


How to implement select asynchronous communication under Linux
1.Server side
/*select_server.c 2011.9.2 by yyg*/ #include <stdio.h> #include <stdlib.h> #include <errno.h> #include <string.h> #include <sys/types.h> #include <netinet/in.h> #include <sys/socket.h> #include <sys/wait.h> #include <pthread.h> #include <sys/wait.h> #include <sys/time.h> #include <arpa/inet.h> #include <unistd.h> #define MAXBUF 1024 int main(int argc,char **argv){ int sockfd,new_fd; socklen_t len; struct sockaddr_in my_addr,their_addr; unsigned int myport,lisnum; char buf[MAXBUF+1]; fd_set rfds; struct timeval(argv[1]){ myport = atoi(argv[1]); } else myport = 7838; if(argv[2]){ lisnum = atoi(argv[2]); } else lisnum =2; if((sockfd = socket(PF_INET,SOCK_STREAM,0))== -1){ perror("socket"); exit(1); } bzero(&my_addr,sizeof(my_addr)); my_addr.sin_family = PF_INET; my_addr.sin_port = htons(myport); if(argv[3]) my_addr.sin_addr.s_addr = INADDR_ANY; if(bind(sockfd,(struct sockaddr *)&my_addr,sizeof(struct sockaddr)) == -1){ perror("bind"); exit(1); } if(listen(sockfd, lisnum) == -1){ perror("listen"); exit(1); } while(1){ printf("\n----waiting for new connecting to start new char----\n"); len = sizeof(struct sockaddr); if((new_fd = accept(sockfd,(struct sockaddr *)&their_addr,&len)) == -1){ perror("accept"); exit(errno); } else printf("server:got connection from %s,port %d,socked %d\n",\ inet_ntoa(their_addr.sin_addr),\ ntohs(their_addr.sin_port),new_fd); /*开始处理每个新连接上的数据收发*/ //printf("\n---ready to go.now you can chatting...input enter,then you can chat---\n"); while(1){ /*把集合清空*/ FD_ZERO(&rfds); /*把标准输入句柄0加入到集合中*/ FD_SET(0,&rfds); maxfd = 0; /*把当前连接句柄new_fd加入到集合中*/ FD_SET(new_fd,&rfds); if(new_fd > maxfd) maxfd = new_fd; /*设置最大等待时间*/ tv.tv_sec = 1; tv.tv_usec = 0; retval = select(maxfd+1,&rfds,NULL,NULL,&tv); if(retval == -1){ printf("select error!%s\n",strerror(errno)); break; } else if(retval == 0){ //printf("no message come,user no press the button,please wait...\n"); continue; } else{ if(FD_ISSET(new_fd,&rfds)){ /*连接的socket 上有消息则接收并显示*/ bzero(buf,MAXBUF+1); /*接收对方发过来的消息,最多MAXBUF字节*/ len = recv(new_fd, buf, MAXBUF, 0); if(len > 0) printf("recv msg success:%s! %d bytes rcv.\n ",buf,len); else{ if(len < 0){ printf("recv msg fail.the errno is:%d,error info is %s.\n",errno,strerror(errno)); } else printf("quit.\n"); break; } }// FD_ISSET = sockfd情况 if(FD_ISSET(0,&rfds)){ /*用户有输入了,则读取其内容并发送*/ bzero(buf, MAXBUF+1); fgets(buf, MAXBUF, stdin); if(!strncasecmp(buf, "quit", 4)){ printf("self request to quit the chating\n"); break; } /*发消息给服务器*/ len = send(new_fd, buf, strlen(buf)-1 , 0); if(len < 0){ printf("mgs:%s send fail!errno is:%d,error info is:%s\n", buf, errno, strerror(errno)); break; }else{ printf("msg: %s\t send success, send %d bytes!\n", buf, len); } }//FD_ISSET = 0 }//select 处理结束 }/*内while*/ close(new_fd); /*处理每个新连接上的数据收发结束*/ printf("would you want to chatting with another one?(no->quit)"); fflush(stdout); bzero(buf,MAXBUF+1); fgets(buf,MAXBUF,stdin); if(!strncasecmp(buf,"no",2)){ printf("quit the chatting!\n"); break; } }/*外while*/ close(sockfd); return 0; }
2.Client side
/*select_client.c 2011.9.2 by yyg*/ #include <stdio.h> #include <stdlib.h> #include <errno.h> #include <string.h> #include <sys/types.h> #include <netinet/in.h> #include <sys/socket.h> #include <sys/wait.h> #include <pthread.h> #include <sys/time.h> #include <arpa/inet.h> #include <unistd.h> #include <resolv.h> #define MAXBUF 1024 int main(int argc,char **argv){ int sockfd,len; struct sockaddr_in dest; char buffer[MAXBUF+1]; fd_set rfds; struct timeval(argc != 3){ printf("the param style wrong!\n"); exit(0); } /*创建一个socket用于tcp通信*/ if((sockfd = socket(AF_INET,SOCK_STREAM,0)) < 0){ perror("socket"); exit(errno); } /*初始化服务器端(对方)的地址和端口信息*/ bzero(&dest,sizeof(dest)); dest.sin_family = AF_INET; dest.sin_port = htons(atoi(argv[2])); if(inet_aton(argv[1],(struct in_addr *)&dest.sin_addr.s_addr) == 0){ perror(argv[1]); exit(errno); } /*conect to the server*/ if(connect(sockfd,(struct sockaddr*)&dest,sizeof(dest)) !=0){ perror("connect"); exit(errno); } printf("\n---ready to chatting...---\n"); while(1){ /*把集合清空*/ FD_ZERO(&rfds); /*把标准输入句柄0加入到集合中*/ FD_SET(0,&rfds); maxfd = 0; /*把当前连接句柄socket 加入到集合中*/ FD_SET(sockfd,&rfds); if(sockfd > maxfd) maxfd = sockfd; /*设置最大等待时间*/ tv.tv_sec = 1; tv.tv_usec = 0; /*开始等待*/ retval = select(maxfd+1,&rfds,NULL,NULL,&tv); if(retval == -1){ printf("select error,quit!\n"); break; }else if(retval == 0){ continue; }else{ if(FD_ISSET(sockfd,&rfds)){ /*连接的socket 上有消息则接收并显示*/ bzero(buffer,MAXBUF+1); /*接收对方发过来的消息,最多MAXBUF字节*/ len = recv(sockfd, buffer, MAXBUF, 0); if(len > 0) printf("recv msg success:%s! %d bytes rcv.\n ",buffer,len); else{ if(len < 0){ printf("recv msg fail.the errno is:%d,error info is %s.\n",errno,strerror(errno)); } else printf("quit.\n"); break; } }// FD_ISSET = sockfd情况 if(FD_ISSET(0,&rfds)){ /*用户有输入了,则读取其内容并发送*/ bzero(buffer, MAXBUF+1); fgets(buffer, MAXBUF, stdin); if(!strncasecmp(buffer, "quit", 4)){ printf("self request to quit the chating\n"); break; } /*发消息给服务器*/ len = send(sockfd, buffer, strlen(buffer)-1 , 0); if(len < 0){ printf("mgs:%s send fail!errno is:%d,error info is:%s\n", buffer, errno, strerror(errno)); break; }else{ printf("msg: %s\t send success, send %d bytes!\n", buffer, len); } }//FD_ISSET = 0 }//select 处理结束 }//处理聊天的while 循环 /*关闭连接*/ close(sockfd); return 0; }
Running result:
Terminal 1: Server side
[root@localhost net]# ./select_server 7838 ----waiting for new connecting to start new char---- server:got connection from 172.31.100.236,port 59462,socked 4 recv msg success:kfldsjfk! 8 bytes rcv. 456354 msg: 456354 send success, send 6 bytes! recv msg success:453455! 6 bytes rcv.
Terminal 2: Client
[root@localhost net]# ./select_client 172.31.100.236 7838 ---ready to chatting...--- kfldsjfk msg: kfldsjfk send success, send 8 bytes! recv msg success:456354! 6 bytes rcv. 453455 msg: 453455 send success, send 6 bytes!
The above is the detailed content of How to implement select asynchronous communication under Linux. For more information, please follow other related articles on the PHP Chinese website!

Hot AI Tools

Undresser.AI Undress
AI-powered app for creating realistic nude photos

AI Clothes Remover
Online AI tool for removing clothes from photos.

Undress AI Tool
Undress images for free

Clothoff.io
AI clothes remover

Video Face Swap
Swap faces in any video effortlessly with our completely free AI face swap tool!

Hot Article

Hot Tools

Notepad++7.3.1
Easy-to-use and free code editor

SublimeText3 Chinese version
Chinese version, very easy to use

Zend Studio 13.0.1
Powerful PHP integrated development environment

Dreamweaver CS6
Visual web development tools

SublimeText3 Mac version
God-level code editing software (SublimeText3)

Hot Topics











The five basic components of the Linux system are: 1. Kernel, 2. System library, 3. System utilities, 4. Graphical user interface, 5. Applications. The kernel manages hardware resources, the system library provides precompiled functions, system utilities are used for system management, the GUI provides visual interaction, and applications use these components to implement functions.

VS Code One-step/Next step shortcut key usage: One-step (backward): Windows/Linux: Ctrl ←; macOS: Cmd ←Next step (forward): Windows/Linux: Ctrl →; macOS: Cmd →

To view the Git repository address, perform the following steps: 1. Open the command line and navigate to the repository directory; 2. Run the "git remote -v" command; 3. View the repository name in the output and its corresponding address.

Although Notepad cannot run Java code directly, it can be achieved by using other tools: using the command line compiler (javac) to generate a bytecode file (filename.class). Use the Java interpreter (java) to interpret bytecode, execute the code, and output the result.

There are six ways to run code in Sublime: through hotkeys, menus, build systems, command lines, set default build systems, and custom build commands, and run individual files/projects by right-clicking on projects/files. The build system availability depends on the installation of Sublime Text.

The main uses of Linux include: 1. Server operating system, 2. Embedded system, 3. Desktop operating system, 4. Development and testing environment. Linux excels in these areas, providing stability, security and efficient development tools.

To install Laravel, follow these steps in sequence: Install Composer (for macOS/Linux and Windows) Install Laravel Installer Create a new project Start Service Access Application (URL: http://127.0.0.1:8000) Set up the database connection (if required)

Installing Git software includes the following steps: Download the installation package and run the installation package to verify the installation configuration Git installation Git Bash (Windows only)
