


Discord.js v14 Migration: How to Fix Common Errors and Breaking Changes?
Discord.js v14: Breaking Changes and Error Resolution
Discord.js v14 introduces significant changes, impacting many areas of the library. To ensure your code seamlessly transitions, understanding these updates is crucial. This article analyzes common error scenarios and provides solutions to help you navigate the transition.
Errors with Message and Interaction Events
Message and interaction events are renamed. Instead of message and interaction, use messageCreate and interactionCreate, respectively.
Errors with Intents
Intents are now accessed through GatewayIntentions. Use GatewayIntentBits.Guilds for Intents.FLAGS.GUILDS, and GatewayIntentBits.GuildMessages for Intents.FLAGS.GUILD_MESSAGES.
Errors with Interactions
Type guards for interaction types are removed. Compare interaction.type to InteractionType instead:
// v14 if (interaction.type === InteractionType.ApplicationCommand) {}
Errors with Channels
Type guards for channel types are removed. Use channel.type to compare against ChannelType:
// v14 if (channel.type === ChannelType.GuildText) {}
Errors with Builders and Embeds
MessageEmbed is now EmbedBuilder. MessageAttachment is renamed to AttachmentBuilder, requiring an AttachmentData object:
// v14 const embed = new EmbedBuilder(); // v14 const attachment = new AttachmentBuilder(buffer, { name: 'image.png' });
Errors with Components
MessageComponents are renamed without the Message prefix and have a Builder suffix:
// v14 const button = new ButtonBuilder();
Errors with Enums
Enums now require numeric values only:
// v14 const { ButtonStyle } = require('discord.js'); new ButtonBuilder() .setStyle(ButtonStyle.Primary);
Additional Changes:
- SetPresence activity type can only be set to "PLAYING."
- Add GatewayIntentBits.MessageContent for message.content with no value.
- For more breaking changes, refer to the Discord.js guide: https://discordjs.guide/additional-info/changes-in-v14.html
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