Home Web Front-end JS Tutorial How to Make a Basic Platformer Game in GDevelop Step-by-Step Tutorial for Beginners

How to Make a Basic Platformer Game in GDevelop Step-by-Step Tutorial for Beginners

Nov 13, 2024 am 10:25 AM

How to Make a Basic Platformer Game in GDevelop Step-by-Step Tutorial for Beginners

Full Demo Link Basic Platformer Game with zero Coding
Here's a quick guide to creating a basic platformer project in GDevelop 5 with a player and ground object:

Step 1: Create a New Project

  1. Open GDevelop 5.
  2. Click on Create a new project.
  3. Choose Empty Project or select a Platformer example to get a head start.
  4. Save the project with a name (e.g., "MyPlatformer").

Step 2: Add a Player Object

  1. Go to the Objects panel on the right.
  2. Click Add a new object and choose Sprite.
  3. Name the object (e.g., "Player").
  4. Click on Add an animation and upload an image or sprite sheet for the player (if you don’t have one, GDevelop provides some free assets).
  5. Configure the collision masks (under the collision tab) to ensure accurate interactions.
  6. Once you’ve added the image(s), click Apply to save the player object.

Step 3: Make the Player Object a Platformer Character

  1. Select the Player object.
  2. In the Behaviors tab, click Add a behavior to the object.
  3. Choose Platformer Character. This adds platformer-related controls like jumping, walking, etc., to the player object.
  4. You can tweak settings like Max speed, Jump speed, etc., in the behavior properties.

Step 4: Add a Ground Object

  1. Again, go to Add a new object, and add another Sprite.
  2. Name it (e.g., "Ground").
  3. Upload an image for the ground or use a colored rectangle.
  4. Place it at the bottom of the scene to act as the ground.

Step 5: Make the Ground a Platform Object

  1. Select the Ground object.
  2. Go to the Behaviors tab and click Add a behavior to the object.
  3. Select Platform. This will make the ground behave as a solid surface for the player to walk on.

Step 6: Position the Player and Ground in the Scene

  1. Go to the Scene view (you may need to create a new scene if there isn’t one).
  2. Drag the Player object onto the scene, positioning it above the ground.
  3. Place the Ground object below the player to act as the floor.

Step 7: Preview the Scene

  1. Click on Preview to test the scene.
  2. Use the default arrow keys to control the player and check if they can move and jump on the ground.

That’s it! You now have a basic platformer scene with a player character that can jump and move on a ground object. You can expand this by adding more platforms, obstacles, and interactions.

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