Const vs. Readonly in C#: When Should You Use Each?
In C#,
and are used to define constant and read only, but there are significant differences between them. The following is the key difference:
const
Declaration method: readonly
: It must be assigned during the statement.
: It can be assigned later, but it must be assigned before the constructor is executed.-
const
Storage position: -
readonly
: Value is used as a literally stored in the memory during compilation.
: The value is stored in the memory.
Static characteristics:-
const
: The hidden type is static (not the instance -specific). -
readonly
: It can be static or instance -specific.
Access method:
- : Use
- grammar reference.
const
: Use the example variable name reference. -
readonly
Effect on the associated assembly:
: embedded in the IL code of the reference assembly. Constant changes need to be re -compiled and referenced assembly.
- : Reserved as a reference to the memory location. The change of the value will be spread to the reference assembly without re -compilation.
-
const
ClassName.ConstantName
When to use: -
readonly
: Values are known and not changed during compilation, such as conversion factor or known constant.
: For the value that may be changed or needs dynamic initialization at runtime, such as configuration settings or object references.
Example:-
const
Consider the following code: -
readonly
In this example, is a compilation constant, embedded in IL code, and
assembly need to be re -compiled, but the reference The assembly will automatically obtain the updated value.
By understanding these differences, you can effectively use- and
- in the C# code to properly define constant and read only.
const
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