How to Unmarshal Nested JSON with Unknown Keys?
Unraveling Nested JSON with Unknown Keys
Unraveling JSON Complexity
Encountering JSON data with unknown keys and intricate nesting structures can be a daunting task. Consider the following JSON format:
{ "message": { "Server1.example.com": [ { "application": "Apache", "host": { "name": "/^Server-[13456]/" }, "owner": "User1", "project": "Web", "subowner": "User2" } ], "Server2.example.com": [ { "application": "Mysql", "host": { "name": "/^Server[23456]/" }, "owner": "User2", "project": "DB", "subowner": "User3" } ] }, "response_ms": 659, "success": true }
As illustrated in this example, server names (Server[0-9].example.com) are not predetermined and can vary. Additionally, the field following server names lacks an explicit key.
Structuring the Solution
To effectively capture this data, we can employ a map[string]ServerStruct structure:
type YourStruct struct { Success bool ResponseMS int Servers map[string]*ServerStruct } type ServerStruct struct { Application string Owner string [...] }
By incorporating these structures, we enable the allocation of unknown server names into the map.
Unveiling the JSON Secrets
To further excel in unmarshalling the JSON, consider adding necessary JSON tags:
import "encoding/json" // YourStruct contains the JSON structure with success, response time, and a map of servers type YourStruct struct { Success bool ResponseMS int `json:"response_ms"` Servers map[string]*ServerStruct `json:"message"` } // ServerStruct holds server information, including application, owner, etc. type ServerStruct struct { Application string `json:"application"` Owner string `json:"owner"` [...] } // UnmarshalJSON is a custom unmarshaller that handles nesting and unknown keys func (s *YourStruct) UnmarshalJSON(data []byte) error { type YourStructHelper struct { Success bool ResponseMS int `json:"response_ms"` Servers map[string]ServerStruct `json:"message"` } var helper YourStructHelper if err := json.Unmarshal(data, &helper); err != nil { return err } s.Success = helper.Success s.ResponseMS = helper.ResponseMS s.Servers = make(map[string]*ServerStruct) for k, v := range helper.Servers { s.Servers[k] = &v // Explicitly allocate memory for each server } return nil }
With these adjustments, you can effectively unmarshal the provided JSON into your custom struct, paving the way for effortless data manipulation.
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