


How Can I Elegantly Generate Prime Numbers in Java Using the Sieve of Eratosthenes?
Sieve of Eratosthenes in Java: Generate prime numbers elegantly
Introduction
Prime number generation is a fundamental problem in computer science, with a variety of algorithms to choose from. Among them, the sieve of Eratosthenes is known for its simplicity and efficiency. This article provides an elegant Java implementation that uses the sieve of Eratosthenes to generate the first n prime numbers.
Sieve of Eratosthenes
The Sieve of Eratosthenes is a probabilistic algorithm that identifies prime numbers by iteratively eliminating multiples of prime numbers. It first initializes an array of boolean flags, each flag representing a number up to the specified limit. The algorithm then iterates through the array starting with the first prime number 2 and marks all multiples of it as non-prime. This process continues until all numbers within the limit have been eliminated, leaving only prime numbers.
Elegant implementation
An elegant Java implementation of the Sieve of Eratosthenes looks like this:
public static BitSet computePrimes(int limit) { final BitSet primes = new BitSet(); primes.set(0, false); primes.set(1, false); primes.set(2, limit, true); for (int i = 2; i * i <= limit; i++) { if (primes.get(i)) { for (int j = i * i; j <= limit; j += i) { primes.set(j, false); } } } return primes; }
Description
This implementation creates a BitSet where each bit represents a number up to the specified limit. Initially, 0 and 1 are marked as non-prime and all other numbers are marked as prime.
The outer loop iterates through the array starting from the first prime number 2. If the bit at the current position is set (indicating that it is prime), the inner loop marks all multiples of that prime number as non-prime. This process continues until all numbers within the limit have been eliminated.
Finally, return the BitSet containing the prime numbers.
Conclusion
This Java implementation of the Sieve of Eratosthenes demonstrates the elegance and simplicity of the algorithm. It generates prime numbers efficiently and has a clear, logical structure. The code is optimized for performance and understandability, making it a valuable tool for programmers who need a prime number generator.
The above is the detailed content of How Can I Elegantly Generate Prime Numbers in Java Using the Sieve of Eratosthenes?. For more information, please follow other related articles on the PHP Chinese website!

Hot AI Tools

Undresser.AI Undress
AI-powered app for creating realistic nude photos

AI Clothes Remover
Online AI tool for removing clothes from photos.

Undress AI Tool
Undress images for free

Clothoff.io
AI clothes remover

Video Face Swap
Swap faces in any video effortlessly with our completely free AI face swap tool!

Hot Article

Hot Tools

Notepad++7.3.1
Easy-to-use and free code editor

SublimeText3 Chinese version
Chinese version, very easy to use

Zend Studio 13.0.1
Powerful PHP integrated development environment

Dreamweaver CS6
Visual web development tools

SublimeText3 Mac version
God-level code editing software (SublimeText3)

Hot Topics

C language data structure: The data representation of the tree and graph is a hierarchical data structure consisting of nodes. Each node contains a data element and a pointer to its child nodes. The binary tree is a special type of tree. Each node has at most two child nodes. The data represents structTreeNode{intdata;structTreeNode*left;structTreeNode*right;}; Operation creates a tree traversal tree (predecision, in-order, and later order) search tree insertion node deletes node graph is a collection of data structures, where elements are vertices, and they can be connected together through edges with right or unrighted data representing neighbors.

The truth about file operation problems: file opening failed: insufficient permissions, wrong paths, and file occupied. Data writing failed: the buffer is full, the file is not writable, and the disk space is insufficient. Other FAQs: slow file traversal, incorrect text file encoding, and binary file reading errors.

C language functions are the basis for code modularization and program building. They consist of declarations (function headers) and definitions (function bodies). C language uses values to pass parameters by default, but external variables can also be modified using address pass. Functions can have or have no return value, and the return value type must be consistent with the declaration. Function naming should be clear and easy to understand, using camel or underscore nomenclature. Follow the single responsibility principle and keep the function simplicity to improve maintainability and readability.

The C language function name definition includes: return value type, function name, parameter list and function body. Function names should be clear, concise and unified in style to avoid conflicts with keywords. Function names have scopes and can be used after declaration. Function pointers allow functions to be passed or assigned as arguments. Common errors include naming conflicts, mismatch of parameter types, and undeclared functions. Performance optimization focuses on function design and implementation, while clear and easy-to-read code is crucial.

C language functions are reusable code blocks. They receive input, perform operations, and return results, which modularly improves reusability and reduces complexity. The internal mechanism of the function includes parameter passing, function execution, and return values. The entire process involves optimization such as function inline. A good function is written following the principle of single responsibility, small number of parameters, naming specifications, and error handling. Pointers combined with functions can achieve more powerful functions, such as modifying external variable values. Function pointers pass functions as parameters or store addresses, and are used to implement dynamic calls to functions. Understanding function features and techniques is the key to writing efficient, maintainable, and easy to understand C programs.

The calculation of C35 is essentially combinatorial mathematics, representing the number of combinations selected from 3 of 5 elements. The calculation formula is C53 = 5! / (3! * 2!), which can be directly calculated by loops to improve efficiency and avoid overflow. In addition, understanding the nature of combinations and mastering efficient calculation methods is crucial to solving many problems in the fields of probability statistics, cryptography, algorithm design, etc.

Algorithms are the set of instructions to solve problems, and their execution speed and memory usage vary. In programming, many algorithms are based on data search and sorting. This article will introduce several data retrieval and sorting algorithms. Linear search assumes that there is an array [20,500,10,5,100,1,50] and needs to find the number 50. The linear search algorithm checks each element in the array one by one until the target value is found or the complete array is traversed. The algorithm flowchart is as follows: The pseudo-code for linear search is as follows: Check each element: If the target value is found: Return true Return false C language implementation: #include#includeintmain(void){i

The history and evolution of C# and C are unique, and the future prospects are also different. 1.C was invented by BjarneStroustrup in 1983 to introduce object-oriented programming into the C language. Its evolution process includes multiple standardizations, such as C 11 introducing auto keywords and lambda expressions, C 20 introducing concepts and coroutines, and will focus on performance and system-level programming in the future. 2.C# was released by Microsoft in 2000. Combining the advantages of C and Java, its evolution focuses on simplicity and productivity. For example, C#2.0 introduced generics and C#5.0 introduced asynchronous programming, which will focus on developers' productivity and cloud computing in the future.
