Oblivion Remastered: The New Leveling System, Explained
Oblivion Remastered's revamped leveling system: a guide to becoming mighty
The original Elder Scrolls: Oblivion's leveling system, while intricate, had potential pitfalls. Unintentional underpowering was a risk if players weren't careful. Oblivion Remastered addresses this, retaining the original's freedom while eliminating penalties for skill investment. Your power will appropriately increase with your level, tailored to your playstyle.
How Leveling Works
Similar to Morrowind and Skyrim, you level up by increasing your skills. Any combination of skill increases gradually fills your main level-up bar. Upon completion, sleeping in a bed triggers a level-up message, granting you stat improvement opportunities.
Skill Progression and Leveling
Oblivion Remastered features 21 skills, identical to the original, categorized into Combat, Magic, and Stealth (seven skills each).
The Level-Up Screen and Attribute Allocation
Reaching a new level, after sleeping, awards 12 Virtue points to distribute among your eight attributes. A maximum of three attributes can be raised per level. Each Virtue point increases an attribute by one point, except for Luck, where four Virtue points are needed for a single point increase.
Strategic Virtue allocation is key. A Strength-focused axe build would benefit from Strength and Endurance boosts, while a magic-oriented character would prioritize different attributes. Align your attribute improvements with your chosen playstyle. There's no single "right" way, but avoid hindering your build's effectiveness.
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