


How Should I Manage Firestore Clients in Google App Engine for Optimal Performance?
Per-Request Firestore Client in Google App Engine
The question revolves around the appropriate approach to managing Firestore clients within Google App Engine (GAE). The concern stems from GAE's requirement for client libraries to use a context.Context scoped to an HTTP request.
The Issue
Traditionally, Firestore clients have been created in the following manner:
type server struct { db *firestore.Client } func main() { s := &server{db: NewFirestoreClient()} // Setup Router http.HandleFunc("/people", s.peopleHandler()) // Starts the server to receive requests appengine.Main() }
However, this approach conflicts with GAE's requirement for context.Context to inherit from the request scope.
The Solution
The solution in GAE's new Go 1.11 runtime is to reuse the firestore.Client instance for multiple invocations. This wasn't possible in the old Go runtime, hence the need for creating a new client per request.
Implementation
In the Go 1.11 runtime, you can initialize the client in main() or init().
package main var client *firestore.Client func init() { var err error client, err = firestore.NewClient(context.Background()) // handle errors as needed } func handleRequest(w http.ResponseWriter, r *http.Request) { doc := client.Collection("cities").Doc("Mountain View") doc.Set(r.Context(), someData) // rest of the handler logic }
By utilizing the request context within handler functions, you can eliminate the need to pass the ctx variable from main to handlers, simplify dependency injection, and improve code clarity.
Resources
- [GAE Go 1.11 Differences](https://cloud.google.com/appengine/docs/standard/go111/go-differences)
- [Sample GAE App using Go 1.11 and Firestore](https://github.com/hiranya911/firecloud/blob/master/crypto-fire-alert/cryptocron/web/main.go)
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