at turn start. | - | |
Last Yell | 50% chance for 2 Attack and doubled Voltage gain with 1 AP. | - |
Eito Aotsuki: A heavy-hitting close-range multi-target attacker. His extended range and high damage make him excellent for eliminating stronger invaders. Focus on maximizing his damage output and utilizing his extra AP gain from kills.
Available | Combat Role | Passive Skill | Subject(s) |
---|---|---|---|
Day 007 | Melee: Close-Range Multi-Target | Special Fortunetelling | Science |
Class Weapon Skills | |||
Name | Effect | Stats | |
Judge | Three-square attack dealing significant damage. | Atk: 3 | |
Jury | Diagonal attack, knocks back enemies. | Atk: 2, Flight 2 | |
Executioner | Scythe-shaped attack inflicting Bleed. | Atk: 4, Bleed | |
Unyielding Spirit | 2 Attack when near death. | - | |
Counter Strike | Counter-attack dealing 2 damage. | - | |
Last Yell | 50% chance for 2 Attack and doubled Voltage gain with 1 AP. | - |
Tsubasa Kawana: A support character with close-range attacks. Her abilities buff allies, heal Fatigue, and extend range, making her invaluable for team support. Her high HP and lack of Fatigue make her a reliable asset.
Available | Combat Role | Passive Skill | Subject(s) |
---|---|---|---|
Day 017 | Support: Team Support with Close-Range Attacks | Special Energy | Technical |
Class Weapon Skills | |||
Name | Effect | Stats | |
Deadlights | Attacks and reduces enemy attack. | Atk: 1, -1 Attack | |
Accelerate | Buffs ally movement, heals Fatigue, extends range. | Atk: 0, Removes Fatigue, 10 Move | |
Decelerate | Buffs ally attack and defense. | Atk: 0, 1 Attack, 3 Armor | |
Unyielding Spirit | 2 Attack when near death. | - | |
Early Strike | Cross-shaped attack dealing 1 damage at turn start. | - | |
Last Yell | 50% chance for 2 Attack and doubled Voltage gain with 1 AP. | - |
Gaku Maruko: A ranged attacker and support character. His wide-area attacks are effective against groups of weaker enemies, while his support abilities boost ally attack power and recover HP.
Available | Combat Role | Passive Skill | Subject(s) |
---|---|---|---|
Day 001 | Ranged: Multi-Target Attack, Team Support | Special Vibe | Social Studies |
Class Weapon Skills | |||
Name | Effect | Stats | |
Crazy Shot | Fan-shaped attack, knocks back enemies. | Atk: 1, 2 Flight | |
Take This! | Buffs allies, gains Voltage. | Atk: 0, 1 Attack, Voltage | |
On the Hunt | Vertical line volley, recovers 1 HP. | Atk: 2, 1 HP | |
Early Strike | Cross-shaped attack dealing 1 damage at turn start. | - | |
Last Yell | 50% chance for 2 Attack and doubled Voltage gain with 1 AP. | - | |
Unyielding Spirit | 2 Attack when near death. | - |
Kyoshika Magadori: A powerful melee attacker. Her attacks ignore armor, and "Shigure no Mai" deals heavy damage at the cost of self-stunning. Position her strategically to utilize her range effectively.
Available | Combat Role | Passive Skill | Subject(s) |
---|---|---|---|
Day 028 | Melee: Close-Range Multi-Target | Special Bushido | N/A |
Class Weapon Skills | |||
Name | Effect | Stats | |
Jumonji Slash | Diagonal slash ignoring armor. | Atk: 2 | |
Shigure no Mai | Spinning slash, stuns the user. | Atk: 6, Stun to user | |
Shin Senpuu Yaiba | Mows down enemies, pushes targets back. | Atk: 2, -1 Space | |
Unyielding Spirit | 2 Attack when near death. | - | |
Counter Strike | Counter-attack dealing 2 damage. | - | |
Last Yell | 50% chance for 2 Attack and doubled Voltage gain with 1 AP. | - |
Yugamu Omokage: A close-range multi-target attacker who inflicts debuffs and ailments. His passive skill increases damage against afflicted enemies, making him synergistic with other debuffing characters.
Available | Combat Role | Passive Skill | Subject(s) |
---|---|---|---|
Day 028 | Melee: Close-Range Multi-Target | Special Biology | N/A |
Class Weapon Skills | |||
Name | Effect | Stats | |
Twisted Whip | Slash enemies, lowers attack. | Atk: 1, -1 Attack | |
Sacrificial Viper | Damages and inflicts Bleed. | Atk: 2, Bleed | |
Fatal Contagion | Debuffs enemies. | Atk: 0, -2 Attack, -2 Move | |
Unyielding Spirit | 2 Attack when near death. | - | |
Counter Strike | Counter-attack dealing 2 damage. | - | |
Last Yell | 50% chance for 2 Attack and doubled Voltage gain with 1 AP. | - |
Kurara Oosuzuki: A defensive character with passive offensive capabilities. Her turret and support tower provide crucial protection and buffs. Keep her near the academy's defenses.
Available | Combat Role | Passive Skill | Subject(s) |
---|---|---|---|
Day 028 | Defense: Passive Defense and Close-Range Attack | Special Crafting | N/A |
Class Weapon Skills | |||
Name | Effect | Stats | |
Oosuzuki Nightmare | Hits and inflicts Stun. | Atk: 2, Stun | |
Craft Mounted Turret | Creates a firing turret (2 uses). | Atk: 2 | |
Support Tower | Buffs allies (single use). | Atk: 0, 2 Armor | |
Unyielding Spirit | 2 Attack when near death. | - | |
Counter Strike | Counter-attack dealing 2 damage. | - | |
Last Yell | 50% chance for 2 Attack and doubled Voltage gain with 1 AP. | - |
Nozomi Kirifumi: A support character specializing in healing and buffs. She cannot be revived, so protect her. Her ability to remove Stun is crucial for utilizing Special Attacks effectively.
Available | Combat Role | Passive Skill | Subject(s) |
---|---|---|---|
Day 028 | Support: Healing and buffs | Special Health | N/A |
Class Weapon Skills | |||
Name | Effect | Stats | |
Rescue Bullet | Heals status effects and HP. | Atk: 0, 3 HP, Removes Statuses | |
Paralyze Bullet | Paralyzes and knocks back enemies. | Atk: 2, 2 Flight, Stun | |
Bolstering Bullet | Buffs allies. | Atk: 0, 1 Attack, 5 Move | |
Unyielding Spirit | 2 Attack when near death. | - | |
Early Strike | Cross-shaped attack dealing 1 damage at turn start. | - | |
Last Yell | 50% chance for 2 Attack and doubled Voltage gain with 1 AP. | - |
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