


Is Accessing Different Struct Members from Multiple Goroutines Safe?
Accessing Different Struct Members from Multiple Goroutines
In Go, accessing different members of a struct from various goroutines raises questions about thread safety. While it's generally known that simultaneous writes to the same variable without synchronization poses risks, the concern arises whether it's necessary to coordinate writes to different struct members.
Consider the following code snippet:
type Apple struct { color string size uint } func main() { apple := &Apple{} go func() { apple.color = "red" }() go func() { apple.size = 42 }() }
In this example, multiple goroutines access and modify distinct members of the same struct apple. According to the answer, accessing different struct members from different goroutines is generally considered safe. This is because struct members are treated as separate variables within the struct.
However, it's important to note that while this approach may be safe, it might not be optimal in terms of performance. Variables that reside close together in memory, such as struct members, often share the same CPU cache line. When one goroutine writes to a cache line, it can potentially slow down other goroutines that are attempting to access different variables within the same cache line.
In scenarios where the pointer to the struct is modified during concurrent writes to the struct, synchronization mechanisms like channels or mutexes are essential to ensure data integrity and prevent unexpected behaviors.
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