


Monster Hunter Wilds: Complete Hunting Horn Weapon Guide
Master the Monster Hunter Hunting Horn: A Comprehensive Guide
Some Monster Hunter weapons are straightforward. Great Swords, Dual Blades, and Lances are easily grasped. Then there's the Hunting Horn – a unique blend of support and offense, like a bard wielding a mighty hammer. In Monster Hunter Wilds, the Hunting Horn remains a crucial asset for any hunting party.
Fortunately, the Hunting Horn isn't as complex as it initially appears; it just requires practice. This guide provides a complete overview of its musical capabilities. Soon, you'll be skillfully playing tunes, dealing significant damage, and providing crucial buffs to your team.
We'll use Xbox button prompts for clarity.
The Hunting Horn: An Orchestral Onslaught
Imagine an orchestra member suddenly overcome with rage – that's the Hunting Horn. It takes diverse forms, from bongos and drums to tubas and flutes. It's not about alternating between support and offense; it's a simultaneous symphony of both. Let's explore why.
Playing Notes: The Musical Combat
The Hunting Horn's core mechanic revolves around playing musical notes. Each attack button (Y, B, and Y+B) produces a note. Each Hunting Horn possesses three unique note colors (e.g., White, Red, Yellow). The order of notes is crucial for creating melodies.
For instance, a Hunting Horn with White (Y), Red (B), and Yellow (Y+B) notes requires a specific sequence. A Y, B, Y+B attack produces White, Red, Yellow notes. These notes appear on the track in the upper-left corner of the screen.
The order is critical; notes must be played correctly to form a melody. A melody requiring two White notes and a Red note necessitates a Y, Y, B sequence, not Y, B, Y.
Conveniently, there's no time limit for notes on the track. You can put away your weapon or cancel a combo and resume playing the required notes later.
Building Melodies: The Power of Harmony
Playing the correct notes in sequence creates a Melody, which is then stored. Melodies offer various effects (Health Restoration, Stamina Reduction, Earplugs, etc.), unique to each Hunting Horn.
Up to three Melodies can be stored simultaneously, persisting until played or replaced. A newly created Melody replaces the oldest stored one. Play stored Melodies promptly to avoid overwriting.
The Hunting Horn's strength lies in its shared benefits. Melodies affect you and nearby hunters, allowing for mid-combat health restoration and buffing of teammates.
The track holds up to five notes, potentially encompassing multiple Melodies. Efficient note usage is key.
Special Performances: Show-Stopping Attacks
Each Hunting Horn has a Special Performance, stored and performed differently from regular Melodies. These usually require at least four notes and are activated by pressing Y+B+RT simultaneously. Three Special Performances exist:
- Offset Melody: A counterattack against powerful monster attacks, dealing substantial damage.
- Resounding Melody: Multi-hit attack with increased damage if the final sound wave pierces the target.
- Melody of Life: A longer animation, leaving you vulnerable, but restoring significant HP to you and allies.
Unlike regular Melodies, Special Performances cannot be overwritten. Stock them beforehand for optimal use.
Hunting Horn Skills and Abilities: The Art of the Performance
Now that you understand note playing, let's discuss performances. This is the simpler part.
Echo Bubbles: AOE Buffs
Echo Bubbles are a new mechanic. You can place up to three AOE circles providing buffs to hunters within their radius. Each Hunting Horn offers unique Echo Bubble buffs:
Echo Bubble Effect | Description |
---|---|
Health Regeneration | Restores HP over time. |
Stamina Regeneration | Restores stamina over time. |
Evasion and Movement Speed Up | Increases dodge and movement speed. |
Attack and Affinity Up | Increases damage and critical hit chance. |
Defense and Elemental Resistance Up | Increases defense and elemental resistance. |
Ailments/Blights Negated | Removes and prevents Blights and Ailments. |
Echo Bubbles also allow for quick Melody stocking during setup and amplified damage from attacks within their radius. Once placed, their positions are fixed.
Performance and Encore: The Grand Finale
Performance plays stored Melodies. Press RT to begin; Y RT or B RB plays specific Melodies first. You perform all stocked Melodies (cancellable by dodging). Perfect timing (pressing RT as the next Melody plays) makes the Hunting Horn flash red, increasing damage.
Encore (RT after the performance) boosts all played Melodies. Y B during a performance triggers an Encore without playing all Melodies.
Directional Attacks: Strategic Strikes
The Hunting Horn's slow attacks necessitate directional attacks. Forward Y performs a Forward Smash; directional input after B performs a Flourish. Forward Y B performs an Overhead Smash, followed by a faster Follow-Up Overhead Smash. Hilt Stab (back attack button) is a quick, low-damage attack for rapid note building.
Reverb: Amplified Damage
Reverb (Focus attack) connects a string to a wounded monster, dealing high damage upon completion. You can play up to five notes during Reverb, potentially stocking Melodies or refreshing the Special Performance. Timed notes increase Reverb's damage.
Hunting Horn Tips and Tricks: Mastering the Melody
- Time Performances: Perfect timing during performances, Hilt Stab, and Echo Bubble activation increases damage.
- Aim for the Head: Headshots deal massive damage and have a higher stun chance. Overhead Smash is particularly effective.
- Use Hilt Stab to Speed Up Combos: Hilt Stab's speed allows for rapid note building.
- Stock Melodies Outside of Combat: Stock Melodies beforehand for efficient combat. Attacks don't need to hit the monster to produce a note.
The above is the detailed content of Monster Hunter Wilds: Complete Hunting Horn Weapon Guide. For more information, please follow other related articles on the PHP Chinese website!

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