


Should I Cast to `unsigned char` Before Using `toupper()`, `tolower()`, etc.?
Do I Need to Cast to Unsigned Char Before Calling toupper(), tolower(), et al.?
This question stems from the suggestion that casting to unsigned char is necessary before calling character manipulation functions like std::toupper and std::tolower. However, Bjarne Stroustrup's code appears to use these functions without casting.
Char Representation
Char, signed char, and unsigned char are distinct types in C . Char may represent a range equivalent to either signed char or unsigned char. In systems where char is signed, the entire character set has non-negative values.
toupper Function
According to the C standard, toupper accepts an int argument and returns an int result. The input value must be representable as an unsigned char or equal to EOF. If not, the behavior is undefined.
Undefined Behavior
If plain char is signed and the value passed to toupper is negative, undefined behavior occurs. This is because the implicit conversion to int yields a negative value.
Casting to Unsigned Char
Casting the char argument to unsigned char ensures that the value is non-negative, avoiding undefined behavior. Even though char and unsigned char have the same size, they represent different ranges of values.
Implementation
These functions are typically implemented using lookup tables. Indexing beyond the bounds of the table can lead to undefined behavior. Converting to unsigned char directly does not avoid this issue if the result is implicitly converted back to a negative value.
Exception: EOF
The functions in
C Modifications
The C standard only modifies certain C standard library functions, and there have been no adjustments to the functions in
Conclusion
To avoid undefined behavior, it is necessary to cast the char argument to unsigned char before calling toupper, tolower, or similar functions, even if char is a non-negative signed type.
The above is the detailed content of Should I Cast to `unsigned char` Before Using `toupper()`, `tolower()`, etc.?. For more information, please follow other related articles on the PHP Chinese website!

Hot AI Tools

Undresser.AI Undress
AI-powered app for creating realistic nude photos

AI Clothes Remover
Online AI tool for removing clothes from photos.

Undress AI Tool
Undress images for free

Clothoff.io
AI clothes remover

Video Face Swap
Swap faces in any video effortlessly with our completely free AI face swap tool!

Hot Article

Hot Tools

Notepad++7.3.1
Easy-to-use and free code editor

SublimeText3 Chinese version
Chinese version, very easy to use

Zend Studio 13.0.1
Powerful PHP integrated development environment

Dreamweaver CS6
Visual web development tools

SublimeText3 Mac version
God-level code editing software (SublimeText3)

Hot Topics











The history and evolution of C# and C are unique, and the future prospects are also different. 1.C was invented by BjarneStroustrup in 1983 to introduce object-oriented programming into the C language. Its evolution process includes multiple standardizations, such as C 11 introducing auto keywords and lambda expressions, C 20 introducing concepts and coroutines, and will focus on performance and system-level programming in the future. 2.C# was released by Microsoft in 2000. Combining the advantages of C and Java, its evolution focuses on simplicity and productivity. For example, C#2.0 introduced generics and C#5.0 introduced asynchronous programming, which will focus on developers' productivity and cloud computing in the future.

There are significant differences in the learning curves of C# and C and developer experience. 1) The learning curve of C# is relatively flat and is suitable for rapid development and enterprise-level applications. 2) The learning curve of C is steep and is suitable for high-performance and low-level control scenarios.

The application of static analysis in C mainly includes discovering memory management problems, checking code logic errors, and improving code security. 1) Static analysis can identify problems such as memory leaks, double releases, and uninitialized pointers. 2) It can detect unused variables, dead code and logical contradictions. 3) Static analysis tools such as Coverity can detect buffer overflow, integer overflow and unsafe API calls to improve code security.

C interacts with XML through third-party libraries (such as TinyXML, Pugixml, Xerces-C). 1) Use the library to parse XML files and convert them into C-processable data structures. 2) When generating XML, convert the C data structure to XML format. 3) In practical applications, XML is often used for configuration files and data exchange to improve development efficiency.

Using the chrono library in C can allow you to control time and time intervals more accurately. Let's explore the charm of this library. C's chrono library is part of the standard library, which provides a modern way to deal with time and time intervals. For programmers who have suffered from time.h and ctime, chrono is undoubtedly a boon. It not only improves the readability and maintainability of the code, but also provides higher accuracy and flexibility. Let's start with the basics. The chrono library mainly includes the following key components: std::chrono::system_clock: represents the system clock, used to obtain the current time. std::chron

The future of C will focus on parallel computing, security, modularization and AI/machine learning: 1) Parallel computing will be enhanced through features such as coroutines; 2) Security will be improved through stricter type checking and memory management mechanisms; 3) Modulation will simplify code organization and compilation; 4) AI and machine learning will prompt C to adapt to new needs, such as numerical computing and GPU programming support.

C isnotdying;it'sevolving.1)C remainsrelevantduetoitsversatilityandefficiencyinperformance-criticalapplications.2)Thelanguageiscontinuouslyupdated,withC 20introducingfeatureslikemodulesandcoroutinestoimproveusabilityandperformance.3)Despitechallen

DMA in C refers to DirectMemoryAccess, a direct memory access technology, allowing hardware devices to directly transmit data to memory without CPU intervention. 1) DMA operation is highly dependent on hardware devices and drivers, and the implementation method varies from system to system. 2) Direct access to memory may bring security risks, and the correctness and security of the code must be ensured. 3) DMA can improve performance, but improper use may lead to degradation of system performance. Through practice and learning, we can master the skills of using DMA and maximize its effectiveness in scenarios such as high-speed data transmission and real-time signal processing.
