MySQL的C++封装
最近的项目数据库管理系统从SQL SERVER2000迁移到了MySQL上来,之前基于ADO的连接方式连接上SQL SERVER,使用MySQL数据库管理系统之后,直接在MySQL的C语言的API上以面向对象的方式封装实现了数据库的创建,表的创建,数据库的读写操作快速搭建原型,目前没
最近的项目数据库管理系统从SQL SERVER2000迁移到了MySQL上来,之前基于ADO的连接方式连接上SQL SERVER,使用MySQL数据库管理系统之后,直接在MySQL的C语言的API上以面向对象的方式封装实现了数据库的创建,表的创建,数据库的读写操作快速搭建原型,目前没有添加连接池模块和事务处理。
源码托管在github上:https://github.com/figot/MySQLWrapper
1.MySQL的特性
使用C和C++编写,并使用了多种编译器进行测试,保证源代码的可移植性。
支持AIX、BSDi、FreeBSD、HP-UX、Linux、Mac OS、Novell NetWare、NetBSD、OpenBSD、OS/2 Wrap、Solaris、Windows等多种操作系统。
为多种編程语言提供了API。这些編程语言包括C、C++、C#、VB.NET、Delphi、Eiffel、Java、Perl、PHP、Python、Ruby和Tcl等。
支持多線程,充分利用CPU资源,支持多用户。
優化的SQL查询算法,有效地提高查询速度。
既能够作为一个单独的应用程序在客户端服务器网络环境中运行,也能够作为一个程序库而嵌入到其他的软件中。
提供多语言支持,常见的编码如中文的GB 2312、BIG5,日文的Shift JIS等都可以用作數據表名和數據列名。
提供TCP/IP、ODBC和JDBC等多种数据库连接途径。
提供用于管理、检查、优化数据库操作的管理工具。
可以处理拥有上千万条记录的大型数据库。
2.C++的API封装
用C++连接SQL有两种可直接使用的接口:MySQL Connector/C++和MySQL+ +,MySQL Connector/C++是最新发布的MySQL连接器,由Sun Microsystems开发。MySQL connector为C++提供面向对象的编程接口(API)和连接MySQL Server的数据库驱动器与现存的driver不同,Connector/C++是JDBC API在C++中的实现。换句话说,Connector/C++ driver的接口主要是基于Java语言的JDBC API。Java数据库连接(JDBC)是Java连接各种数据库的业界标准。Connector/C++实现了JDBC 4.0的大部分规范。熟悉JDBC编程的C++程序开发者可以提高程序开发的效率。
MySQL++是一个用C++封装了MySQL的C API的类库。它是建立标准C ++标准库(STL)之上,使处理数据库处理STL容器一样容易。此外,MySQL的++提供了让你避免最重复的工作,提供了原生C++接口。
3.MySQL的C++封装实现
在快速搭建原型的过程中,没有用到这两种连接方式,直接在MySQL C API上封装实现。
#ifndef __MYSQL_INTERFACE_H__ #define __MYSQL_INTERFACE_H__ #include "winsock.h" #include <iostream> #include <string> #include "mysql.h" #include <vector> #include <string> #pragma comment(lib, "ws2_32.lib") #pragma comment(lib, "libmysql.lib") using namespace std; class MySQLInterface { public: MySQLInterface(); virtual ~MySQLInterface(); bool connectMySQL(char* server, char* username, char* password, char* database,int port); bool createDatabase(std::string& dbname); bool createdbTable(const std::string& query); void errorIntoMySQL(); bool writeDataToDB(string queryStr); bool getDatafromDB(string queryStr, std::vector<:vector> >& data); void closeMySQL(); public: int errorNum; //错误代号 const char* errorInfo; //错误提示 private: MYSQL mysqlInstance; //MySQL对象,必备的一个数据结构 MYSQL_RES *result; //用于存放结果 建议用char* 数组将此结果转存 }; #endif</:vector></string></vector></string></iostream>
#include "stdafx.h" #include "MySQLInterface.h" //构造函数 初始化各个变量和数据 MySQLInterface::MySQLInterface(): errorNum(0),errorInfo("ok") { mysql_library_init(0,NULL,NULL); mysql_init(&mysqlInstance); mysql_options(&mysqlInstance,MYSQL_SET_CHARSET_NAME,"gbk"); } MySQLInterface::~MySQLInterface() { } //连接MySQL bool MySQLInterface::connectMySQL(char* server, char* username, char* password, char* database,int port) { if(mysql_real_connect(&mysqlInstance,server,username,password,database,port,0,0) != NULL) return true; else errorIntoMySQL(); return false; } //判断数据库是否存在,不存在则创建数据库,并打开 bool MySQLInterface::createDatabase(std::string& dbname) { std::string queryStr = "create database if not exists "; queryStr += dbname; if (0 == mysql_query(&mysqlInstance,queryStr.c_str())) { queryStr = "use "; queryStr += dbname; if (0 == mysql_query(&mysqlInstance,queryStr.c_str())) { return true; } } errorIntoMySQL(); return false; } //判断数据库中是否存在相应表,不存在则创建表 bool MySQLInterface::createdbTable(const std::string& query) { if (0 == mysql_query(&mysqlInstance,query.c_str())) { return true; } errorIntoMySQL(); return false; } //写入数据 bool MySQLInterface::writeDataToDB(string queryStr) { if(0==mysql_query(&mysqlInstance,queryStr.c_str())) return true; else errorIntoMySQL(); return false; } //读取数据 bool MySQLInterface::getDatafromDB(string queryStr, std::vector<:vector> >& data) { if(0!=mysql_query(&mysqlInstance,queryStr.c_str())) { errorIntoMySQL(); return false; } result=mysql_store_result(&mysqlInstance); int row=mysql_num_rows(result); int field=mysql_num_fields(result); MYSQL_ROW line=NULL; line=mysql_fetch_row(result); int j=0; std::string temp; while(NULL!=line) { std::vector<:string> linedata; for(int i=0; i<field if temp="line[i];" linedata.push_back else line="mysql_fetch_row(result);" data.push_back return true void mysqlinterface::errorintomysql errornum="mysql_errno(&mysqlInstance);" errorinfo="mysql_error(&mysqlInstance);" mysqlinterface::closemysql mysql_close><br> <br> </field></:string></:vector>

Hot AI Tools

Undresser.AI Undress
AI-powered app for creating realistic nude photos

AI Clothes Remover
Online AI tool for removing clothes from photos.

Undress AI Tool
Undress images for free

Clothoff.io
AI clothes remover

Video Face Swap
Swap faces in any video effortlessly with our completely free AI face swap tool!

Hot Article

Hot Tools

Notepad++7.3.1
Easy-to-use and free code editor

SublimeText3 Chinese version
Chinese version, very easy to use

Zend Studio 13.0.1
Powerful PHP integrated development environment

Dreamweaver CS6
Visual web development tools

SublimeText3 Mac version
God-level code editing software (SublimeText3)

Hot Topics











Using the chrono library in C can allow you to control time and time intervals more accurately. Let's explore the charm of this library. C's chrono library is part of the standard library, which provides a modern way to deal with time and time intervals. For programmers who have suffered from time.h and ctime, chrono is undoubtedly a boon. It not only improves the readability and maintainability of the code, but also provides higher accuracy and flexibility. Let's start with the basics. The chrono library mainly includes the following key components: std::chrono::system_clock: represents the system clock, used to obtain the current time. std::chron

Handling high DPI display in C can be achieved through the following steps: 1) Understand DPI and scaling, use the operating system API to obtain DPI information and adjust the graphics output; 2) Handle cross-platform compatibility, use cross-platform graphics libraries such as SDL or Qt; 3) Perform performance optimization, improve performance through cache, hardware acceleration, and dynamic adjustment of the details level; 4) Solve common problems, such as blurred text and interface elements are too small, and solve by correctly applying DPI scaling.

DMA in C refers to DirectMemoryAccess, a direct memory access technology, allowing hardware devices to directly transmit data to memory without CPU intervention. 1) DMA operation is highly dependent on hardware devices and drivers, and the implementation method varies from system to system. 2) Direct access to memory may bring security risks, and the correctness and security of the code must be ensured. 3) DMA can improve performance, but improper use may lead to degradation of system performance. Through practice and learning, we can master the skills of using DMA and maximize its effectiveness in scenarios such as high-speed data transmission and real-time signal processing.

To safely and thoroughly uninstall MySQL and clean all residual files, follow the following steps: 1. Stop MySQL service; 2. Uninstall MySQL packages; 3. Clean configuration files and data directories; 4. Verify that the uninstallation is thorough.

MySQL and phpMyAdmin can be effectively managed through the following steps: 1. Create and delete database: Just click in phpMyAdmin to complete. 2. Manage tables: You can create tables, modify structures, and add indexes. 3. Data operation: Supports inserting, updating, deleting data and executing SQL queries. 4. Import and export data: Supports SQL, CSV, XML and other formats. 5. Optimization and monitoring: Use the OPTIMIZETABLE command to optimize tables and use query analyzers and monitoring tools to solve performance problems.

Efficient methods for batch inserting data in MySQL include: 1. Using INSERTINTO...VALUES syntax, 2. Using LOADDATAINFILE command, 3. Using transaction processing, 4. Adjust batch size, 5. Disable indexing, 6. Using INSERTIGNORE or INSERT...ONDUPLICATEKEYUPDATE, these methods can significantly improve database operation efficiency.

ABI compatibility in C refers to whether binary code generated by different compilers or versions can be compatible without recompilation. 1. Function calling conventions, 2. Name modification, 3. Virtual function table layout, 4. Structure and class layout are the main aspects involved.

C performs well in real-time operating system (RTOS) programming, providing efficient execution efficiency and precise time management. 1) C Meet the needs of RTOS through direct operation of hardware resources and efficient memory management. 2) Using object-oriented features, C can design a flexible task scheduling system. 3) C supports efficient interrupt processing, but dynamic memory allocation and exception processing must be avoided to ensure real-time. 4) Template programming and inline functions help in performance optimization. 5) In practical applications, C can be used to implement an efficient logging system.
