


Let's Make a Multi-Thumb Slider That Calculates The Width Between Thumbs
This article details creating a multi-thumb slider in React and TypeScript that calculates the width between thumbs, ensuring sections don't overlap and always sum to 100%. The author needed this for an anime movie suggestion platform to allow users to weight different tags for prioritized recommendations.
The slider is built using a dynamic array of tags, each with a name and color. Initial widths are evenly distributed using Array.fill()
. A TagSection
component renders each section, including a draggable handle.
The core functionality involves handling onPointerDown
(for both mouse and touch) to initiate dragging. pointermove
and touchmove
events track cursor movement, calculating the percentage change in width. Crucially, the code updates not only the dragged section's width but also adjusts the adjacent section's width to maintain the 100% total.
Several improvements are implemented:
-
Preventing negative widths: A
limitNumberWithinRange
function ensures widths stay within 0 and the maximum possible width (sum of the section and its neighbor's initial width). -
Whole number percentages: The
nearestN
function rounds percentage changes to the nearest whole number for a cleaner UI. - Handling zero-width sections: Sections with zero width are removed from the slider, preventing issues and simplifying the UI.
The CSS uses :first-of-type
and :last-of-type
pseudo-selectors for rounded corners and hiding the last slider button. The final result is a functional, visually appealing multi-thumb proportion slider.
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