


System.currentTimeMillis() vs. System.nanoTime(): Which is Best for Precise Game Object Positioning?
Precision and Accuracy in Time Measurement: System.currentTimeMillis vs. System.nanoTime
When dealing with object positioning updates in a game, the choice between using System.currentTimeMillis() and System.nanoTime() becomes crucial. While both methods provide time measurements, their accuracy and precision differ.
Precision vs. Accuracy
Precision refers to the smallest unit of time that can be measured, while accuracy refers to how close the measurement is to the actual time. System.currentTimeMillis() returns milliseconds, while System.nanoTime() returns nanoseconds, indicating that System.nanoTime() is more precise.
System Resolution Issues
As mentioned in the question, different operating systems have varying time resolution. Windows has a reported resolution of 50ms, while Mac/Linux have a resolution of approximately 1ms. This means that measurements on Windows using System.currentTimeMillis() could have up to 50ms of inaccuracy.
Suitable Choice for Precise Measurements
Since the primary goal is to achieve the most precise measurements possible for object positioning, it is recommended to use System.nanoTime(). It provides nanosecond precision, enabling more accurate time measurements and smoother object movement in your game.
Code Example
To demonstrate, the following code measures the execution time of a task using System.nanoTime():
long startTime = System.nanoTime(); // ... code to be measured ... long estimatedTime = System.nanoTime() - startTime;
By subtracting the startTime from the current time, we obtain the elapsed time with nanosecond precision.
Additional Notes
- Stability: System.nanoTime() is generally considered more stable than System.currentTimeMillis(), as it is not susceptible to system clock adjustments.
- Overflow: While System.nanoTime() returns a long value, it can reach its maximum value and overflow. Take precautions to handle this potential issue.
- Portability: System.nanoTime() is not available in all Java environments. Consult the Java documentation for details.
The above is the detailed content of System.currentTimeMillis() vs. System.nanoTime(): Which is Best for Precise Game Object Positioning?. For more information, please follow other related articles on the PHP Chinese website!

Hot AI Tools

Undresser.AI Undress
AI-powered app for creating realistic nude photos

AI Clothes Remover
Online AI tool for removing clothes from photos.

Undress AI Tool
Undress images for free

Clothoff.io
AI clothes remover

Video Face Swap
Swap faces in any video effortlessly with our completely free AI face swap tool!

Hot Article

Hot Tools

Notepad++7.3.1
Easy-to-use and free code editor

SublimeText3 Chinese version
Chinese version, very easy to use

Zend Studio 13.0.1
Powerful PHP integrated development environment

Dreamweaver CS6
Visual web development tools

SublimeText3 Mac version
God-level code editing software (SublimeText3)

Hot Topics

Troubleshooting and solutions to the company's security software that causes some applications to not function properly. Many companies will deploy security software in order to ensure internal network security. ...

Field mapping processing in system docking often encounters a difficult problem when performing system docking: how to effectively map the interface fields of system A...

When using MyBatis-Plus or other ORM frameworks for database operations, it is often necessary to construct query conditions based on the attribute name of the entity class. If you manually every time...

Solutions to convert names to numbers to implement sorting In many application scenarios, users may need to sort in groups, especially in one...

Start Spring using IntelliJIDEAUltimate version...

Conversion of Java Objects and Arrays: In-depth discussion of the risks and correct methods of cast type conversion Many Java beginners will encounter the conversion of an object into an array...

Detailed explanation of the design of SKU and SPU tables on e-commerce platforms This article will discuss the database design issues of SKU and SPU in e-commerce platforms, especially how to deal with user-defined sales...

When using TKMyBatis for database queries, how to gracefully get entity class variable names to build query conditions is a common problem. This article will pin...
