Is instanceof Really Slow? A Performance Benchmark in Java 1.8
Performance Impact of Using instanceof in Java
Despite its detractors in object-oriented design, the instanceof operator remains a common design choice in applications. While its performance remains a concern, its impact is often debated. To shed light on this topic, a thorough benchmark analysis was conducted.
Benchmark Implementation
A benchmark program was created to evaluate the performance of four different implementations:
- instanceof implementation (as the reference)
- Object-oriented (abstract class with overridden method)
- Custom type implementation
- getClass() == _.class implementation
Results
After 10,000 iterations with 10 forks, the following average times were recorded:
Operation | Runtime in nanoseconds per operation | Relative to instanceof |
---|---|---|
INSTANCEOF | 39,598 | 100.00% |
GETCLASS | 39,687 | 100.22% |
TYPE | 46,295 | 116.91% |
OO | 48,078 | 121.42% |
Analysis
- instanceof and getClass() have negligible performance differences, indicating that instanceof does not incur a significant overhead.
- Using custom type IDs resulted in a moderate performance penalty compared to instanceof.
- The object-oriented approach was the slowest, although the difference was not substantial.
Conclusion
In Java 1.8, the instanceof operator is the fastest option for type checking. It is slightly faster than getClass() and significantly faster than custom type IDs or the object-oriented approach. Given its minimal performance impact, instanceof remains a viable choice for type checking in performance-critical scenarios.
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