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Understanding the Performance Impact of Denormalized Numbers
Home Backend Development C++ Why is adding and subtracting 0.1f so much slower than adding and subtracting 0 in floating-point operations?

Why is adding and subtracting 0.1f so much slower than adding and subtracting 0 in floating-point operations?

Dec 20, 2024 pm 07:11 PM

Why is adding and subtracting 0.1f so much slower than adding and subtracting 0 in floating-point operations?

Understanding the Performance Impact of Denormalized Numbers

Introduction

Floating-point operations can significantly impact overall performance. Understanding the potential performance bottlenecks is crucial for optimizing code efficiency. This article examines the performance discrepancy between two seemingly identical code snippets and the role of denormalized numbers in this difference.

Code Snippets in Question

The two code snippets in question are as follows:

Snippet 1:

1

2

y[i] = y[i] + 0.1f;

y[i] = y[i] - 0.1f;

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Snippet 2:

1

2

y[i] = y[i] + 0;

y[i] = y[i] - 0;

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Performance Disparity

Snippet 1, which adds and subtracts a floating-point value of 0.1, runs over 10 times slower than Snippet 2, which performs the same operations with an integer value of 0.

Denormalized Numbers

Denormal (or subnormal) floating-point numbers are a special class of values that represent very small numbers near zero. Their representation differs from normal floating-point values, making their processing more complex and potentially slower.

Impact of Denormalized Numbers

The difference in performance stems from the fact that operations on denormalized floating-point numbers can be significantly slower than on normal floating-point numbers. This is because many processors do not handle denormalized numbers efficiently and must trap and resolve them using microcode.

Denormalized Numbers in the Code

In Snippet 1, the addition and subtraction of 0.1f result in denormalized floating-point numbers. Conversely, in Snippet 2, the addition and subtraction of 0 are treated as normal floating-point operations.

Performance Comparison

The slower performance of Snippet 1 can be attributed to the frequent creation and processing of denormalized numbers. As the loop iterates millions of times, the accumulation of these denormalized operations leads to a significant performance penalty.

Flushing Denormalized Numbers

To further demonstrate the role of denormalized numbers, flushing them to zero using SSE instructions significantly improves the performance of Snippet 1. By effectively rounding denormalized numbers to zero, their negative impact on processing speed is eliminated.

Conclusion

This analysis highlights the importance of considering the impact of denormalized numbers on performance. Depending on the frequency of operations and the target processor, denormalized numbers can introduce significant overhead. Understanding their characteristics and potential performance implications is essential for writing efficient code that leverages the full capabilities of modern processors.

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