Structs vs. Classes in C#: When Should You Choose a Struct?
Introduction
Among the developers, the use of the structure has always been a controversial topic. There are different opinions on their appropriate application methods. This article aims to guide when the structure should be considered according to the best practice and practical examples.
Microsoft's suggestion
Instead of relying only on third -party resources, it is better to refer to Microsoft's official position on the use of structures, which can provide valuable insights:
- For small, short or embedded objects, consider using the structure.
-
Unless the following conditions are met, the structure is avoided:
-
represents the single value, similar to the type of the GM Example size is less than 16 bytes
- It is immutable
- minimum boxing demand
- Microsoft's actual deviation
uses internal structures to improve performance and meet the requirements of interface implementation.
Rules improvement
According to Microsoft's suggestions and inspections on actual usage, the following improvements have appeared:
Dictionary<TKey, TValue>
The structural body should indicate a logical unit with a single or limited value, similar to the type of element.
Consider performance:
Due to the type characteristics of the structure, it can improve performance and avoid expenses related to reference type.- Avoid variability and boxing: The structure should usually be immutable, and it should not be boxed frequently to avoid decline in performance. Use the interface carefully:
- The structure of the implementation interface will become a reference type, and it may generate boxing overhead. Actual Example: Dictionary implementation
- Class provides a explanatory example of structure usage:
- Internal structure and represent the single value.
However, they violate the rules of indispensable and instance size to meet specific implementation requirements.
Dictionary<TKey, TValue>
- In order to understand the performance differences between the structure and the class, please consider the following operations for the dictionary containing 300,000 meters:
-
Entry
The performance of the use of the structure is obvious in terms of faster adjustment, which proves the efficiency of the value type. However, the reference type of the initialization structure will generate additional performance costs.
Conclusion
Whether the structure or class should depend on the specific requirements of the application. For value -oriented objects, the structure provides performance advantages and logical cohesion. Through the principles of discussions carefully and considering the actual impact, developers can effectively use the structure to enhance its C# code library.
The above is the detailed content of Structs vs. Classes in C#: When Should You Choose a Struct?. For more information, please follow other related articles on the PHP Chinese website!

Hot AI Tools

Undresser.AI Undress
AI-powered app for creating realistic nude photos

AI Clothes Remover
Online AI tool for removing clothes from photos.

Undress AI Tool
Undress images for free

Clothoff.io
AI clothes remover

Video Face Swap
Swap faces in any video effortlessly with our completely free AI face swap tool!

Hot Article

Hot Tools

Notepad++7.3.1
Easy-to-use and free code editor

SublimeText3 Chinese version
Chinese version, very easy to use

Zend Studio 13.0.1
Powerful PHP integrated development environment

Dreamweaver CS6
Visual web development tools

SublimeText3 Mac version
God-level code editing software (SublimeText3)

Hot Topics











C language data structure: The data representation of the tree and graph is a hierarchical data structure consisting of nodes. Each node contains a data element and a pointer to its child nodes. The binary tree is a special type of tree. Each node has at most two child nodes. The data represents structTreeNode{intdata;structTreeNode*left;structTreeNode*right;}; Operation creates a tree traversal tree (predecision, in-order, and later order) search tree insertion node deletes node graph is a collection of data structures, where elements are vertices, and they can be connected together through edges with right or unrighted data representing neighbors.

The truth about file operation problems: file opening failed: insufficient permissions, wrong paths, and file occupied. Data writing failed: the buffer is full, the file is not writable, and the disk space is insufficient. Other FAQs: slow file traversal, incorrect text file encoding, and binary file reading errors.

C language functions are the basis for code modularization and program building. They consist of declarations (function headers) and definitions (function bodies). C language uses values to pass parameters by default, but external variables can also be modified using address pass. Functions can have or have no return value, and the return value type must be consistent with the declaration. Function naming should be clear and easy to understand, using camel or underscore nomenclature. Follow the single responsibility principle and keep the function simplicity to improve maintainability and readability.

The C language function name definition includes: return value type, function name, parameter list and function body. Function names should be clear, concise and unified in style to avoid conflicts with keywords. Function names have scopes and can be used after declaration. Function pointers allow functions to be passed or assigned as arguments. Common errors include naming conflicts, mismatch of parameter types, and undeclared functions. Performance optimization focuses on function design and implementation, while clear and easy-to-read code is crucial.

C language functions are reusable code blocks. They receive input, perform operations, and return results, which modularly improves reusability and reduces complexity. The internal mechanism of the function includes parameter passing, function execution, and return values. The entire process involves optimization such as function inline. A good function is written following the principle of single responsibility, small number of parameters, naming specifications, and error handling. Pointers combined with functions can achieve more powerful functions, such as modifying external variable values. Function pointers pass functions as parameters or store addresses, and are used to implement dynamic calls to functions. Understanding function features and techniques is the key to writing efficient, maintainable, and easy to understand C programs.

The calculation of C35 is essentially combinatorial mathematics, representing the number of combinations selected from 3 of 5 elements. The calculation formula is C53 = 5! / (3! * 2!), which can be directly calculated by loops to improve efficiency and avoid overflow. In addition, understanding the nature of combinations and mastering efficient calculation methods is crucial to solving many problems in the fields of probability statistics, cryptography, algorithm design, etc.

The history and evolution of C# and C are unique, and the future prospects are also different. 1.C was invented by BjarneStroustrup in 1983 to introduce object-oriented programming into the C language. Its evolution process includes multiple standardizations, such as C 11 introducing auto keywords and lambda expressions, C 20 introducing concepts and coroutines, and will focus on performance and system-level programming in the future. 2.C# was released by Microsoft in 2000. Combining the advantages of C and Java, its evolution focuses on simplicity and productivity. For example, C#2.0 introduced generics and C#5.0 introduced asynchronous programming, which will focus on developers' productivity and cloud computing in the future.

Algorithms are the set of instructions to solve problems, and their execution speed and memory usage vary. In programming, many algorithms are based on data search and sorting. This article will introduce several data retrieval and sorting algorithms. Linear search assumes that there is an array [20,500,10,5,100,1,50] and needs to find the number 50. The linear search algorithm checks each element in the array one by one until the target value is found or the complete array is traversed. The algorithm flowchart is as follows: The pseudo-code for linear search is as follows: Check each element: If the target value is found: Return true Return false C language implementation: #include#includeintmain(void){i
