How Can I Reliably Detect TCP Connection Closure in Go?
Detecting TCP Connection Closure in Go's net Package
When implementing a TCP server, monitoring client connections is crucial. To determine whether a client has closed the connection, it's important to avoid solely relying on read/write operations. Instead, a comprehensive approach is recommended.
Preferred Method:
The thread "Best way to reliably detect that a TCP connection is closed," suggests using a combination of SetReadDeadline() and Read() functions:
one := make([]byte, 1) c.SetReadDeadline(time.Now()) if _, err := c.Read(one); err == io.EOF { // Client has closed the connection c.Close() c = nil } else { c.SetReadDeadline(time.Now().Add(10 * time.Millisecond)) }
By setting a timeout on the read operation, you can determine whether the connection is closed based on the io.EOF error.
Timeout Detection:
In case you encounter a timeout during the read operation, the Go documentation provides guidance:
if neterr, ok := err.(net.Error); ok && neterr.Timeout() { // Handle timeout }
Updates in Go 1.7 :
It's worth noting that in Go versions 1.7 and above, zero-byte reads return immediately without an error. Therefore, ensuring that at least one byte is read is crucial.
In conclusion, a robust approach involving SetReadDeadline(), Read() and handlingtimeouts allows you to reliably detect TCP connection closures in Go's net package.
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