Home Java javaTutorial The WeightedGraph Class

The WeightedGraph Class

Sep 06, 2024 am 06:01 AM

The WeightedGraph class extends AbstractGraph.
The preceding chapter designed the Graph interface, the AbstractGraph class, and the UnweightedGraph class for modeling graphs. Following this pattern, we design WeightedGraph as a subclass of AbstractGraph, as shown in Figure below.

The WeightedGraph Class

WeightedGraph simply extends AbstractGraph with five constructors for creating concrete WeightedGraph instances. WeightedGraph inherits all methods from AbstractGraph, overrides the clear and addVertex methods, implements a new addEdge method for adding a weighted edge, and also introduces new methods for obtaining minimum spanning trees and for finding all single-source shortest paths. Minimum spanning trees and shortest paths will be introduced in Sections Minimum spanning trees and shortest paths, respectively.

The code below implements WeightedGraph. Edge adjacency lists (lines 38–63) are used internally to store adjacent edges for a vertex. When a WeightedGraph is constructed, its edge adjacency lists are created (lines 47 and 57). The methods getMinimumSpanningTree() (lines 99–138) and getShortestPath() (lines 156–197) will be introduced in upcoming sections.

package demo;
import java.util.*;

public class WeightedGraph<V> extends AbstractGraph<V> {
    /** Construct an empty */
    public WeightedGraph() {}

    /** Construct a WeightedGraph from vertices and edged in arrays */
    public WeightedGraph(V[] vertices, int[][] edges) {
        createWeightedGraph(java.util.Arrays.asList(vertices), edges);
    }

     /** Construct a WeightedGraph from vertices and edges in list */
    public WeightedGraph(int[][] edges, int numberOfVertices) {
        List<V> vertices = new ArrayList<>();
        for (int i = 0; i < numberOfVertices; i++)
            vertices.add((V)(new Integer(i)));

        createWeightedGraph(vertices, edges);
    }

    /** Construct a WeightedGraph for vertices 0, 1, 2 and edge list */
    public WeightedGraph(List<V> vertices, List<WeightedEdge> edges) {
        createWeightedGraph(vertices, edges);
    }

    /** Construct a WeightedGraph from vertices 0, 1, and edge array */
    public WeightedGraph(List<WeightedEdge> edges, int numberOfVertices) {
        List<V> vertices = new ArrayList<>();
        for (int i = 0; i < numberOfVertices; i++)
            vertices.add((V)(new Integer(i)));

        createWeightedGraph(vertices, edges);
    }

    /** Create adjacency lists from edge arrays */
    private void createWeightedGraph(List<V> vertices, int[][] edges) {
        this.vertices = vertices;

        for (int i = 0; i < vertices.size(); i++) {
            neighbors.add(new ArrayList<Edge>()); // Create a list for vertices
        }

        for (int i = 0; i < edges.length; i++) {
            neighbors.get(edges[i][0]).add(new WeightedEdge(edges[i][0], edges[i][1], edges[i][2]));
        }
    }

    /** Create adjacency lists from edge lists */
    private void createWeightedGraph(List<V> vertices, List<WeightedEdge> edges) {
        this.vertices = vertices;

        for (int i = 0; i < vertices.size(); i++) {
            neighbors.add(new ArrayList<Edge>()); // Create a list for vertices
        }

        for (WeightedEdge edge: edges) {
            neighbors.get(edge.u).add(edge); // Add an edge into the list
        }
    }

    /** Return the weight on the edge (u, v) */
    public double getWeight(int u, int v) throws Exception {
        for (Edge edge : neighbors.get(u)) {
            if (edge.v == v) {
                return ((WeightedEdge)edge).weight;
            }
        }

        throw new Exception("Edge does not exit");
    }

    /** Display edges with weights */
    public void printWeightedEdges() {
        for (int i = 0; i < getSize(); i++) {
            System.out.print(getVertex(i) + " (" + i + "): ");
            for (Edge edge : neighbors.get(i)) {
                System.out.print("(" + edge.u + ", " + edge.v + ", " + ((WeightedEdge)edge).weight + ") ");
            }

            System.out.println();
        }
    }

    /** Add edges to the weighted graph */
    public boolean addEdge(int u, int v, double weight) {
        return addEdge(new WeightedEdge(u, v, weight));
    }

    /** Get a minimum spanning tree rooted at vertex 0 */
    public MST getMinimumSpanningTree() {
        return getMinimumSpanningTree(0);
    }

    /** Get a minimum spanning tree rooted at a specified vertex */
    public MST getMinimumSpanningTree(int startingVertex) {
        // cost[v] stores the cost by adding v to the tree
        double[] cost = new double[getSize()];
        for (int i = 0; i < cost.length; i++) {
            cost[i] = Double.POSITIVE_INFINITY; // Initial cost
        }
        cost[startingVertex] = 0; // Cost of source is 0

        int[] parent = new int[getSize()]; // Parent of a vertex
        parent[startingVertex] = -1; // startingVertex is the root
        double totalWeight = 0; // Total weight of the tree thus far

        List<Integer> T = new ArrayList<>();

        // Expand T
        while (T.size() < getSize()) {
            // Find smallest cost v in V - T
            int u = -1; // Vertex to be determined
            double currentMinCost = Double.POSITIVE_INFINITY;
            for (int i = 0; i < getSize(); i++) {
                if (!T.contains(i) && cost[i] < currentMinCost) {
                    currentMinCost = cost[i];
                    u = i;
                }
            }

            T.add(u); // Add a new vertex to T
            totalWeight += cost[u]; // Add cost[u] to the tree

            // Adjust cost[v] for v that is adjacent to u and v in V - T
            for (Edge e : neighbors.get(u)) {
                if (!T.contains(e.v) && cost[e.v] > ((WeightedEdge)e).weight) {
                    cost[e.v] = ((WeightedEdge)e).weight;
                    parent[e.v] = u;
                }
            }
        } // End of while

        return new MST(startingVertex, parent, T, totalWeight);
    }

    /** MST is an inner class in WeightedGraph */
    public class MST extends Tree {
        private double totalWeight; // Total weight of all edges in the tree

        public MST(int root, int[] parent, List<Integer> searchOrder, double totalWeight) {
            super(root, parent, searchOrder);
            this.totalWeight = totalWeight;
        }

        public double getTotalWeight() {
            return totalWeight;
        }
    }

    /** Find single source shortest paths */
    public ShortestPathTree getShortestPath(int sourceVertex) {
        // cost[v] stores the cost of the path from v to the source
        double[] cost = new double[getSize()];
        for (int i = 0; i < cost.length; i++) {
            cost[i] = Double.POSITIVE_INFINITY; // Initial cost set to infinity
        }
        cost[sourceVertex] = 0; // Cost of source is 0

        // parent[v] stores the previous vertex of v in the path
        int[] parent = new int[getSize()];
        parent[sourceVertex] = -1; // The parent of source is set to -1

        // T stores the vertices whose path found so far
        List<Integer> T = new ArrayList<>();

        // Expand T
        while (T.size() < getSize()) {
            // Find smallest cost v in V - T
            int u = -1; // Vertex to be determined
            double currentMinCost = Double.POSITIVE_INFINITY;
            for (int i = 0; i < getSize(); i++) {
                if (!T.contains(i) && cost[i] < currentMinCost) {
                    currentMinCost = cost[i];
                    u = i;
                }
            }

            T.add(u); // Add a new vertex to T

            // Adjust cost[v] for v that is adjacent to u and v in V - T
            for (Edge e : neighbors.get(u)) {
                if (!T.contains(e.v) && cost[e.v] > cost[u] + ((WeightedEdge)e).weight) {
                    cost[e.v] = cost[u] + ((WeightedEdge)e).weight;
                    parent[e.v] = u;
                }
            }
        } // End of while

        // Create a ShortestPathTree
        return new ShortestPathTree(sourceVertex, parent, T, cost);
    }

    /** ShortestPathTree is an inner class in WeightedGraph */
    public class ShortestPathTree extends Tree {
        private double[] cost; // cost[v] is the cost from v to source

        /** Construct a path */
        public ShortestPathTree(int source, int[] parent, List<Integer> searchOrder, double[] cost) {
            super(source, parent, searchOrder);
            this.cost = cost;
        }

        /** Return the cost for a path from the root to vertex v */
        public double getCost(int v) {
            return cost[v];
        }

        /** Print paths from all vertices to the source */
        public void printAllPaths() {
            System.out.println("All shortest paths from " + vertices.get(getRoot()) + " are:");
            for (int i = 0; i < cost.length; i++) {
                printPath(i); // Print a path from i to the source
                System.out.println("(cost: " + cost[i] + ")"); // Path cost
            }
        }
    }
}

Copy after login

The WeightedGraph class extends the AbstractGraph class (line 3). The properties vertices and neighbors in AbstractGraph are inherited in WeightedGraph.neighbors is a list. Each element is the list is another list that contains edges. For unweighted graph, each edge is an instance of AbstractGraph.Edge. For a weighted graph, each edge is an instance of WeightedEdge. WeightedEdge is a subtype of Edge. So you can add a weighted edge into neighbors.get(i) for a weighted graph (line 47).

The code below gives a test program that creates a graph for the one in Figure below and another graph for the one in Figure below a.

The WeightedGraph Class

The WeightedGraph Class

package demo;

public class TestWeightedGraph {

    public static void main(String[] args) {
        String[] vertices = {"Seattle", "San Francisco", "Los Angeles", "Denver", "Kansas City", "Chicago", "Boston", "New York", "Atlanta", "Miami", "Dallas", "Houston"};

        int[][] edges = {
                {0, 1, 807}, {0, 3, 1331}, {0, 5, 2097},
                {1, 0, 807}, {1, 2, 381}, {1, 3, 1267},
                {2, 1, 381}, {2, 3, 1015}, {2, 4, 1663}, {2, 10, 1435},
                {3, 0, 1331}, {3, 1, 1267}, {3, 2, 1015}, {3, 4, 599}, {3, 5, 1003},
                {4, 2, 1663}, {4, 3, 599}, {4, 5, 533}, {4, 7, 1260}, {4, 8, 864}, {4, 10, 496},
                {5, 0, 2097}, {5, 3, 1003}, {5, 4, 533}, {5, 6, 983}, {5, 7, 787},
                {6, 5, 983}, {6, 7, 214},
                {7, 4, 1260}, {7, 5, 787}, {7, 6, 214}, {7, 8, 888},
                {8, 4, 864}, {8, 7, 888}, {8, 9, 661}, {8, 10, 781}, {8, 11, 810},
                {9, 8, 661}, {9, 11, 1187},
                {10, 2, 1435}, {10, 4, 496}, {10, 8, 781}, {10, 11, 239},
                {11, 8, 810}, {11, 9, 1187}, {11, 10, 239}
        };

        WeightedGraph<String> graph1 = new WeightedGraph<>(vertices, edges);
        System.out.println("The number of vertices in graph1: " + graph1.getSize());
        System.out.println("The vertex with index 1 is " + graph1.getVertex(1));
        System.out.println("The index for Miami is " + graph1.getIndex("Miami"));
        System.out.println("The edges for graph1:");
        graph1.printWeightedEdges();

        edges = new int[][] {
            {0, 1, 2}, {0, 3, 8},
            {1, 0, 2}, {1, 2, 7}, {1, 3, 3},
            {2, 1, 7}, {2, 3, 4}, {2, 4, 5},
            {3, 0, 8}, {3, 1, 3}, {3, 2, 4}, {3, 4, 6},
            {4, 2, 5}, {4, 3, 6}
        };
        WeightedGraph<Integer> graph2 = new WeightedGraph<>(edges, 5);
        System.out.println("\nThe edges for graph2:");
        graph2.printWeightedEdges();
    }
}

Copy after login

The number of vertices in graph1: 12
The vertex with index 1 is San Francisco
The index for Miami is 9
The edges for graph1:
Vertex 0: (0, 1, 807) (0, 3, 1331) (0, 5, 2097)
Vertex 1: (1, 2, 381) (1, 0, 807) (1, 3, 1267)
Vertex 2: (2, 1, 381) (2, 3, 1015) (2, 4, 1663) (2, 10, 1435)
Vertex 3: (3, 4, 599) (3, 5, 1003) (3, 1, 1267)
(3, 0, 1331) (3, 2, 1015)
Vertex 4: (4, 10, 496) (4, 8, 864) (4, 5, 533) (4, 2, 1663)
(4, 7, 1260) (4, 3, 599)
Vertex 5: (5, 4, 533) (5, 7, 787) (5, 3, 1003)
(5, 0, 2097) (5, 6, 983)
Vertex 6: (6, 7, 214) (6, 5, 983)
Vertex 7: (7, 6, 214) (7, 8, 888) (7, 5, 787) (7, 4, 1260)
Vertex 8: (8, 9, 661) (8, 10, 781) (8, 4, 864)
(8, 7, 888) (8, 11, 810)
Vertex 9: (9, 8, 661) (9, 11, 1187)
Vertex 10: (10, 11, 239) (10, 4, 496) (10, 8, 781) (10, 2, 1435)
Vertex 11: (11, 10, 239) (11, 9, 1187) (11, 8, 810)

The edges for graph2:
Vertex 0: (0, 1, 2) (0, 3, 8)
Vertex 1: (1, 0, 2) (1, 2, 7) (1, 3, 3)
Vertex 2: (2, 3, 4) (2, 1, 7) (2, 4, 5)
Vertex 3: (3, 1, 3) (3, 4, 6) (3, 2, 4) (3, 0, 8)
Vertex 4: (4, 2, 5) (4, 3, 6)

プログラムは、3 ~ 27 行目で、上図のグラフの graph1 を作成します。 graph1 の頂点は 3 ~ 5 行目で定義されています。 graph1 のエッジは 7 ~ 24 行目で定義されています。エッジは 2 次元配列を使用して表現されます。配列内の各行 i について、edges[i][0] および edges[i][1] は、頂点 edges[i] からのエッジがあることを示します。 [0] は頂点 edges[i][1] であり、エッジの重みは edges[i][2] です。たとえば、{01807} (8 行目) は頂点 0 からのエッジを表します (edges[ 0][0]) を頂点 1 (edges[0][1])、ウェイト 807 (edges[0]) [2])。 {0, 5, 2097} (8 行目) は頂点 0 (edges[2][ 0]) から頂点 5 (edges[2][1])、ウェイト 2097 (edges[2][2]) )。 35 行目は、graph1printWeightedEdges() メソッドを呼び出して、graph1 のすべてのエッジを表示します。

プログラムは、37 ~ 44 行目で、上図 a のグラフの graph2 のエッジを作成します。 46 行目は、graph2printWeightedEdges() メソッドを呼び出して、graph2 のすべてのエッジを表示します。

The above is the detailed content of The WeightedGraph Class. For more information, please follow other related articles on the PHP Chinese website!

Statement of this Website
The content of this article is voluntarily contributed by netizens, and the copyright belongs to the original author. This site does not assume corresponding legal responsibility. If you find any content suspected of plagiarism or infringement, please contact admin@php.cn

Hot AI Tools

Undresser.AI Undress

Undresser.AI Undress

AI-powered app for creating realistic nude photos

AI Clothes Remover

AI Clothes Remover

Online AI tool for removing clothes from photos.

Undress AI Tool

Undress AI Tool

Undress images for free

Clothoff.io

Clothoff.io

AI clothes remover

Video Face Swap

Video Face Swap

Swap faces in any video effortlessly with our completely free AI face swap tool!

Hot Article

Roblox: Bubble Gum Simulator Infinity - How To Get And Use Royal Keys
4 weeks ago By 尊渡假赌尊渡假赌尊渡假赌
Nordhold: Fusion System, Explained
4 weeks ago By 尊渡假赌尊渡假赌尊渡假赌
Mandragora: Whispers Of The Witch Tree - How To Unlock The Grappling Hook
3 weeks ago By 尊渡假赌尊渡假赌尊渡假赌

Hot Tools

Notepad++7.3.1

Notepad++7.3.1

Easy-to-use and free code editor

SublimeText3 Chinese version

SublimeText3 Chinese version

Chinese version, very easy to use

Zend Studio 13.0.1

Zend Studio 13.0.1

Powerful PHP integrated development environment

Dreamweaver CS6

Dreamweaver CS6

Visual web development tools

SublimeText3 Mac version

SublimeText3 Mac version

God-level code editing software (SublimeText3)

Hot Topics

Java Tutorial
1672
14
PHP Tutorial
1277
29
C# Tutorial
1257
24
Is the company's security software causing the application to fail to run? How to troubleshoot and solve it? Is the company's security software causing the application to fail to run? How to troubleshoot and solve it? Apr 19, 2025 pm 04:51 PM

Troubleshooting and solutions to the company's security software that causes some applications to not function properly. Many companies will deploy security software in order to ensure internal network security. ...

How do I convert names to numbers to implement sorting and maintain consistency in groups? How do I convert names to numbers to implement sorting and maintain consistency in groups? Apr 19, 2025 pm 11:30 PM

Solutions to convert names to numbers to implement sorting In many application scenarios, users may need to sort in groups, especially in one...

How to simplify field mapping issues in system docking using MapStruct? How to simplify field mapping issues in system docking using MapStruct? Apr 19, 2025 pm 06:21 PM

Field mapping processing in system docking often encounters a difficult problem when performing system docking: how to effectively map the interface fields of system A...

How does IntelliJ IDEA identify the port number of a Spring Boot project without outputting a log? How does IntelliJ IDEA identify the port number of a Spring Boot project without outputting a log? Apr 19, 2025 pm 11:45 PM

Start Spring using IntelliJIDEAUltimate version...

How to elegantly obtain entity class variable names to build database query conditions? How to elegantly obtain entity class variable names to build database query conditions? Apr 19, 2025 pm 11:42 PM

When using MyBatis-Plus or other ORM frameworks for database operations, it is often necessary to construct query conditions based on the attribute name of the entity class. If you manually every time...

How to safely convert Java objects to arrays? How to safely convert Java objects to arrays? Apr 19, 2025 pm 11:33 PM

Conversion of Java Objects and Arrays: In-depth discussion of the risks and correct methods of cast type conversion Many Java beginners will encounter the conversion of an object into an array...

E-commerce platform SKU and SPU database design: How to take into account both user-defined attributes and attributeless products? E-commerce platform SKU and SPU database design: How to take into account both user-defined attributes and attributeless products? Apr 19, 2025 pm 11:27 PM

Detailed explanation of the design of SKU and SPU tables on e-commerce platforms This article will discuss the database design issues of SKU and SPU in e-commerce platforms, especially how to deal with user-defined sales...

How to use the Redis cache solution to efficiently realize the requirements of product ranking list? How to use the Redis cache solution to efficiently realize the requirements of product ranking list? Apr 19, 2025 pm 11:36 PM

How does the Redis caching solution realize the requirements of product ranking list? During the development process, we often need to deal with the requirements of rankings, such as displaying a...

See all articles