


How to Resolve Macro Collisions between Windows.h and the C Standard Library?
Handling Macro Collisions in Windows.h and std
When working with Windows APIs and the C standard library, you may encounter conflicts between macro definitions, such as max. This can occur if Windows.h is included, which defines max(), and subsequently the C standard library is included, which also defines max().
One workaround is to redefine the conflicting macros, as suggested in the code snippet you provided (#undef max). However, this can be cumbersome and error-prone. A better solution is to suppress the definition of max() and related macros in Windows.h. This can be achieved by defining the preprocessor macro NOMINMAX.
#define NOMINMAX #include <Windows.h> #include <iostream> using std::cin; using std::cout; void Foo() { int delay = 0; do { if(cin.fail()) { cin.clear(); cin.ignore(std::numeric_limits<std::streamsize>::max(), '\n'); } cout << "Enter number of seconds between submissions: "; } while(!(cin >> delay) || delay == 0); }
By defining NOMINMAX before including Windows.h, the macro definitions for max(), min(), and others are suppressed, allowing the C standard library's versions of these macros to be used without conflicts.
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